use of net.minecraft.server.v1_12_R1.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method removeFromWorld.
@Override
public void removeFromWorld(org.bukkit.entity.Entity entity) {
Preconditions.checkNotNull(entity);
Entity nmsEntity = ((CraftEntity) entity).getHandle();
nmsEntity.world.removeEntity(nmsEntity);
}
use of net.minecraft.server.v1_12_R1.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, float yaw, float pitch) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
yaw = Util.clampYaw(yaw);
handle.yaw = yaw;
setHeadYaw(entity, yaw);
handle.pitch = pitch;
}
use of net.minecraft.server.v1_12_R1.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_8_R3.Entity raw = getHandle(entity);
raw.onGround = true;
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging()) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
}
Entity handle = getHandle(entity);
float oldWidth = handle.width;
if (handle instanceof EntityHorse) {
handle.width = Math.min(0.99f, oldWidth);
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
// minecraft requires that an entity fit onto both blocks if width >= 1f,
handle.width = oldWidth;
// but we'd prefer to make it just fit on 1 so hack around it a bit.
lastSpeed = params.speed();
}
navigation.a(params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
use of net.minecraft.server.v1_12_R1.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method setShouldJump.
@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
if (handle instanceof EntityInsentient) {
ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
controller.a();
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setShouldJump();
}
}
use of net.minecraft.server.v1_12_R1.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, Location to, boolean headOnly, boolean immediate) {
Entity handle = NMSImpl.getHandle(entity);
if (immediate || headOnly || BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType()) || (!(handle instanceof EntityInsentient) && !(handle instanceof EntityHumanNPC))) {
Location fromLocation = entity.getLocation(FROM_LOCATION);
double xDiff, yDiff, zDiff;
xDiff = to.getX() - fromLocation.getX();
yDiff = to.getY() - fromLocation.getY();
zDiff = to.getZ() - fromLocation.getZ();
double distanceXZ = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double distanceY = Math.sqrt(distanceXZ * distanceXZ + yDiff * yDiff);
double yaw = Math.toDegrees(Math.acos(xDiff / distanceXZ));
double pitch = Math.toDegrees(Math.acos(yDiff / distanceY)) - 90;
if (zDiff < 0.0)
yaw += Math.abs(180 - yaw) * 2;
if (handle instanceof EntityEnderDragon) {
yaw = getDragonYaw(handle, to.getX(), to.getZ());
} else {
yaw = yaw - 90;
}
if (headOnly) {
setHeadYaw(entity, (float) yaw);
} else {
look(entity, (float) yaw, (float) pitch);
}
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(to.getX(), to.getY(), to.getZ(), 10, ((EntityInsentient) handle).bQ());
while (((EntityInsentient) handle).aK >= 180F) {
((EntityInsentient) handle).aK -= 360F;
}
while (((EntityInsentient) handle).aK < -180F) {
((EntityInsentient) handle).aK += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(to);
}
}
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