use of net.minecraft.server.v1_10_R1.InventoryCraftResult in project PublicCrafters by BananaPuncher714.
the class ContainerManager_v1_10_R1 method load.
@Override
public void load(Location location, List<ItemStack> items) {
CustomInventoryCrafting crafting = new CustomInventoryCrafting(location, this, new SelfContainer(), 3, 3);
InventoryCraftResult result = new InventoryCraftResult();
crafting.resultInventory = result;
crafting.setItems(items);
benches.put(location, crafting);
}
use of net.minecraft.server.v1_10_R1.InventoryCraftResult in project PublicCrafters by BananaPuncher714.
the class CustomTileEntityContainerWorkbench method createMenu.
/**
* This is an ITileEntityContainer method that returns a new container for whatever tile entity
*/
@Override
public Container createMenu(int id, PlayerInventory inv, EntityHuman ent) {
CustomInventoryCrafting crafting = manager.benches.get(bloc);
if (crafting == null) {
crafting = new CustomInventoryCrafting(bloc, manager, new SelfContainer(id), 3, 3);
manager.put(bloc, crafting);
}
IInventory inventory = crafting.resultInventory;
InventoryCraftResult result;
if (inventory instanceof InventoryCraftResult || inventory == null) {
result = new InventoryCraftResult();
crafting.resultInventory = result;
} else {
result = (InventoryCraftResult) inventory;
}
Container container = new CustomContainerWorkbench(id, ent.getBukkitEntity(), bloc, crafting, result);
crafting.addContainer(container);
return container;
}
use of net.minecraft.server.v1_10_R1.InventoryCraftResult in project PublicCrafters by BananaPuncher714.
the class ContainerManager_v1_15_R1 method load.
@Override
public void load(Location location, List<ItemStack> items) {
// Is 0 really ok as an id?!?
CustomInventoryCrafting crafting = new CustomInventoryCrafting(location, this, new SelfContainer(0), 3, 3);
InventoryCraftResult result = new InventoryCraftResult();
crafting.resultInventory = result;
crafting.setItems(items);
benches.put(location, crafting);
}
use of net.minecraft.server.v1_10_R1.InventoryCraftResult in project PublicCrafters by BananaPuncher714.
the class CustomTileEntityContainerWorkbench method createMenu.
/**
* This is an ITileEntityContainer method that returns a new container for whatever tile entity
*/
@Override
public Container createMenu(int id, PlayerInventory inv, EntityHuman ent) {
CustomInventoryCrafting crafting = manager.benches.get(bloc);
if (crafting == null) {
crafting = new CustomInventoryCrafting(bloc, manager, new SelfContainer(id), 3, 3);
manager.put(bloc, crafting);
}
IInventory inventory = crafting.resultInventory;
InventoryCraftResult result;
if (inventory instanceof InventoryCraftResult || inventory == null) {
result = new InventoryCraftResult();
crafting.resultInventory = result;
} else {
result = (InventoryCraftResult) inventory;
}
Container container = new CustomContainerWorkbench(id, ent.getBukkitEntity(), bloc, crafting, result);
crafting.addContainer(container);
return container;
}
use of net.minecraft.server.v1_10_R1.InventoryCraftResult in project PublicCrafters by BananaPuncher714.
the class ContainerManager_v1_16_R2 method load.
@Override
public void load(Location location, List<ItemStack> items) {
// Is 0 really ok as an id?!?
CustomInventoryCrafting crafting = new CustomInventoryCrafting(location, this, new SelfContainer(0), 3, 3);
InventoryCraftResult result = new InventoryCraftResult();
crafting.resultInventory = result;
crafting.setItems(items);
benches.put(location, crafting);
}
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