use of net.minecraft.server.v1_14_R1.TileEntity in project WildChests by BG-Software-LLC.
the class NMSInventory_v1_8_R3 method updateTileEntity.
@Override
public void updateTileEntity(Chest chest) {
Location loc = chest.getLocation();
World world = ((CraftWorld) loc.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
TileEntity tileEntity = world.getTileEntity(blockPosition);
TileEntityWildChest tileEntityWildChest;
if (tileEntity instanceof TileEntityWildChest) {
tileEntityWildChest = (TileEntityWildChest) tileEntity;
((WChest) chest).setTileEntityContainer(tileEntityWildChest);
} else {
tileEntityWildChest = new TileEntityWildChest(chest, world, blockPosition);
}
world.setTileEntity(blockPosition, tileEntityWildChest);
}
use of net.minecraft.server.v1_14_R1.TileEntity in project WildChests by BG-Software-LLC.
the class NMSInventory_v1_8_R3 method removeTileEntity.
@Override
public void removeTileEntity(Chest chest) {
Location loc = chest.getLocation();
World world = ((CraftWorld) loc.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
TileEntity currentTileEntity = world.getTileEntity(blockPosition);
if (currentTileEntity instanceof TileEntityWildChest)
world.t(blockPosition);
}
use of net.minecraft.server.v1_14_R1.TileEntity in project WildChests by BG-Software-LLC.
the class NMSInventory_v1_12_R1 method removeTileEntity.
@Override
public void removeTileEntity(Chest chest) {
Location loc = chest.getLocation();
World world = ((CraftWorld) loc.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
TileEntity currentTileEntity = world.getTileEntity(blockPosition);
if (currentTileEntity instanceof TileEntityWildChest)
world.s(blockPosition);
}
use of net.minecraft.server.v1_14_R1.TileEntity in project WildChests by BG-Software-LLC.
the class NMSInventory_v1_12_R1 method updateTileEntity.
@Override
public void updateTileEntity(Chest chest) {
Location loc = chest.getLocation();
World world = ((CraftWorld) loc.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
TileEntity tileEntity = world.getTileEntity(blockPosition);
TileEntityWildChest tileEntityWildChest;
if (tileEntity instanceof TileEntityWildChest) {
tileEntityWildChest = (TileEntityWildChest) tileEntity;
((WChest) chest).setTileEntityContainer(tileEntityWildChest);
} else {
tileEntityWildChest = new TileEntityWildChest(chest, world, blockPosition);
}
world.setTileEntity(blockPosition, tileEntityWildChest);
}
use of net.minecraft.server.v1_14_R1.TileEntity in project Movecraft by APDevTeam.
the class IWorldHandler method rotateCraft.
@Override
public void rotateCraft(@NotNull Craft craft, @NotNull MovecraftLocation originPoint, @NotNull MovecraftRotation rotation) {
// *******************************************
// * Step one: Convert to Positions *
// *******************************************
HashMap<BlockPosition, BlockPosition> rotatedPositions = new HashMap<>();
MovecraftRotation counterRotation = rotation == MovecraftRotation.CLOCKWISE ? MovecraftRotation.ANTICLOCKWISE : MovecraftRotation.CLOCKWISE;
for (MovecraftLocation newLocation : craft.getHitBox()) {
rotatedPositions.put(locationToPosition(MathUtils.rotateVec(counterRotation, newLocation.subtract(originPoint)).add(originPoint)), locationToPosition(newLocation));
}
// *******************************************
// * Step two: Get the tiles *
// *******************************************
WorldServer nativeWorld = ((CraftWorld) craft.getWorld()).getHandle();
List<TileHolder> tiles = new ArrayList<>();
// get the tiles
for (BlockPosition position : rotatedPositions.keySet()) {
// TileEntity tile = nativeWorld.removeTileEntity(position);
TileEntity tile = removeTileEntity(nativeWorld, position);
if (tile == null)
continue;
tile.a(ROTATION[rotation.ordinal()]);
// get the nextTick to move with the tile
tiles.add(new TileHolder(tile, tickProvider.getNextTick(nativeWorld, position), position));
}
// *******************************************
// * Step three: Translate all the blocks *
// *******************************************
// blockedByWater=false means an ocean-going vessel
// TODO: Simplify
// TODO: go by chunks
// TODO: Don't move unnecessary blocks
// get the blocks and rotate them
HashMap<BlockPosition, IBlockData> blockData = new HashMap<>();
for (BlockPosition position : rotatedPositions.keySet()) {
blockData.put(position, nativeWorld.getType(position).a(ROTATION[rotation.ordinal()]));
}
// create the new block
for (Map.Entry<BlockPosition, IBlockData> entry : blockData.entrySet()) {
setBlockFast(nativeWorld, rotatedPositions.get(entry.getKey()), entry.getValue());
}
// TODO: go by chunks
for (TileHolder tileHolder : tiles) {
moveTileEntity(nativeWorld, rotatedPositions.get(tileHolder.getTilePosition()), tileHolder.getTile());
if (tileHolder.getNextTick() == null)
continue;
final long currentTime = nativeWorld.worldData.getTime();
nativeWorld.getBlockTickList().a(rotatedPositions.get(tileHolder.getNextTick().a), (Block) tileHolder.getNextTick().b(), (int) (tileHolder.getNextTick().b - currentTime), tileHolder.getNextTick().c);
}
// *******************************************
// * Step five: Destroy the leftovers *
// *******************************************
// TODO: add support for pass-through
Collection<BlockPosition> deletePositions = CollectionUtils.filter(rotatedPositions.keySet(), rotatedPositions.values());
for (BlockPosition position : deletePositions) {
setBlockFast(nativeWorld, position, Blocks.AIR.getBlockData());
}
}
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