use of net.minecraft.inventory.container.Slot in project BluePower by Qmunity.
the class ContainerDeployer method quickMoveStack.
@Override
public ItemStack quickMoveStack(PlayerEntity par1EntityPlayer, int par2) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = (Slot) slots.get(par2);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
if (par2 < 9) {
if (!moveItemStackTo(itemstack1, 9, 45, true)) {
return ItemStack.EMPTY;
}
} else if (!moveItemStackTo(itemstack1, 0, 9, false)) {
return ItemStack.EMPTY;
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack, itemstack1);
}
return itemstack;
}
use of net.minecraft.inventory.container.Slot in project BluePower by Qmunity.
the class ContainerBlulectricFurnace method quickMoveStack.
@Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int index) {
ItemStack stack1 = ItemStack.EMPTY;
Slot slot = slots.get(index);
if (slot != null && slot.hasItem()) {
ItemStack stack = slot.getItem();
stack1 = stack.copy();
if (index < 2) {
if (!moveItemStackTo(stack, 2, 37, false))
return ItemStack.EMPTY;
slot.onQuickCraft(stack, stack1);
} else {
if (!moveItemStackTo(stack, 0, 1, false))
return ItemStack.EMPTY;
slot.onQuickCraft(stack, stack1);
}
if (stack.isEmpty()) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (stack.getCount() == stack1.getCount())
return ItemStack.EMPTY;
slot.onTake(playerIn, stack);
}
return stack1;
}
use of net.minecraft.inventory.container.Slot in project BluePower by Qmunity.
the class ContainerCircuitDatabaseMain method quickMoveStack.
@Override
public ItemStack quickMoveStack(PlayerEntity player, int par2) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = (Slot) slots.get(par2);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
if (par2 < 20) {
if (!moveItemStackTo(itemstack1, 20, 55, false))
return ItemStack.EMPTY;
} else {
if (!moveItemStackTo(itemstack1, 2, 20, false))
return ItemStack.EMPTY;
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() != itemstack.getCount()) {
slot.onQuickCraft(itemstack, itemstack1);
} else {
return ItemStack.EMPTY;
}
}
return itemstack;
}
use of net.minecraft.inventory.container.Slot in project BluePower by Qmunity.
the class ContainerCircuitTable method quickMoveStack.
@Override
public ItemStack quickMoveStack(PlayerEntity player, int par2) {
if (!isRetrying)
itemsCrafted = 0;
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = (Slot) slots.get(par2);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
if (par2 < 42) {
if (!moveItemStackTo(itemstack1, 42, 77, false))
return ItemStack.EMPTY;
} else {
if (!moveItemStackTo(itemstack1, 24, 42, false))
return ItemStack.EMPTY;
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() != itemstack.getCount()) {
slot.onQuickCraft(itemstack, itemstack1);
} else {
return ItemStack.EMPTY;
}
}
return itemstack;
}
use of net.minecraft.inventory.container.Slot in project AgriCraft by AgriCraft.
the class SeedAnalyzerContainer method transferStackInSlot.
@Nonnull
@Override
public ItemStack transferStackInSlot(@Nonnull PlayerEntity playerIn, int index) {
ItemStack itemStack = ItemStack.EMPTY;
Slot slot = this.inventorySlots.get(index);
if (slot != null && slot.getHasStack()) {
ItemStack slotStack = slot.getStack();
itemStack = slotStack.copy();
if (index <= 1) {
// shift-click in seed/journal slot
if (!this.mergeItemStack(slotStack, 2, 38, true)) {
return ItemStack.EMPTY;
}
} else if (index <= 38) {
// shift-click in inventory slots
if (slotStack.getItem() instanceof IAgriSeedItem) {
if (!this.mergeItemStack(slotStack, 0, 1, false)) {
return ItemStack.EMPTY;
}
} else if (slotStack.getItem() instanceof IAgriJournalItem) {
if (!this.mergeItemStack(slotStack, 1, 2, false)) {
return ItemStack.EMPTY;
}
}
}
if (slotStack.isEmpty()) {
slot.putStack(ItemStack.EMPTY);
} else {
slot.onSlotChanged();
}
if (slotStack.getCount() == itemStack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, slotStack);
}
return itemStack;
}
Aggregations