use of net.minecraft.server.v1_11_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, Location to, boolean headOnly, boolean immediate) {
Entity handle = NMSImpl.getHandle(entity);
if (immediate || headOnly || BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType()) || (!(handle instanceof EntityInsentient) && !(handle instanceof EntityHumanNPC))) {
Location fromLocation = entity.getLocation(FROM_LOCATION);
double xDiff, yDiff, zDiff;
xDiff = to.getX() - fromLocation.getX();
yDiff = to.getY() - fromLocation.getY();
zDiff = to.getZ() - fromLocation.getZ();
double distanceXZ = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double distanceY = Math.sqrt(distanceXZ * distanceXZ + yDiff * yDiff);
double yaw = Math.toDegrees(Math.acos(xDiff / distanceXZ));
double pitch = Math.toDegrees(Math.acos(yDiff / distanceY)) - 90;
if (zDiff < 0.0)
yaw += Math.abs(180 - yaw) * 2;
if (handle instanceof EntityEnderDragon) {
yaw = getDragonYaw(handle, to.getX(), to.getZ());
} else {
yaw = yaw - 90;
}
if (headOnly) {
setHeadYaw(entity, (float) yaw);
} else {
look(entity, (float) yaw, (float) pitch);
}
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(to.getX(), to.getY(), to.getZ(), 10, ((EntityInsentient) handle).bQ());
while (((EntityInsentient) handle).aK >= 180F) {
((EntityInsentient) handle).aK -= 360F;
}
while (((EntityInsentient) handle).aK < -180F) {
((EntityInsentient) handle).aK += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(to);
}
}
use of net.minecraft.server.v1_11_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, Location to, boolean headOnly, boolean immediate) {
Entity handle = NMSImpl.getHandle(entity);
if (immediate || headOnly || BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType()) || (!(handle instanceof EntityInsentient) && !(handle instanceof EntityHumanNPC))) {
Location fromLocation = entity.getLocation(FROM_LOCATION);
double xDiff, yDiff, zDiff;
xDiff = to.getX() - fromLocation.getX();
yDiff = to.getY() - fromLocation.getY();
zDiff = to.getZ() - fromLocation.getZ();
double distanceXZ = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double distanceY = Math.sqrt(distanceXZ * distanceXZ + yDiff * yDiff);
double yaw = Math.toDegrees(Math.acos(xDiff / distanceXZ));
double pitch = Math.toDegrees(Math.acos(yDiff / distanceY)) - 90;
if (zDiff < 0.0)
yaw += Math.abs(180 - yaw) * 2;
if (handle instanceof EntityEnderDragon) {
yaw = getDragonYaw(handle, to.getX(), to.getZ());
} else {
yaw = yaw - 90;
}
if (headOnly) {
setHeadYaw(entity, (float) yaw);
} else {
look(entity, (float) yaw, (float) pitch);
}
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(to.getX(), to.getY(), to.getZ(), ((EntityInsentient) handle).O(), ((EntityInsentient) handle).N());
while (((EntityLiving) handle).aP >= 180F) {
((EntityLiving) handle).aP -= 360F;
}
while (((EntityLiving) handle).aP < -180F) {
((EntityLiving) handle).aP += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(to);
}
}
use of net.minecraft.server.v1_11_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method updateAI.
public static void updateAI(EntityLiving entity) {
if (entity instanceof EntityInsentient) {
EntityInsentient handle = (EntityInsentient) entity;
handle.getEntitySenses().a();
NMSImpl.updateNavigation(handle.getNavigation());
handle.getControllerMove().a();
handle.getControllerLook().a();
handle.getControllerJump().b();
} else if (entity instanceof EntityHumanNPC) {
((EntityHumanNPC) entity).updateAI();
}
}
use of net.minecraft.server.v1_11_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method updatePathfindingRange.
@Override
public void updatePathfindingRange(NPC npc, float pathfindingRange) {
if (!npc.isSpawned() || !npc.getEntity().getType().isAlive())
return;
EntityLiving en = NMSImpl.getHandle((LivingEntity) npc.getEntity());
if (!(en instanceof EntityInsentient)) {
if (en instanceof EntityHumanNPC) {
((EntityHumanNPC) en).updatePathfindingRange(pathfindingRange);
}
return;
}
if (PATHFINDING_RANGE == null)
return;
EntityInsentient handle = (EntityInsentient) en;
NavigationAbstract navigation = handle.getNavigation();
try {
AttributeInstance inst = (AttributeInstance) PATHFINDING_RANGE.get(navigation);
inst.setValue(pathfindingRange);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
use of net.minecraft.server.v1_11_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, Location to, boolean headOnly, boolean immediate) {
Entity handle = NMSImpl.getHandle(entity);
if (immediate || headOnly || BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType()) || (!(handle instanceof EntityInsentient) && !(handle instanceof EntityHumanNPC))) {
Location fromLocation = entity.getLocation(FROM_LOCATION);
double xDiff, yDiff, zDiff;
xDiff = to.getX() - fromLocation.getX();
yDiff = to.getY() - fromLocation.getY();
zDiff = to.getZ() - fromLocation.getZ();
double distanceXZ = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double distanceY = Math.sqrt(distanceXZ * distanceXZ + yDiff * yDiff);
double yaw = Math.toDegrees(Math.acos(xDiff / distanceXZ));
double pitch = Math.toDegrees(Math.acos(yDiff / distanceY)) - 90;
if (zDiff < 0.0)
yaw += Math.abs(180 - yaw) * 2;
if (handle instanceof EntityEnderDragon) {
yaw = getDragonYaw(handle, to.getX(), to.getZ());
} else {
yaw = yaw - 90;
}
if (headOnly) {
setHeadYaw(entity, (float) yaw);
} else {
look(entity, (float) yaw, (float) pitch);
}
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(to.getX(), to.getY(), to.getZ(), ((EntityInsentient) handle).cL(), ((EntityInsentient) handle).N());
while (((EntityLiving) handle).aP >= 180F) {
((EntityLiving) handle).aP -= 360F;
}
while (((EntityLiving) handle).aP < -180F) {
((EntityLiving) handle).aP += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(to);
}
}
Aggregations