use of net.minecraft.network.protocol.game.ClientboundUpdateAdvancementsPacket in project Denizen-For-Bukkit by DenizenScript.
the class AdvancementHelperImpl method grantPartial.
@Override
public void grantPartial(com.denizenscript.denizen.nms.util.Advancement advancement, Player player, int len) {
if (advancement.length <= 1) {
grant(advancement, player);
return;
}
if (advancement.temporary) {
Advancement nmsAdvancement = asNMSCopy(advancement);
AdvancementProgress progress = new AdvancementProgress();
Map<String, Criterion> criteria = new HashMap<>();
String[][] requirements = new String[advancement.length][];
for (int i = 0; i < advancement.length; i++) {
criteria.put(IMPOSSIBLE_KEY + i, new Criterion(new ImpossibleTrigger.TriggerInstance()));
requirements[i] = new String[] { IMPOSSIBLE_KEY + i };
}
progress.update(IMPOSSIBLE_CRITERIA, IMPOSSIBLE_REQUIREMENTS);
for (int i = 0; i < len; i++) {
// complete impossible criteria
progress.grantProgress(IMPOSSIBLE_KEY + i);
}
PacketHelperImpl.send(player, new ClientboundUpdateAdvancementsPacket(false, Collections.singleton(nmsAdvancement), Collections.emptySet(), Collections.singletonMap(nmsAdvancement.getId(), progress)));
} else {
Advancement nmsAdvancement = getAdvancementDataWorld().advancements.advancements.get(asResourceLocation(advancement.key));
for (int i = 0; i < len; i++) {
((CraftPlayer) player).getHandle().getAdvancements().award(nmsAdvancement, IMPOSSIBLE_KEY + i);
}
}
}
use of net.minecraft.network.protocol.game.ClientboundUpdateAdvancementsPacket in project Denizen-For-Bukkit by DenizenScript.
the class AdvancementHelperImpl method grant.
@Override
public void grant(com.denizenscript.denizen.nms.util.Advancement advancement, Player player) {
if (advancement.length > 1) {
grantPartial(advancement, player, advancement.length);
return;
}
if (advancement.temporary) {
Advancement nmsAdvancement = asNMSCopy(advancement);
AdvancementProgress progress = new AdvancementProgress();
progress.update(IMPOSSIBLE_CRITERIA, IMPOSSIBLE_REQUIREMENTS);
// complete impossible criteria
progress.grantProgress(IMPOSSIBLE_KEY);
PacketHelperImpl.send(player, new ClientboundUpdateAdvancementsPacket(false, Collections.singleton(nmsAdvancement), Collections.emptySet(), Collections.singletonMap(nmsAdvancement.getId(), progress)));
} else {
Advancement nmsAdvancement = getAdvancementDataWorld().advancements.advancements.get(asResourceLocation(advancement.key));
((CraftPlayer) player).getHandle().getAdvancements().award(nmsAdvancement, IMPOSSIBLE_KEY);
}
}
use of net.minecraft.network.protocol.game.ClientboundUpdateAdvancementsPacket in project Denizen-For-Bukkit by DenizenScript.
the class AdvancementHelperImpl method revoke.
@Override
public void revoke(com.denizenscript.denizen.nms.util.Advancement advancement, Player player) {
if (advancement.temporary) {
PacketHelperImpl.send(player, new ClientboundUpdateAdvancementsPacket(false, Collections.emptySet(), Collections.singleton(asResourceLocation(advancement.key)), Collections.emptyMap()));
} else {
Advancement nmsAdvancement = getAdvancementDataWorld().advancements.advancements.get(asResourceLocation(advancement.key));
((CraftPlayer) player).getHandle().getAdvancements().revoke(nmsAdvancement, IMPOSSIBLE_KEY);
}
}
use of net.minecraft.network.protocol.game.ClientboundUpdateAdvancementsPacket in project Denizen-For-Bukkit by DenizenScript.
the class AdvancementHelperImpl method register.
@Override
public void register(com.denizenscript.denizen.nms.util.Advancement advancement) {
if (advancement.temporary || advancement.registered) {
return;
}
Advancement nms = asNMSCopy(advancement);
if (advancement.parent == null) {
Set<Advancement> roots = ReflectionHelper.getFieldValue(AdvancementList.class, ReflectionMappingsInfo.AdvancementList_roots, getAdvancementDataWorld().advancements);
roots.add(nms);
AdvancementList.Listener something = ReflectionHelper.getFieldValue(AdvancementList.class, FIELD_ADVANCEMENTLIST_LISTENER.getName(), getAdvancementDataWorld().advancements);
if (something != null) {
something.onAddAdvancementRoot(nms);
}
} else {
Set<Advancement> branches = ReflectionHelper.getFieldValue(AdvancementList.class, ReflectionMappingsInfo.AdvancementList_tasks, getAdvancementDataWorld().advancements);
branches.add(nms);
AdvancementList.Listener something = ReflectionHelper.getFieldValue(AdvancementList.class, FIELD_ADVANCEMENTLIST_LISTENER.getName(), getAdvancementDataWorld().advancements);
if (something != null) {
something.onAddAdvancementTask(nms);
}
}
getAdvancementDataWorld().advancements.advancements.put(nms.getId(), nms);
advancement.registered = true;
if (!advancement.hidden && advancement.parent != null) {
((CraftServer) Bukkit.getServer()).getHandle().sendAll(new ClientboundUpdateAdvancementsPacket(false, Collections.singleton(nms), Collections.emptySet(), Collections.emptyMap()), (net.minecraft.world.entity.player.Player) null);
}
}
use of net.minecraft.network.protocol.game.ClientboundUpdateAdvancementsPacket in project Denizen-For-Bukkit by DenizenScript.
the class AdvancementHelperImpl method update.
@Override
public void update(Player player) {
ServerPlayer nmsPlayer = ((CraftPlayer) player).getHandle();
nmsPlayer.connection.send(new ClientboundUpdateAdvancementsPacket(true, Collections.emptySet(), Collections.emptySet(), Collections.emptyMap()));
PlayerAdvancements data = nmsPlayer.getAdvancements();
// save progress
data.save();
// clear progress
data.reload(DedicatedServer.getServer().getAdvancements());
// load progress and update client
data.flushDirty(nmsPlayer);
}
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