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Example 11 with IInventory

use of net.minecraft.inventory.IInventory in project LogisticsPipes by RS485.

the class ModuleExtractor method tick.

@Override
public void tick() {
    if (++currentTick < ticksToAction()) {
        return;
    }
    currentTick = 0;
    //Extract Item
    IInventory realInventory = _service.getRealInventory();
    if (realInventory == null) {
        return;
    }
    ForgeDirection extractOrientation = _sneakyDirection;
    if (extractOrientation == ForgeDirection.UNKNOWN) {
        extractOrientation = _service.inventoryOrientation().getOpposite();
    }
    IInventoryUtil targetUtil = _service.getSneakyInventory(extractOrientation, true);
    for (int i = 0; i < targetUtil.getSizeInventory(); i++) {
        ItemStack slot = targetUtil.getStackInSlot(i);
        if (slot == null) {
            continue;
        }
        ItemIdentifier slotitem = ItemIdentifier.get(slot);
        List<Integer> jamList = new LinkedList<>();
        Pair<Integer, SinkReply> reply = _service.hasDestination(slotitem, true, jamList);
        if (reply == null) {
            continue;
        }
        int itemsleft = itemsToExtract();
        while (reply != null) {
            int count = Math.min(itemsleft, slot.stackSize);
            count = Math.min(count, slotitem.getMaxStackSize());
            if (reply.getValue2().maxNumberOfItems > 0) {
                count = Math.min(count, reply.getValue2().maxNumberOfItems);
            }
            while (!_service.useEnergy(neededEnergy() * count) && count > 0) {
                _service.spawnParticle(Particles.OrangeParticle, 2);
                count--;
            }
            if (count <= 0) {
                break;
            }
            ItemStack stackToSend = targetUtil.decrStackSize(i, count);
            if (stackToSend == null || stackToSend.stackSize == 0) {
                break;
            }
            count = stackToSend.stackSize;
            _service.sendStack(stackToSend, reply, itemSendMode());
            itemsleft -= count;
            if (itemsleft <= 0) {
                break;
            }
            slot = targetUtil.getStackInSlot(i);
            if (slot == null) {
                break;
            }
            jamList.add(reply.getValue1());
            reply = _service.hasDestination(ItemIdentifier.get(slot), true, jamList);
        }
        break;
    }
}
Also used : IInventory(net.minecraft.inventory.IInventory) ItemIdentifier(logisticspipes.utils.item.ItemIdentifier) SinkReply(logisticspipes.utils.SinkReply) IInventoryUtil(logisticspipes.interfaces.IInventoryUtil) ForgeDirection(net.minecraftforge.common.util.ForgeDirection) ItemStack(net.minecraft.item.ItemStack) LinkedList(java.util.LinkedList)

Example 12 with IInventory

use of net.minecraft.inventory.IInventory in project LogisticsPipes by RS485.

the class SlotFinderNumberPacket method processPacket.

@Override
@SuppressWarnings("unchecked")
public void processPacket(EntityPlayer player) {
    IInventory inv = this.getTile(player.worldObj, IInventory.class);
    if (inv instanceof ISidedInventory) {
        inv = new SidedInventoryMinecraftAdapter((ISidedInventory) inv, ForgeDirection.UNKNOWN, false);
    }
    IInventoryUtil util = SimpleServiceLocator.inventoryUtilFactory.getInventoryUtil(inv);
    Slot result = null;
    if (((List<Slot>) player.openContainer.inventorySlots).get(inventorySlot).slotNumber == inventorySlot) {
        result = ((List<Slot>) player.openContainer.inventorySlots).get(inventorySlot);
    }
    if (result == null) {
        for (Slot slotObject : (List<Slot>) player.openContainer.inventorySlots) {
            if (slotObject.slotNumber == inventorySlot) {
                result = slotObject;
                break;
            }
        }
    }
    if (result == null) {
        player.addChatComponentMessage(new ChatComponentTranslation("lp.chat.slotnotfound"));
    }
    int resultIndex = -1;
    if (resultIndex == -1) {
        ItemStack content = result.getStack();
        if (content != null) {
            for (int i = 0; i < util.getSizeInventory(); i++) {
                if (content == util.getStackInSlot(i)) {
                    resultIndex = i;
                    break;
                }
            }
        } else {
            ItemStack dummyStack = new ItemStack(Blocks.stone, 0, 0);
            NBTTagCompound nbt = new NBTTagCompound();
            //Make it unique
            nbt.setBoolean("LPStackFinderBoolean", true);
            dummyStack.setTagCompound(nbt);
            result.putStack(dummyStack);
            for (int i = 0; i < util.getSizeInventory(); i++) {
                if (dummyStack == util.getStackInSlot(i)) {
                    resultIndex = i;
                    break;
                }
            }
            if (resultIndex == -1) {
                for (int i = 0; i < util.getSizeInventory(); i++) {
                    ItemStack stack = util.getStackInSlot(i);
                    if (stack == null) {
                        continue;
                    }
                    if (ItemIdentifier.get(stack).equals(ItemIdentifier.get(dummyStack)) && stack.stackSize == dummyStack.stackSize) {
                        resultIndex = i;
                        break;
                    }
                }
            }
            result.putStack(null);
        }
    }
    if (resultIndex == -1) {
        player.addChatComponentMessage(new ChatComponentTranslation("lp.chat.slotnotfound"));
    } else {
        //Copy pipe to coordinates to use the getPipe method
        setPosX(getPipePosX());
        setPosY(getPipePosY());
        setPosZ(getPipePosZ());
        ModuleActiveSupplier module = this.getLogisticsModule(player, ModuleActiveSupplier.class);
        if (module != null) {
            module.slotArray[slot] = resultIndex;
        }
    }
}
Also used : IInventory(net.minecraft.inventory.IInventory) ISidedInventory(net.minecraft.inventory.ISidedInventory) ModuleActiveSupplier(logisticspipes.modules.ModuleActiveSupplier) SidedInventoryMinecraftAdapter(logisticspipes.utils.SidedInventoryMinecraftAdapter) ChatComponentTranslation(net.minecraft.util.ChatComponentTranslation) IInventoryUtil(logisticspipes.interfaces.IInventoryUtil) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) Slot(net.minecraft.inventory.Slot) List(java.util.List) ItemStack(net.minecraft.item.ItemStack)

Example 13 with IInventory

use of net.minecraft.inventory.IInventory in project LogisticsPipes by RS485.

the class SlotFinderOpenGuiPacket method processPacket.

@Override
public void processPacket(EntityPlayer player) {
    //hack to avoid wrenching blocks
    int savedEquipped = player.inventory.currentItem;
    boolean foundSlot = false;
    //try to find a empty slot
    for (int i = 0; i < 9; i++) {
        if (player.inventory.getStackInSlot(i) == null) {
            foundSlot = true;
            player.inventory.currentItem = i;
            break;
        }
    }
    //okay, anything that's a block?
    if (!foundSlot) {
        for (int i = 0; i < 9; i++) {
            ItemStack is = player.inventory.getStackInSlot(i);
            if (is.getItem() instanceof ItemBlock) {
                foundSlot = true;
                player.inventory.currentItem = i;
                break;
            }
        }
    }
    //give up and select whatever is right of the current slot
    if (!foundSlot) {
        player.inventory.currentItem = (player.inventory.currentItem + 1) % 9;
    }
    WorldCoordinatesWrapper worldCoordinates = new WorldCoordinatesWrapper(player.worldObj, getPosX(), getPosY(), getPosZ());
    Iterator<AdjacentTileEntity> adjacentIt = worldCoordinates.getConnectedAdjacentTileEntities(ConnectionPipeType.ITEM).iterator();
    boolean found = false;
    while (adjacentIt.hasNext()) {
        AdjacentTileEntity adjacent = adjacentIt.next();
        if (adjacent.tileEntity instanceof IInventory) {
            if (!(SimpleServiceLocator.inventoryUtilFactory.getInventoryUtil((IInventory) adjacent.tileEntity) instanceof ISpecialInsertion)) {
                continue;
            }
        }
        for (ICraftingRecipeProvider provider : SimpleServiceLocator.craftingRecipeProviders) {
            if (provider.canOpenGui(adjacent.tileEntity)) {
                found = true;
                break;
            }
        }
        if (!found) {
            found = (adjacent.tileEntity instanceof IInventory);
        }
        if (found) {
            Block block = adjacent.tileEntity.getBlockType();
            int xCoord = adjacent.tileEntity.xCoord;
            int yCoord = adjacent.tileEntity.yCoord;
            int zCoord = adjacent.tileEntity.zCoord;
            if (SimpleServiceLocator.enderStorageProxy.isEnderChestBlock(block)) {
                SimpleServiceLocator.enderStorageProxy.openEnderChest(player.worldObj, xCoord, yCoord, zCoord, player);
                //@formatter:off
                MainProxy.sendPacketToPlayer(PacketHandler.getPacket(SlotFinderActivatePacket.class).setTagetPosX(xCoord).setTagetPosY(yCoord).setTagetPosZ(zCoord).setSlot(getSlot()).setPacketPos(this), player);
            //@formatter:on
            }
            if (block != null) {
                if (block.onBlockActivated(player.worldObj, xCoord, yCoord, zCoord, player, 0, 0, 0, 0)) {
                    //@formatter:off
                    MainProxy.sendPacketToPlayer(PacketHandler.getPacket(SlotFinderActivatePacket.class).setTagetPosX(xCoord).setTagetPosY(yCoord).setTagetPosZ(zCoord).setSlot(getSlot()).setPacketPos(this), player);
                    //@formatter:on
                    break;
                }
            }
        }
    }
    player.inventory.currentItem = savedEquipped;
}
Also used : IInventory(net.minecraft.inventory.IInventory) ISpecialInsertion(logisticspipes.interfaces.ISpecialInsertion) ICraftingRecipeProvider(logisticspipes.proxy.interfaces.ICraftingRecipeProvider) Block(net.minecraft.block.Block) ItemBlock(net.minecraft.item.ItemBlock) WorldCoordinatesWrapper(network.rs485.logisticspipes.world.WorldCoordinatesWrapper) ItemStack(net.minecraft.item.ItemStack) ItemBlock(net.minecraft.item.ItemBlock) AdjacentTileEntity(network.rs485.logisticspipes.world.WorldCoordinatesWrapper.AdjacentTileEntity)

Example 14 with IInventory

use of net.minecraft.inventory.IInventory in project LogisticsPipes by RS485.

the class PipeItemsProviderLogistics method getAllItems.

@Override
public void getAllItems(Map<ItemIdentifier, Integer> items, List<IFilter> filters) {
    if (!isEnabled()) {
        return;
    }
    HashMap<ItemIdentifier, Integer> addedItems = new HashMap<>();
    WorldCoordinatesWrapper worldCoordinates = new WorldCoordinatesWrapper(container);
    //@formatter:off
    Iterator<Map<ItemIdentifier, Integer>> iterator = worldCoordinates.getConnectedAdjacentTileEntities(ConnectionPipeType.ITEM).filter(adjacent -> adjacent.tileEntity instanceof IInventory).filter(adjacent -> !SimpleServiceLocator.pipeInformationManager.isItemPipe(adjacent.tileEntity)).map(adjacent -> getAdaptedInventoryUtil(adjacent).getItemsAndCount()).iterator();
    outer: while (iterator.hasNext()) {
        Iterator<Entry<ItemIdentifier, Integer>> entryIterator = iterator.next().entrySet().stream().filter(currentItem -> !items.containsKey(currentItem.getKey())).filter(currentItem -> !hasFilter() || (!isExcludeFilter() || !itemIsFiltered(currentItem.getKey())) && (isExcludeFilter() || itemIsFiltered(currentItem.getKey()))).iterator();
        while (entryIterator.hasNext()) {
            Entry<ItemIdentifier, Integer> next = entryIterator.next();
            for (IFilter filter : filters) {
                if (filter.isBlocked() == filter.isFilteredItem(next.getKey().getUndamaged()) || filter.blockProvider()) {
                    continue outer;
                }
            }
            Integer addedAmount = addedItems.get(next.getKey());
            if (addedAmount == null) {
                addedItems.put(next.getKey(), next.getValue());
            } else {
                addedItems.put(next.getKey(), addedAmount + next.getValue());
            }
        }
    }
    // reduce what has been reserved, add.
    for (Entry<ItemIdentifier, Integer> item : addedItems.entrySet()) {
        int remaining = item.getValue() - _orderManager.totalItemsCountInOrders(item.getKey());
        if (remaining < 1) {
            continue;
        }
        items.put(item.getKey(), remaining);
    }
}
Also used : IRouter(logisticspipes.routing.IRouter) LogisticsModule(logisticspipes.modules.abstractmodules.LogisticsModule) Textures(logisticspipes.textures.Textures) Item(net.minecraft.item.Item) LogisticsPipes(logisticspipes.LogisticsPipes) ProviderPipeInclude(logisticspipes.network.packets.modules.ProviderPipeInclude) Particles(logisticspipes.pipefxhandlers.Particles) ChestContent(logisticspipes.network.packets.hud.ChestContent) MainProxy(logisticspipes.proxy.MainProxy) IHeadUpDisplayRenderer(logisticspipes.interfaces.IHeadUpDisplayRenderer) PlayerCollectionList(logisticspipes.utils.PlayerCollectionList) HUDStartWatchingPacket(logisticspipes.network.packets.hud.HUDStartWatchingPacket) SinkReply(logisticspipes.utils.SinkReply) SidedInventoryMinecraftAdapter(logisticspipes.utils.SidedInventoryMinecraftAdapter) Map(java.util.Map) ModuleProvider(logisticspipes.modules.ModuleProvider) IAdditionalTargetInformation(logisticspipes.interfaces.routing.IAdditionalTargetInformation) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) IChangeListener(logisticspipes.interfaces.IChangeListener) HUDStopWatchingPacket(logisticspipes.network.packets.hud.HUDStopWatchingPacket) IProvideItems(logisticspipes.interfaces.routing.IProvideItems) ConnectionPipeType(logisticspipes.routing.pathfinder.IPipeInformationProvider.ConnectionPipeType) Collection(java.util.Collection) ItemIdentifier(logisticspipes.utils.item.ItemIdentifier) LogisticsManager(logisticspipes.logistics.LogisticsManager) ItemIdentifierInventory(logisticspipes.utils.item.ItemIdentifierInventory) Set(java.util.Set) PacketHandler(logisticspipes.network.PacketHandler) RequestTreeNode(logisticspipes.request.RequestTreeNode) ForgeDirection(net.minecraftforge.common.util.ForgeDirection) DictResource(logisticspipes.request.resources.DictResource) Collectors(java.util.stream.Collectors) TransportMode(logisticspipes.logisticspipes.IRoutedItem.TransportMode) List(java.util.List) IInventoryUtil(logisticspipes.interfaces.IInventoryUtil) SimpleServiceLocator(logisticspipes.proxy.SimpleServiceLocator) IChestContentReceiver(logisticspipes.interfaces.IChestContentReceiver) IFilter(logisticspipes.interfaces.routing.IFilter) OrdererManagerContent(logisticspipes.network.packets.orderer.OrdererManagerContent) EntityPlayer(net.minecraft.entity.player.EntityPlayer) Pair(logisticspipes.utils.tuples.Pair) Entry(java.util.Map.Entry) CoreRoutedPipe(logisticspipes.pipes.basic.CoreRoutedPipe) GuiIDs(logisticspipes.network.GuiIDs) WorldCoordinatesWrapper(network.rs485.logisticspipes.world.WorldCoordinatesWrapper) ItemResource(logisticspipes.request.resources.ItemResource) LogisticsOrder(logisticspipes.routing.order.LogisticsOrder) HashMap(java.util.HashMap) HUDProvider(logisticspipes.gui.hud.HUDProvider) ResourceType(logisticspipes.routing.order.IOrderInfoProvider.ResourceType) ArrayList(java.util.ArrayList) ItemStack(net.minecraft.item.ItemStack) IRequestItems(logisticspipes.interfaces.routing.IRequestItems) IHeadUpDisplayRendererProvider(logisticspipes.interfaces.IHeadUpDisplayRendererProvider) ExtractionMode(logisticspipes.logisticspipes.ExtractionMode) LogisticsItemOrderManager(logisticspipes.routing.order.LogisticsItemOrderManager) LinkedList(java.util.LinkedList) Iterator(java.util.Iterator) LogisticsItemOrder(logisticspipes.routing.order.LogisticsItemOrder) LogisticsPromise(logisticspipes.routing.LogisticsPromise) TextureType(logisticspipes.textures.Textures.TextureType) RequestTree(logisticspipes.request.RequestTree) AdjacentTileEntity(network.rs485.logisticspipes.world.WorldCoordinatesWrapper.AdjacentTileEntity) IResource(logisticspipes.request.resources.IResource) TreeMap(java.util.TreeMap) ItemIdentifierStack(logisticspipes.utils.item.ItemIdentifierStack) ProviderPipeMode(logisticspipes.network.packets.modules.ProviderPipeMode) IInventory(net.minecraft.inventory.IInventory) IRoutedItem(logisticspipes.logisticspipes.IRoutedItem) IOrderManagerContentReceiver(logisticspipes.interfaces.IOrderManagerContentReceiver) IInventory(net.minecraft.inventory.IInventory) HashMap(java.util.HashMap) ItemIdentifier(logisticspipes.utils.item.ItemIdentifier) Entry(java.util.Map.Entry) IFilter(logisticspipes.interfaces.routing.IFilter) Iterator(java.util.Iterator) WorldCoordinatesWrapper(network.rs485.logisticspipes.world.WorldCoordinatesWrapper) Map(java.util.Map) HashMap(java.util.HashMap) TreeMap(java.util.TreeMap)

Example 15 with IInventory

use of net.minecraft.inventory.IInventory in project LogisticsPipes by RS485.

the class PipeItemsProviderLogistics method sendStack.

private int sendStack(ItemIdentifierStack stack, int maxCount, int destination, IAdditionalTargetInformation info) {
    ItemIdentifier item = stack.getItem();
    WorldCoordinatesWrapper worldCoordinates = new WorldCoordinatesWrapper(container);
    //@formatter:off
    Iterator<Pair<IInventoryUtil, ForgeDirection>> iterator = worldCoordinates.getConnectedAdjacentTileEntities(ConnectionPipeType.ITEM).filter(adjacent -> adjacent.tileEntity instanceof IInventory).filter(adjacent -> !SimpleServiceLocator.pipeInformationManager.isItemPipe(adjacent.tileEntity)).map(adjacent -> new Pair<>(getAdaptedInventoryUtil(adjacent), adjacent.direction)).iterator();
    while (iterator.hasNext()) {
        Pair<IInventoryUtil, ForgeDirection> next = iterator.next();
        int available = next.getValue1().itemCount(item);
        if (available == 0) {
            continue;
        }
        int wanted = Math.min(available, stack.getStackSize());
        wanted = Math.min(wanted, maxCount);
        wanted = Math.min(wanted, item.getMaxStackSize());
        IRouter dRtr = SimpleServiceLocator.routerManager.getRouterUnsafe(destination, false);
        if (dRtr == null) {
            _orderManager.sendFailed();
            return 0;
        }
        SinkReply reply = LogisticsManager.canSink(dRtr, null, true, stack.getItem(), null, true, false);
        boolean defersend = false;
        if (reply != null) {
            // some pipes are not aware of the space in the adjacent inventory, so they return null
            if (reply.maxNumberOfItems < wanted) {
                wanted = reply.maxNumberOfItems;
                if (wanted <= 0) {
                    _orderManager.deferSend();
                    return 0;
                }
                defersend = true;
            }
        }
        if (!canUseEnergy(wanted * neededEnergy())) {
            return -1;
        }
        ItemStack removed = next.getValue1().getMultipleItems(item, wanted);
        if (removed == null || removed.stackSize == 0) {
            continue;
        }
        int sent = removed.stackSize;
        useEnergy(sent * neededEnergy());
        IRoutedItem routedItem = SimpleServiceLocator.routedItemHelper.createNewTravelItem(removed);
        routedItem.setDestination(destination);
        routedItem.setTransportMode(TransportMode.Active);
        routedItem.setAdditionalTargetInformation(info);
        super.queueRoutedItem(routedItem, next.getValue2());
        _orderManager.sendSuccessfull(sent, defersend, routedItem);
        return sent;
    }
    _orderManager.sendFailed();
    return 0;
}
Also used : IRouter(logisticspipes.routing.IRouter) LogisticsModule(logisticspipes.modules.abstractmodules.LogisticsModule) Textures(logisticspipes.textures.Textures) Item(net.minecraft.item.Item) LogisticsPipes(logisticspipes.LogisticsPipes) ProviderPipeInclude(logisticspipes.network.packets.modules.ProviderPipeInclude) Particles(logisticspipes.pipefxhandlers.Particles) ChestContent(logisticspipes.network.packets.hud.ChestContent) MainProxy(logisticspipes.proxy.MainProxy) IHeadUpDisplayRenderer(logisticspipes.interfaces.IHeadUpDisplayRenderer) PlayerCollectionList(logisticspipes.utils.PlayerCollectionList) HUDStartWatchingPacket(logisticspipes.network.packets.hud.HUDStartWatchingPacket) SinkReply(logisticspipes.utils.SinkReply) SidedInventoryMinecraftAdapter(logisticspipes.utils.SidedInventoryMinecraftAdapter) Map(java.util.Map) ModuleProvider(logisticspipes.modules.ModuleProvider) IAdditionalTargetInformation(logisticspipes.interfaces.routing.IAdditionalTargetInformation) NBTTagCompound(net.minecraft.nbt.NBTTagCompound) IChangeListener(logisticspipes.interfaces.IChangeListener) HUDStopWatchingPacket(logisticspipes.network.packets.hud.HUDStopWatchingPacket) IProvideItems(logisticspipes.interfaces.routing.IProvideItems) ConnectionPipeType(logisticspipes.routing.pathfinder.IPipeInformationProvider.ConnectionPipeType) Collection(java.util.Collection) ItemIdentifier(logisticspipes.utils.item.ItemIdentifier) LogisticsManager(logisticspipes.logistics.LogisticsManager) ItemIdentifierInventory(logisticspipes.utils.item.ItemIdentifierInventory) Set(java.util.Set) PacketHandler(logisticspipes.network.PacketHandler) RequestTreeNode(logisticspipes.request.RequestTreeNode) ForgeDirection(net.minecraftforge.common.util.ForgeDirection) DictResource(logisticspipes.request.resources.DictResource) Collectors(java.util.stream.Collectors) TransportMode(logisticspipes.logisticspipes.IRoutedItem.TransportMode) List(java.util.List) IInventoryUtil(logisticspipes.interfaces.IInventoryUtil) SimpleServiceLocator(logisticspipes.proxy.SimpleServiceLocator) IChestContentReceiver(logisticspipes.interfaces.IChestContentReceiver) IFilter(logisticspipes.interfaces.routing.IFilter) OrdererManagerContent(logisticspipes.network.packets.orderer.OrdererManagerContent) EntityPlayer(net.minecraft.entity.player.EntityPlayer) Pair(logisticspipes.utils.tuples.Pair) Entry(java.util.Map.Entry) CoreRoutedPipe(logisticspipes.pipes.basic.CoreRoutedPipe) GuiIDs(logisticspipes.network.GuiIDs) WorldCoordinatesWrapper(network.rs485.logisticspipes.world.WorldCoordinatesWrapper) ItemResource(logisticspipes.request.resources.ItemResource) LogisticsOrder(logisticspipes.routing.order.LogisticsOrder) HashMap(java.util.HashMap) HUDProvider(logisticspipes.gui.hud.HUDProvider) ResourceType(logisticspipes.routing.order.IOrderInfoProvider.ResourceType) ArrayList(java.util.ArrayList) ItemStack(net.minecraft.item.ItemStack) IRequestItems(logisticspipes.interfaces.routing.IRequestItems) IHeadUpDisplayRendererProvider(logisticspipes.interfaces.IHeadUpDisplayRendererProvider) ExtractionMode(logisticspipes.logisticspipes.ExtractionMode) LogisticsItemOrderManager(logisticspipes.routing.order.LogisticsItemOrderManager) LinkedList(java.util.LinkedList) Iterator(java.util.Iterator) LogisticsItemOrder(logisticspipes.routing.order.LogisticsItemOrder) LogisticsPromise(logisticspipes.routing.LogisticsPromise) TextureType(logisticspipes.textures.Textures.TextureType) RequestTree(logisticspipes.request.RequestTree) AdjacentTileEntity(network.rs485.logisticspipes.world.WorldCoordinatesWrapper.AdjacentTileEntity) IResource(logisticspipes.request.resources.IResource) TreeMap(java.util.TreeMap) ItemIdentifierStack(logisticspipes.utils.item.ItemIdentifierStack) ProviderPipeMode(logisticspipes.network.packets.modules.ProviderPipeMode) IInventory(net.minecraft.inventory.IInventory) IRoutedItem(logisticspipes.logisticspipes.IRoutedItem) IOrderManagerContentReceiver(logisticspipes.interfaces.IOrderManagerContentReceiver) IInventory(net.minecraft.inventory.IInventory) IInventoryUtil(logisticspipes.interfaces.IInventoryUtil) ItemIdentifier(logisticspipes.utils.item.ItemIdentifier) IRoutedItem(logisticspipes.logisticspipes.IRoutedItem) IRouter(logisticspipes.routing.IRouter) SinkReply(logisticspipes.utils.SinkReply) ForgeDirection(net.minecraftforge.common.util.ForgeDirection) WorldCoordinatesWrapper(network.rs485.logisticspipes.world.WorldCoordinatesWrapper) ItemStack(net.minecraft.item.ItemStack) Pair(logisticspipes.utils.tuples.Pair)

Aggregations

IInventory (net.minecraft.inventory.IInventory)123 ItemStack (net.minecraft.item.ItemStack)78 TileEntity (net.minecraft.tileentity.TileEntity)53 ForgeDirection (net.minecraftforge.common.util.ForgeDirection)21 ArrayList (java.util.ArrayList)18 ISidedInventory (net.minecraft.inventory.ISidedInventory)13 EntityItem (net.minecraft.entity.item.EntityItem)12 EntityPlayer (net.minecraft.entity.player.EntityPlayer)12 IInventoryUtil (logisticspipes.interfaces.IInventoryUtil)10 NBTTagCompound (net.minecraft.nbt.NBTTagCompound)9 WorldCoordinatesWrapper (network.rs485.logisticspipes.world.WorldCoordinatesWrapper)9 AMVector3 (am2.api.math.AMVector3)8 List (java.util.List)8 SidedInventoryMinecraftAdapter (logisticspipes.utils.SidedInventoryMinecraftAdapter)8 SinkReply (logisticspipes.utils.SinkReply)8 ItemIdentifier (logisticspipes.utils.item.ItemIdentifier)8 LogisticsModule (logisticspipes.modules.abstractmodules.LogisticsModule)7 CoreRoutedPipe (logisticspipes.pipes.basic.CoreRoutedPipe)7 SimpleServiceLocator (logisticspipes.proxy.SimpleServiceLocator)7 ConnectionPipeType (logisticspipes.routing.pathfinder.IPipeInformationProvider.ConnectionPipeType)7