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Example 66 with Entity

use of net.minecraft.server.v1_14_R1.Entity in project Citizens2 by CitizensDev.

the class FallingBlockController method createEntity.

@Override
protected Entity createEntity(Location at, NPC npc) {
    WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
    Block id = Blocks.STONE;
    int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
    // TODO: how to incorporate this - probably delete?
    if (npc.data().has("falling-block-id") || npc.data().has(NPC.ITEM_ID_METADATA)) {
        id = CraftMagicNumbers.getBlock(Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA, npc.data().<String>get("falling-block-id"))));
    }
    final EntityFallingBlockNPC handle = new EntityFallingBlockNPC(ws, npc, at.getX(), at.getY(), at.getZ(), id.getBlockData());
    return handle.getBukkitEntity();
}
Also used : EntityFallingBlock(net.minecraft.server.v1_14_R1.EntityFallingBlock) CraftFallingBlock(org.bukkit.craftbukkit.v1_14_R1.entity.CraftFallingBlock) Block(net.minecraft.server.v1_14_R1.Block) FallingBlock(org.bukkit.entity.FallingBlock) WorldServer(net.minecraft.server.v1_14_R1.WorldServer) CraftWorld(org.bukkit.craftbukkit.v1_14_R1.CraftWorld)

Example 67 with Entity

use of net.minecraft.server.v1_14_R1.Entity in project Citizens2 by CitizensDev.

the class ItemFrameController method createEntity.

@Override
protected Entity createEntity(Location at, NPC npc) {
    Entity e = super.createEntity(at, npc);
    EntityItemFrame item = (EntityItemFrame) ((CraftEntity) e).getHandle();
    item.setDirection(EnumDirection.EAST);
    item.blockPosition = new BlockPosition(at.getX(), at.getY(), at.getZ());
    return e;
}
Also used : Entity(org.bukkit.entity.Entity) CraftEntity(org.bukkit.craftbukkit.v1_14_R1.entity.CraftEntity) EntityItemFrame(net.minecraft.server.v1_14_R1.EntityItemFrame) BlockPosition(net.minecraft.server.v1_14_R1.BlockPosition)

Example 68 with Entity

use of net.minecraft.server.v1_14_R1.Entity in project Citizens2 by CitizensDev.

the class NMSImpl method getTargetNavigator.

private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
    net.minecraft.server.v1_8_R3.Entity raw = getHandle(entity);
    raw.onGround = true;
    // not sure of a better way around this - if onGround is false, then
    // navigation won't execute, and calling entity.move doesn't
    // entirely fix the problem.
    final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
    final boolean oldAvoidsWater = navigation instanceof Navigation ? ((Navigation) navigation).e() : false;
    if (navigation instanceof Navigation) {
        ((Navigation) navigation).a(params.avoidWater());
    }
    return new MCNavigator() {

        float lastSpeed;

        CancelReason reason;

        @Override
        public CancelReason getCancelReason() {
            return reason;
        }

        @Override
        public Iterable<Vector> getPath() {
            return new NavigationIterable(navigation);
        }

        @Override
        public void stop() {
            if (navigation instanceof Navigation) {
                ((Navigation) navigation).a(oldAvoidsWater);
            }
            stopNavigation(navigation);
        }

        @Override
        public boolean update() {
            if (params.speed() != lastSpeed) {
                if (Messaging.isDebugging() && lastSpeed > 0) {
                    Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
                }
                Entity handle = getHandle(entity);
                float oldWidth = handle.width;
                if (handle instanceof EntityHorse) {
                    handle.width = Math.min(0.99f, oldWidth);
                }
                if (!function.apply(navigation)) {
                    reason = CancelReason.STUCK;
                }
                // minecraft requires that an entity fit onto both blocks if width >= 1f,
                handle.width = oldWidth;
                // but we'd prefer to make it just fit on 1 so hack around it a bit.
                lastSpeed = params.speed();
            }
            navigation.a(params.speed());
            return NMSImpl.isNavigationFinished(navigation);
        }
    };
}
Also used : PathEntity(net.minecraft.server.v1_8_R3.PathEntity) LivingEntity(org.bukkit.entity.LivingEntity) Entity(net.minecraft.server.v1_8_R3.Entity) CraftEntity(org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity) SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) Navigation(net.minecraft.server.v1_8_R3.Navigation) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) NavigationAbstract(net.minecraft.server.v1_8_R3.NavigationAbstract) MCNavigator(net.citizensnpcs.npc.ai.MCNavigationStrategy.MCNavigator) EntityHorse(net.minecraft.server.v1_8_R3.EntityHorse) CancelReason(net.citizensnpcs.api.ai.event.CancelReason) Vector(org.bukkit.util.Vector) Entity(net.minecraft.server.v1_8_R3.Entity)

Example 69 with Entity

use of net.minecraft.server.v1_14_R1.Entity in project Citizens2 by CitizensDev.

the class NMSImpl method setShouldJump.

@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
    Entity handle = NMSImpl.getHandle(entity);
    if (handle == null)
        return;
    if (handle instanceof EntityInsentient) {
        ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
        controller.a();
    } else if (handle instanceof EntityHumanNPC) {
        ((EntityHumanNPC) handle).setShouldJump();
    }
}
Also used : PathEntity(net.minecraft.server.v1_8_R3.PathEntity) LivingEntity(org.bukkit.entity.LivingEntity) Entity(net.minecraft.server.v1_8_R3.Entity) CraftEntity(org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity) SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) EntityInsentient(net.minecraft.server.v1_8_R3.EntityInsentient) ControllerJump(net.minecraft.server.v1_8_R3.ControllerJump) EntityHumanNPC(net.citizensnpcs.nms.v1_8_R3.entity.EntityHumanNPC)

Example 70 with Entity

use of net.minecraft.server.v1_14_R1.Entity in project Citizens2 by CitizensDev.

the class NMSImpl method look.

@Override
public void look(org.bukkit.entity.Entity entity, float yaw, float pitch) {
    Entity handle = NMSImpl.getHandle(entity);
    if (handle == null)
        return;
    yaw = Util.clampYaw(yaw);
    handle.yaw = yaw;
    setHeadYaw(entity, yaw);
    handle.pitch = pitch;
}
Also used : PathEntity(net.minecraft.server.v1_8_R3.PathEntity) LivingEntity(org.bukkit.entity.LivingEntity) Entity(net.minecraft.server.v1_8_R3.Entity) CraftEntity(org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity) SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity)

Aggregations

LivingEntity (org.bukkit.entity.LivingEntity)95 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)88 net.minecraft.world.entity (net.minecraft.world.entity)32 org.bukkit.entity (org.bukkit.entity)32 Entity (com.google.datastore.v1.Entity)31 Location (org.bukkit.Location)30 ArrayList (java.util.ArrayList)21 Test (org.junit.Test)21 Entity (net.minecraft.server.v1_12_R1.Entity)20 Entity (net.minecraft.server.v1_16_R3.Entity)19 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)18 Player (org.bukkit.entity.Player)18 Entity (net.minecraft.server.v1_8_R3.Entity)17 Entity (net.minecraft.server.v1_11_R1.Entity)16 Mob (net.minecraft.world.entity.Mob)16 CraftEntity (org.bukkit.craftbukkit.v1_16_R3.entity.CraftEntity)16 org.bukkit.craftbukkit.v1_17_R1.entity (org.bukkit.craftbukkit.v1_17_R1.entity)16 PathEntity (net.minecraft.server.v1_16_R3.PathEntity)13 Entity (net.minecraft.server.v1_15_R1.Entity)12 Entity (net.minecraft.server.v1_13_R2.Entity)11