use of net.minecraft.server.v1_14_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method setShouldJump.
@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
if (handle instanceof EntityInsentient) {
ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
controller.jump();
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setShouldJump();
}
}
use of net.minecraft.server.v1_14_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class PlayerControllerMove method a.
@Override
public void a() {
this.a.bd = 0F;
if (this.f) {
this.f = false;
int i = MathHelper.floor(this.a.getBoundingBox().minY + 0.5D);
double d0 = this.b - this.a.locX;
double d1 = this.d - this.a.locZ;
double d2 = this.c - i;
double d3 = d0 * d0 + d2 * d2 + d1 * d1;
if (d3 < 2.500000277905201E-007D) {
this.a.bd = 0.0F;
return;
}
float f = (float) Math.toDegrees(Math.atan2(d1, d0)) - 90.0F;
this.a.yaw = a(this.a.yaw, f, 90.0F);
NMS.setHeadYaw(a.getBukkitEntity(), this.a.yaw);
AttributeInstance speed = this.a.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
if (this.a instanceof EntitySlime) {
speed.setValue(0.3D * this.e);
} else {
speed.setValue(0.2D * this.e);
}
float movement = (float) (this.e * speed.getValue());
this.a.o(movement);
this.a.bd = movement;
if (shouldSlimeJump() || ((d2 >= NMS.getStepHeight(a.getBukkitEntity())) && (d0 * d0 + d1 * d1 < 1.0D))) {
this.h = cg();
this.h /= 3;
if (this.a instanceof EntityHumanNPC) {
((EntityHumanNPC) this.a).getControllerJump().jump();
} else {
((EntityInsentient) this.a).getControllerJump().jump();
}
}
}
}
use of net.minecraft.server.v1_14_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
@Override
public PathEntity a(IWorldReader var0, EntityInsentient var1, Set<BlockPosition> var2, float var3, int var4) {
this.a.a();
this.e.a(var0, var1);
PathPoint var5 = this.e.b();
Map var6 = var2.stream().collect(Collectors.toMap((var0x) -> {
return this.e.a((double) var0x.getX(), (double) var0x.getY(), (double) var0x.getZ());
}, Function.identity()));
PathEntity var7 = this.a(var5, var6, var3, var4);
this.e.a();
return var7;
}
use of net.minecraft.server.v1_14_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method updateNavigationWorld.
@Override
public void updateNavigationWorld(org.bukkit.entity.Entity entity, World world) {
if (NAVIGATION_WORLD_FIELD == null)
return;
Entity en = NMSImpl.getHandle(entity);
if (en == null || !(en instanceof EntityInsentient))
return;
EntityInsentient handle = (EntityInsentient) en;
WorldServer worldHandle = ((CraftWorld) world).getHandle();
try {
NAVIGATION_WORLD_FIELD.invoke(handle.getNavigation(), worldHandle);
} catch (Exception e) {
Messaging.logTr(Messages.ERROR_UPDATING_NAVIGATION_WORLD, e.getMessage());
} catch (Throwable e) {
e.printStackTrace();
}
}
use of net.minecraft.server.v1_14_R1.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method attack.
@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
EntityLiving handle = getHandle(attacker);
EntityLiving target = getHandle(btarget);
if (handle instanceof EntityPlayer) {
EntityPlayer humanHandle = (EntityPlayer) handle;
humanHandle.attack(target);
PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).B(target);
return;
}
AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
int i = 0;
if (target instanceof EntityLiving) {
f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
i += EnchantmentManager.a(Enchantments.KNOCKBACK, handle);
}
boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
if (!flag)
return;
if (i > 0) {
target.f(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
handle.setMot(handle.getMot().d(0.6, 1, 0.6));
}
int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
if (fireAspectLevel > 0) {
target.setOnFire(fireAspectLevel * 4);
}
}
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