use of net.minecraft.server.v1_11_R1.ItemStack in project Village_Defense by Plajer.
the class PlayerBuster method damageEntity.
@Override
public boolean damageEntity(DamageSource damagesource, float f) {
if (damagesource != null && damagesource.getEntity() != null && damagesource.getEntity().getBukkitEntity().getType() == EntityType.PLAYER) {
ItemStack[] itemStack = new ItemStack[] { new ItemStack(Material.ROTTEN_FLESH) };
Bukkit.getServer().getPluginManager().callEvent(new EntityDeathEvent((LivingEntity) this.getBukkitEntity(), Arrays.asList(itemStack), expToDrop));
Player player = (Player) damagesource.getEntity().getBukkitEntity();
org.bukkit.entity.Entity primed = getBukkitEntity().getWorld().spawnEntity(getBukkitEntity().getLocation(), EntityType.PRIMED_TNT);
this.die();
return true;
} else {
super.damageEntity(damagesource, f);
return false;
}
}
use of net.minecraft.server.v1_11_R1.ItemStack in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method strengthMod.
private float strengthMod(Block block) {
ItemStack itemstack = getCurrentItem();
float f = itemstack.a(block);
if (entity instanceof EntityLiving) {
EntityLiving handle = (EntityLiving) entity;
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
if (i > 0) {
f += i * i + 1;
}
}
if (handle.hasEffect(MobEffectList.FASTER_DIG)) {
f *= (1.0F + (handle.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F);
}
if (handle.hasEffect(MobEffectList.SLOWER_DIG)) {
float f1 = 1.0F;
switch(handle.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) {
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
if ((handle.a(Material.WATER)) && (!EnchantmentManager.j(handle))) {
f /= 5.0F;
}
}
if (!entity.onGround) {
f /= 5.0F;
}
return f;
}
use of net.minecraft.server.v1_11_R1.ItemStack in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method strengthMod.
private float strengthMod(IBlockData block) {
ItemStack itemstack = getCurrentItem();
float f = itemstack.a(block);
if (entity instanceof EntityLiving) {
EntityLiving handle = (EntityLiving) entity;
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
if (i > 0) {
f += i * i + 1;
}
}
if (handle.hasEffect(MobEffects.FASTER_DIG)) {
f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
}
if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
float f1 = 1.0F;
switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
if ((handle.a(Material.WATER)) && (!EnchantmentManager.i(handle))) {
f /= 5.0F;
}
}
if (!entity.onGround) {
f /= 5.0F;
}
return f;
}
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