use of net.minecraft.server.v1_11_R1 in project Denizen-For-Bukkit by DenizenScript.
the class ItemHelper_v1_11_R1 method setSkullSkin.
@Override
public ItemStack setSkullSkin(ItemStack itemStack, PlayerProfile playerProfile) {
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
if (playerProfile.hasTexture()) {
gameProfile.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
}
net.minecraft.server.v1_11_R1.ItemStack nmsItemStack = CraftItemStack.asNMSCopy(itemStack);
NBTTagCompound tag = nmsItemStack.hasTag() ? nmsItemStack.getTag() : new NBTTagCompound();
tag.set("SkullOwner", GameProfileSerializer.serialize(new NBTTagCompound(), gameProfile));
nmsItemStack.setTag(tag);
return CraftItemStack.asBukkitCopy(nmsItemStack);
}
Aggregations