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Example 11 with IChatBaseComponent

use of net.minecraft.network.chat.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.

the class V1_18R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<PacketPlayOutPlayerInfo.PlayerInfoData> addPlayerList = Lists.newArrayList();
    final List<PacketPlayOutPlayerInfo.PlayerInfoData> updatePlayerList = Lists.newArrayList();
    try {
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            PacketPlayOutPlayerInfo.PlayerInfoData playerInfoData = new PacketPlayOutPlayerInfo.PlayerInfoData(gameProfile, ping, DEFAULT_GAME_MODE, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.a);
        addPlayerPacket.b().addAll(addPlayerList);
        packets.add(addPlayerPacket);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.d);
        updatePlayerPacket.b().addAll(updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().b.a(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.network.protocol.Packet) IChatBaseComponent(net.minecraft.network.chat.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_18_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.network.protocol.game.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo)

Example 12 with IChatBaseComponent

use of net.minecraft.network.chat.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.

the class V1_17R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<PacketPlayOutPlayerInfo.PlayerInfoData> addPlayerList = Lists.newArrayList();
    final List<PacketPlayOutPlayerInfo.PlayerInfoData> updatePlayerList = Lists.newArrayList();
    try {
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            PacketPlayOutPlayerInfo.PlayerInfoData playerInfoData = new PacketPlayOutPlayerInfo.PlayerInfoData(gameProfile, ping, DEFAULT_GAME_MODE, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.a);
        addPlayerPacket.b().addAll(addPlayerList);
        packets.add(addPlayerPacket);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.d);
        updatePlayerPacket.b().addAll(updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().b.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.network.protocol.Packet) IChatBaseComponent(net.minecraft.network.chat.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_17_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.network.protocol.game.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo)

Example 13 with IChatBaseComponent

use of net.minecraft.network.chat.IChatBaseComponent in project SwornAPI by dmulloy2.

the class Volatile method sendMessage.

public static boolean sendMessage(Player player, ChatPosition position, BaseComponent... message) {
    IChatBaseComponent component = IChatBaseComponent.ChatSerializer.a(ComponentSerializer.toString(message));
    ChatMessageType type = ChatMessageType.a(position.getValue());
    ((org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer) player).getHandle().b.a(new PacketPlayOutChat(component, type, SERVER_UUID));
    return true;
}
Also used : ChatMessageType(net.minecraft.network.chat.ChatMessageType) PacketPlayOutChat(net.minecraft.network.protocol.game.PacketPlayOutChat) IChatBaseComponent(net.minecraft.network.chat.IChatBaseComponent)

Example 14 with IChatBaseComponent

use of net.minecraft.network.chat.IChatBaseComponent in project TheAPI by TheDevTec.

the class v1_18_R2 method toIChatBaseComponents.

@Override
public Object toIChatBaseComponents(List<Component> components) {
    List<IChatBaseComponent> chat = new ArrayList<>();
    chat.add(new ChatComponentText(""));
    for (Component c : components) {
        if (c.getText() == null || c.getText().isEmpty()) {
            c = c.getExtra();
            continue;
        }
        ChatComponentText current = new ChatComponentText(c.getText());
        chat.add(current);
        ChatModifier modif = current.c();
        if (c.getColor() != null && !c.getColor().isEmpty()) {
            if (c.getColor().startsWith("#"))
                modif = modif.a(ChatHexColor.a(c.getColor()));
            else
                modif = modif.a(EnumChatFormat.a(c.getColor().charAt(0)));
        }
        if (c.getClickEvent() != null)
            modif = modif.a(new ChatClickable(EnumClickAction.a(c.getClickEvent().getAction().name().toLowerCase()), c.getClickEvent().getValue()));
        if (c.getHoverEvent() != null)
            modif = modif.a(EnumHoverAction.a(c.getHoverEvent().getAction().name().toLowerCase()).a((IChatBaseComponent) toIChatBaseComponent(c.getHoverEvent().getValue())));
        modif = modif.a(c.isBold());
        modif = modif.b(c.isItalic());
        modif = modif.e(c.isObfuscated());
        modif = modif.c(c.isUnderlined());
        modif = modif.d(c.isStrikethrough());
        current.a(modif);
    }
    return chat.toArray(new IChatBaseComponent[0]);
}
Also used : ChatClickable(net.minecraft.network.chat.ChatClickable) ArrayList(java.util.ArrayList) ChatModifier(net.minecraft.network.chat.ChatModifier) IChatBaseComponent(net.minecraft.network.chat.IChatBaseComponent) Component(me.devtec.shared.components.Component) IChatBaseComponent(net.minecraft.network.chat.IChatBaseComponent) ChatComponentText(net.minecraft.network.chat.ChatComponentText)

Example 15 with IChatBaseComponent

use of net.minecraft.network.chat.IChatBaseComponent in project TheAPI by TheDevTec.

the class v1_17_R1 method toIChatBaseComponents.

@Override
public Object toIChatBaseComponents(List<Component> components) {
    List<IChatBaseComponent> chat = new ArrayList<>();
    chat.add(new ChatComponentText(""));
    for (Component c : components) {
        if (c.getText() == null || c.getText().isEmpty()) {
            c = c.getExtra();
            continue;
        }
        ChatComponentText current = new ChatComponentText(c.getText());
        chat.add(current);
        ChatModifier modif = current.getChatModifier();
        if (c.getColor() != null && !c.getColor().isEmpty()) {
            if (c.getColor().startsWith("#"))
                modif = modif.setColor(ChatHexColor.a(c.getColor()));
            else
                modif = modif.setColor(EnumChatFormat.a(c.getColor().charAt(0)));
        }
        if (c.getClickEvent() != null)
            modif = modif.setChatClickable(new ChatClickable(EnumClickAction.valueOf(c.getClickEvent().getAction().name()), c.getClickEvent().getValue()));
        if (c.getHoverEvent() != null)
            modif = modif.setChatHoverable(EnumHoverAction.a(c.getHoverEvent().getAction().name().toLowerCase()).a((IChatBaseComponent) toIChatBaseComponent(c.getHoverEvent().getValue())));
        modif = modif.setBold(c.isBold());
        modif = modif.setItalic(c.isItalic());
        modif = modif.setRandom(c.isObfuscated());
        modif = modif.setUnderline(c.isUnderlined());
        modif = modif.setStrikethrough(c.isStrikethrough());
        current.setChatModifier(modif);
    }
    return chat.toArray(new IChatBaseComponent[0]);
}
Also used : ChatClickable(net.minecraft.network.chat.ChatClickable) ArrayList(java.util.ArrayList) ChatModifier(net.minecraft.network.chat.ChatModifier) IChatBaseComponent(net.minecraft.network.chat.IChatBaseComponent) Component(me.devtec.shared.components.Component) IChatBaseComponent(net.minecraft.network.chat.IChatBaseComponent) ChatComponentText(net.minecraft.network.chat.ChatComponentText)

Aggregations

IChatBaseComponent (net.minecraft.network.chat.IChatBaseComponent)20 ChatClickable (net.minecraft.network.chat.ChatClickable)12 ChatComponentText (net.minecraft.network.chat.ChatComponentText)12 ChatModifier (net.minecraft.network.chat.ChatModifier)12 ArrayList (java.util.ArrayList)9 Component (me.devtec.shared.components.Component)6 GameProfile (com.mojang.authlib.GameProfile)5 Channel (io.netty.channel.Channel)3 ServerListPingEvent (me.devtec.theapi.bukkit.events.ServerListPingEvent)3 PlayerProfile (me.devtec.theapi.bukkit.events.ServerListPingEvent.PlayerProfile)3 PacketStatusOutServerInfo (net.minecraft.network.protocol.status.PacketStatusOutServerInfo)3 ServerPing (net.minecraft.network.protocol.status.ServerPing)3 ServerData (net.minecraft.network.protocol.status.ServerPing.ServerData)3 ServerPingPlayerSample (net.minecraft.network.protocol.status.ServerPing.ServerPingPlayerSample)3 EntityPlayer (net.minecraft.server.level.EntityPlayer)3 CraftPlayer (org.bukkit.craftbukkit.v1_17_R1.entity.CraftPlayer)3 CraftPlayer (org.bukkit.craftbukkit.v1_18_R1.entity.CraftPlayer)3 Player (org.bukkit.entity.Player)3 Packet (net.minecraft.network.protocol.Packet)2 PacketPlayOutPlayerInfo (net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo)2