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Example 6 with MinecraftKey

use of net.minecraft.server.v1_14_R1.MinecraftKey in project RoseStacker by Rosewood-Development.

the class StackedSpawnerTileImpl method c.

@Override
public void c() {
    World level = this.a();
    if (level == null)
        return;
    // Only tick the spawner if a player is nearby
    this.playersTimeSinceLastCheck = (this.playersTimeSinceLastCheck + 1) % Setting.SPAWNER_PLAYER_CHECK_FREQUENCY.getInt();
    if (this.playersTimeSinceLastCheck == 0)
        this.playersNearby = this.isNearPlayer(level, this.blockPos);
    if (!this.playersNearby)
        return;
    SpawnerStackSettings stackSettings = this.stackedSpawner.getStackSettings();
    // Handle redstone deactivation if enabled
    if (Setting.SPAWNER_DEACTIVATE_WHEN_POWERED.getBoolean()) {
        if (this.redstoneTimeSinceLastCheck == 0) {
            boolean hasSignal = level.isBlockIndirectlyPowered(this.blockPos);
            if (this.redstoneDeactivated && !hasSignal) {
                this.redstoneDeactivated = false;
                this.requiredPlayerRange = stackSettings.getPlayerActivationRange();
                this.updateTile();
            } else if (!this.redstoneDeactivated && hasSignal) {
                this.redstoneDeactivated = true;
                this.requiredPlayerRange = 0;
                this.updateTile();
            }
            if (this.redstoneDeactivated)
                return;
        }
        this.redstoneTimeSinceLastCheck = (this.redstoneTimeSinceLastCheck + 1) % Setting.SPAWNER_POWERED_CHECK_FREQUENCY.getInt();
    }
    // Count down spawn timer unless we are ready to spawn
    if (this.spawnDelay > 0) {
        this.spawnDelay--;
        return;
    }
    // Reset spawn delay
    this.spawnDelay = level.getRandom().nextInt(this.maxSpawnDelay - this.minSpawnDelay + 1) + this.minSpawnDelay;
    this.updateTile();
    // Execute spawning method
    if (this.spawnData != null) {
        MinecraftKey resourceLocation = MinecraftKey.a(this.spawnData.getEntity().getString("id"));
        if (resourceLocation != null) {
            NamespacedKey namespacedKey = CraftNamespacedKey.fromMinecraft(resourceLocation);
            EntityType entityType = this.fromKey(namespacedKey);
            if (entityType != null)
                new MobSpawningMethod(entityType).spawn(this.stackedSpawner);
        }
    }
    // Randomize spawn potentials
    if (!this.mobs.isEmpty())
        this.setSpawnData(WeightedRandom.a(this.a().random, this.mobs));
}
Also used : EntityType(org.bukkit.entity.EntityType) SpawnerStackSettings(dev.rosewood.rosestacker.stack.settings.SpawnerStackSettings) MobSpawningMethod(dev.rosewood.rosestacker.spawner.spawning.MobSpawningMethod) CraftNamespacedKey(org.bukkit.craftbukkit.v1_16_R2.util.CraftNamespacedKey) NamespacedKey(org.bukkit.NamespacedKey) World(net.minecraft.server.v1_16_R2.World) MinecraftKey(net.minecraft.server.v1_16_R2.MinecraftKey)

Example 7 with MinecraftKey

use of net.minecraft.server.v1_14_R1.MinecraftKey in project RoseStacker by Rosewood-Development.

the class StackedSpawnerTileImpl method getSpawnedType.

@Override
public EntityType getSpawnedType() {
    MinecraftKey resourceLocation = MinecraftKey.a(this.spawnData.getEntity().getString("id"));
    if (resourceLocation != null) {
        NamespacedKey namespacedKey = CraftNamespacedKey.fromMinecraft(resourceLocation);
        EntityType entityType = this.fromKey(namespacedKey);
        if (entityType != null)
            return entityType;
    }
    return EntityType.PIG;
}
Also used : EntityType(org.bukkit.entity.EntityType) NamespacedKey(org.bukkit.NamespacedKey) CraftNamespacedKey(org.bukkit.craftbukkit.v1_16_R3.util.CraftNamespacedKey) MinecraftKey(net.minecraft.server.v1_16_R3.MinecraftKey)

Example 8 with MinecraftKey

use of net.minecraft.server.v1_14_R1.MinecraftKey in project RoseStacker by Rosewood-Development.

the class StackedSpawnerTileImpl method c.

@Override
public void c() {
    World level = this.a();
    if (level == null)
        return;
    // Only tick the spawner if a player is nearby
    this.playersTimeSinceLastCheck = (this.playersTimeSinceLastCheck + 1) % Setting.SPAWNER_PLAYER_CHECK_FREQUENCY.getInt();
    if (this.playersTimeSinceLastCheck == 0)
        this.playersNearby = this.isNearPlayer(level, this.blockPos);
    if (!this.playersNearby)
        return;
    SpawnerStackSettings stackSettings = this.stackedSpawner.getStackSettings();
    // Handle redstone deactivation if enabled
    if (Setting.SPAWNER_DEACTIVATE_WHEN_POWERED.getBoolean()) {
        if (this.redstoneTimeSinceLastCheck == 0) {
            boolean hasSignal = level.isBlockIndirectlyPowered(this.blockPos);
            if (this.redstoneDeactivated && !hasSignal) {
                this.redstoneDeactivated = false;
                this.requiredPlayerRange = stackSettings.getPlayerActivationRange();
                this.updateTile();
            } else if (!this.redstoneDeactivated && hasSignal) {
                this.redstoneDeactivated = true;
                this.requiredPlayerRange = 0;
                this.updateTile();
            }
            if (this.redstoneDeactivated)
                return;
        }
        this.redstoneTimeSinceLastCheck = (this.redstoneTimeSinceLastCheck + 1) % Setting.SPAWNER_POWERED_CHECK_FREQUENCY.getInt();
    }
    // Count down spawn timer unless we are ready to spawn
    if (this.spawnDelay > 0) {
        this.spawnDelay--;
        return;
    }
    // Reset spawn delay
    this.spawnDelay = level.getRandom().nextInt(this.maxSpawnDelay - this.minSpawnDelay + 1) + this.minSpawnDelay;
    this.updateTile();
    // Execute spawning method
    if (this.spawnData != null) {
        MinecraftKey resourceLocation = MinecraftKey.a(this.spawnData.getEntity().getString("id"));
        if (resourceLocation != null) {
            NamespacedKey namespacedKey = CraftNamespacedKey.fromMinecraft(resourceLocation);
            EntityType entityType = this.fromKey(namespacedKey);
            if (entityType != null)
                new MobSpawningMethod(entityType).spawn(this.stackedSpawner);
        }
    }
    // Randomize spawn potentials
    if (!this.mobs.isEmpty())
        this.setSpawnData(WeightedRandom.a(this.a().random, this.mobs));
}
Also used : EntityType(org.bukkit.entity.EntityType) SpawnerStackSettings(dev.rosewood.rosestacker.stack.settings.SpawnerStackSettings) MobSpawningMethod(dev.rosewood.rosestacker.spawner.spawning.MobSpawningMethod) NamespacedKey(org.bukkit.NamespacedKey) CraftNamespacedKey(org.bukkit.craftbukkit.v1_16_R3.util.CraftNamespacedKey) World(net.minecraft.server.v1_16_R3.World) MinecraftKey(net.minecraft.server.v1_16_R3.MinecraftKey)

Example 9 with MinecraftKey

use of net.minecraft.server.v1_14_R1.MinecraftKey in project SilkSpawners by timbru31.

the class NMSHandler method getMobNameOfSpawner.

@Override
public String getMobNameOfSpawner(final BlockState blockState) {
    // Get our spawner;
    final CraftCreatureSpawner spawner = (CraftCreatureSpawner) blockState;
    // Get the mob ID ourselves if we can
    try {
        final TileEntityMobSpawner tile = (TileEntityMobSpawner) tileField.get(spawner);
        // Get the name from the field of our spawner
        final MinecraftKey minecraftKey = tile.getSpawner().getMobName();
        return minecraftKey != null ? minecraftKey.b() : "";
    } catch (IllegalArgumentException | IllegalAccessException e) {
        Bukkit.getLogger().warning("[SilkSpawners] Reflection failed: " + e.getMessage());
        e.printStackTrace();
    }
    return "";
}
Also used : CraftCreatureSpawner(org.bukkit.craftbukkit.v1_11_R1.block.CraftCreatureSpawner) TileEntityMobSpawner(net.minecraft.server.v1_11_R1.TileEntityMobSpawner) MinecraftKey(net.minecraft.server.v1_11_R1.MinecraftKey)

Example 10 with MinecraftKey

use of net.minecraft.server.v1_14_R1.MinecraftKey in project SilkSpawners by timbru31.

the class NMSHandler method setMobNameOfSpawner.

@Override
public boolean setMobNameOfSpawner(final BlockState blockState, final String mobID) {
    // Prevent ResourceKeyInvalidException: Non [a-z0-9/._-] character in path of location
    final String safeMobID = caseFormatOf(mobID.replace(" ", "_")).to(CaseFormat.LOWER_UNDERSCORE, mobID.replace(" ", "_")).toLowerCase(Locale.ENGLISH);
    final CraftCreatureSpawner spawner = (CraftCreatureSpawner) blockState;
    try {
        final TileEntityMobSpawner tile = (TileEntityMobSpawner) tileField.get(spawner);
        tile.getSpawner().setMobName(new MinecraftKey(safeMobID));
        return true;
    } catch (IllegalArgumentException | IllegalAccessException e) {
        Bukkit.getLogger().warning("[SilkSpawners] Reflection failed: " + e.getMessage());
        e.printStackTrace();
    }
    return false;
}
Also used : CraftCreatureSpawner(org.bukkit.craftbukkit.v1_12_R1.block.CraftCreatureSpawner) TileEntityMobSpawner(net.minecraft.server.v1_12_R1.TileEntityMobSpawner) MinecraftKey(net.minecraft.server.v1_12_R1.MinecraftKey)

Aggregations

MinecraftKey (net.minecraft.server.v1_16_R3.MinecraftKey)9 Field (java.lang.reflect.Field)8 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)6 MinecraftKey (net.minecraft.server.v1_15_R1.MinecraftKey)6 MinecraftKey (net.minecraft.server.v1_16_R2.MinecraftKey)6 LivingEntity (org.bukkit.entity.LivingEntity)6 MinecraftKey (net.minecraft.server.v1_13_R2.MinecraftKey)5 MinecraftKey (net.minecraft.server.v1_14_R1.MinecraftKey)5 MinecraftKey (net.minecraft.server.v1_11_R1.MinecraftKey)4 MinecraftKey (net.minecraft.server.v1_12_R1.MinecraftKey)4 MinecraftKey (net.minecraft.server.v1_16_R1.MinecraftKey)4 NamespacedKey (org.bukkit.NamespacedKey)3 EntityType (org.bukkit.entity.EntityType)3 MobSpawningMethod (dev.rosewood.rosestacker.spawner.spawning.MobSpawningMethod)2 SpawnerStackSettings (dev.rosewood.rosestacker.stack.settings.SpawnerStackSettings)2 List (java.util.List)2 Entity (net.minecraft.server.v1_11_R1.Entity)2 TileEntityMobSpawner (net.minecraft.server.v1_11_R1.TileEntityMobSpawner)2 Entity (net.minecraft.server.v1_12_R1.Entity)2 TileEntityMobSpawner (net.minecraft.server.v1_12_R1.TileEntityMobSpawner)2