use of net.minecraft.server.v1_12_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity from, org.bukkit.entity.Entity to) {
Entity handle = NMSImpl.getHandle(from), target = NMSImpl.getHandle(to);
BAD_CONTROLLER_LOOK.add(EntityType.SHULKER);
if (BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType())) {
if (to instanceof LivingEntity) {
look(from, ((LivingEntity) to).getEyeLocation(), false, true);
} else {
look(from, to.getLocation(), false, true);
}
} else if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(target, ((EntityInsentient) handle).O(), ((EntityInsentient) handle).N());
while (((EntityLiving) handle).aP >= 180F) {
((EntityLiving) handle).aP -= 360F;
}
while (((EntityLiving) handle).aP < -180F) {
((EntityLiving) handle).aP += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(target, 10F, 40F);
}
}
use of net.minecraft.server.v1_12_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method updateNavigationWorld.
@Override
public void updateNavigationWorld(org.bukkit.entity.Entity entity, World world) {
if (NAVIGATION_WORLD_FIELD == null)
return;
Entity en = NMSImpl.getHandle(entity);
if (en == null || !(en instanceof EntityInsentient))
return;
EntityInsentient handle = (EntityInsentient) en;
WorldServer worldHandle = ((CraftWorld) world).getHandle();
try {
NAVIGATION_WORLD_FIELD.set(handle.getNavigation(), worldHandle);
} catch (Exception e) {
Messaging.logTr(Messages.ERROR_UPDATING_NAVIGATION_WORLD, e.getMessage());
}
}
use of net.minecraft.server.v1_12_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method setShouldJump.
@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
if (handle instanceof EntityInsentient) {
ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
controller.a();
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setShouldJump();
}
}
use of net.minecraft.server.v1_12_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class PlayerControllerMove method a.
@Override
public void a() {
this.a.bg = 0F;
if (this.f) {
this.f = false;
int i = MathHelper.floor(this.a.getBoundingBox().b + 0.5D);
double d0 = this.b - this.a.locX;
double d1 = this.d - this.a.locZ;
double d2 = this.c - i;
double d3 = d0 * d0 + d2 * d2 + d1 * d1;
if (d3 < 2.500000277905201E-007D) {
this.a.bf = (0.0F);
return;
}
float f = (float) Math.toDegrees(Math.atan2(d1, d0)) - 90.0F;
this.a.yaw = a(this.a.yaw, f, 90.0F);
NMS.setHeadYaw(a.getBukkitEntity(), this.a.yaw);
AttributeInstance speed = this.a.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
if (!(this.a instanceof EntitySlime)) {
speed.setValue(0.1D * this.e);
}
float movement = (float) (this.e * speed.getValue()) * 10;
this.a.k(movement);
this.a.bg = movement;
if (shouldSlimeJump() || ((d2 > 0.0D) && (d0 * d0 + d1 * d1 < 1.0D))) {
this.h = cg();
this.h /= 3;
if (this.a instanceof EntityHumanNPC) {
((EntityHumanNPC) this.a).getControllerJump().a();
} else {
((EntityInsentient) this.a).getControllerJump().a();
}
}
}
}
use of net.minecraft.server.v1_12_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityInsentient paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
PathType localPathType1 = PathType.BLOCKED;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
localPathType1 = a(paramIBlockAccess, paramInt1, paramInt2, paramInt3, paramInt4, paramInt5, paramInt6, paramBoolean1, paramBoolean2, localEnumSet, localPathType1, localBlockPosition);
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
Object localObject = PathType.BLOCKED;
for (PathType localPathType2 : localEnumSet) {
if (paramEntityInsentient.a(localPathType2) < 0.0F) {
return localPathType2;
}
if (paramEntityInsentient.a(localPathType2) >= paramEntityInsentient.a((PathType) localObject)) {
localObject = localPathType2;
}
}
if ((localPathType1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject) == 0.0F)) {
return PathType.OPEN;
}
return (PathType) localObject;
}
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