use of net.minecraft.server.v1_13_R2.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method setShouldJump.
@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
if (handle instanceof EntityInsentient) {
ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
controller.jump();
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setShouldJump();
}
}
use of net.minecraft.server.v1_13_R2.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method attack.
@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
EntityLiving handle = getHandle(attacker);
EntityLiving target = getHandle(btarget);
if (handle instanceof EntityPlayer) {
EntityPlayer humanHandle = (EntityPlayer) handle;
humanHandle.attack(target);
PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).B(target);
return;
}
AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
int i = 0;
if (target instanceof EntityLiving) {
f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
i += EnchantmentManager.a(Enchantments.KNOCKBACK, handle);
}
boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
if (!flag)
return;
if (i > 0) {
target.f(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
handle.setMot(handle.getMot().d(0.6, 1, 0.6));
}
int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
if (fireAspectLevel > 0) {
target.setOnFire(fireAspectLevel * 4);
}
}
use of net.minecraft.server.v1_13_R2.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_15_R1.Entity raw = getHandle(entity);
raw.onGround = true;
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
final float oldWater = raw instanceof EntityPlayer ? ((EntityHumanNPC) raw).a(PathType.WATER) : ((EntityInsentient) raw).a(PathType.WATER);
if (params.avoidWater() && oldWater >= 0) {
if (raw instanceof EntityPlayer) {
((EntityHumanNPC) raw).a(PathType.WATER, oldWater + 1F);
} else {
((EntityInsentient) raw).a(PathType.WATER, oldWater + 1F);
}
}
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
if (params.debug() && navigation.k() != null) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().e(); i++) {
PathPoint pp = navigation.k().a(i);
org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
player.sendBlockChange(block.getLocation(), block.getBlockData());
}
}
}
if (oldWater >= 0) {
if (raw instanceof EntityPlayer) {
((EntityHumanNPC) raw).a(PathType.WATER, oldWater);
} else {
((EntityInsentient) raw).a(PathType.WATER, oldWater);
}
}
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging() && lastSpeed > 0) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change from", lastSpeed, "to", params.speed());
}
Entity handle = getHandle(entity);
EntitySize size = null;
try {
size = (EntitySize) SIZE_FIELD_GETTER.invoke(handle);
if (handle instanceof EntityHorse) {
SIZE_FIELD_SETTER.invoke(handle, new EntitySize(Math.min(0.99F, size.width), size.height, false));
}
} catch (Throwable e) {
e.printStackTrace();
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
try {
SIZE_FIELD_SETTER.invoke(handle, size);
} catch (Throwable e) {
e.printStackTrace();
// minecraft requires that an entity fit onto both blocks if width >= 1f, but we'd prefer to
// make it just fit on 1 so hack around it a bit.
}
lastSpeed = params.speed();
}
if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
BlockData data = Material.DANDELION.createBlockData();
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.k().e(); i++) {
PathPoint pp = navigation.k().a(i);
player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), data);
}
}
}
navigation.a((double) params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
use of net.minecraft.server.v1_13_R2.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, Location to, boolean headOnly, boolean immediate) {
Entity handle = NMSImpl.getHandle(entity);
if (immediate || headOnly || BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType()) || (!(handle instanceof EntityInsentient) && !(handle instanceof EntityHumanNPC))) {
Location fromLocation = entity.getLocation(FROM_LOCATION);
double xDiff, yDiff, zDiff;
xDiff = to.getX() - fromLocation.getX();
yDiff = to.getY() - fromLocation.getY();
zDiff = to.getZ() - fromLocation.getZ();
double distanceXZ = Math.sqrt(xDiff * xDiff + zDiff * zDiff);
double distanceY = Math.sqrt(distanceXZ * distanceXZ + yDiff * yDiff);
double yaw = Math.toDegrees(Math.acos(xDiff / distanceXZ));
double pitch = Math.toDegrees(Math.acos(yDiff / distanceY)) - (handle.getBukkitEntity().getType() == EntityType.PHANTOM ? 45 : 90);
if (zDiff < 0.0)
yaw += Math.abs(180 - yaw) * 2;
if (handle instanceof EntityEnderDragon) {
yaw = Util.getDragonYaw(handle.getBukkitEntity(), xDiff, zDiff);
} else {
yaw = yaw - 90;
}
if (headOnly) {
setHeadYaw(entity, (float) yaw);
} else {
look(entity, (float) yaw, (float) pitch);
}
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(to.getX(), to.getY(), to.getZ(), ((EntityInsentient) handle).dW(), ((EntityInsentient) handle).dU());
while (((EntityLiving) handle).aK >= 180F) {
((EntityLiving) handle).aK -= 360F;
}
while (((EntityLiving) handle).aK < -180F) {
((EntityLiving) handle).aK += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(to);
}
}
use of net.minecraft.server.v1_13_R2.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method updateNavigationWorld.
@Override
public void updateNavigationWorld(org.bukkit.entity.Entity entity, World world) {
if (NAVIGATION_WORLD_FIELD == null)
return;
Entity en = NMSImpl.getHandle(entity);
if (en == null || !(en instanceof EntityInsentient))
return;
EntityInsentient handle = (EntityInsentient) en;
WorldServer worldHandle = ((CraftWorld) world).getHandle();
try {
NAVIGATION_WORLD_FIELD.invoke(handle.getNavigation(), worldHandle);
} catch (Exception e) {
Messaging.logTr(Messages.ERROR_UPDATING_NAVIGATION_WORLD, e.getMessage());
} catch (Throwable e) {
e.printStackTrace();
}
}
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