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Example 21 with EntityLiving

use of net.minecraft.server.v1_15_R1.EntityLiving in project Citizens2 by CitizensDev.

the class NMSImpl method setVerticalMovement.

@Override
public void setVerticalMovement(org.bukkit.entity.Entity bukkitEntity, double d) {
    if (!bukkitEntity.getType().isAlive())
        return;
    EntityLiving handle = NMSImpl.getHandle((LivingEntity) bukkitEntity);
    handle.be = (float) d;
}
Also used : EntityLiving(net.minecraft.server.v1_11_R1.EntityLiving)

Example 22 with EntityLiving

use of net.minecraft.server.v1_15_R1.EntityLiving in project Citizens2 by CitizensDev.

the class NMSImpl method updatePathfindingRange.

@Override
public void updatePathfindingRange(NPC npc, float pathfindingRange) {
    if (!npc.isSpawned() || !npc.getEntity().getType().isAlive())
        return;
    EntityLiving en = NMSImpl.getHandle((LivingEntity) npc.getEntity());
    if (!(en instanceof EntityInsentient)) {
        if (en instanceof EntityHumanNPC) {
            ((EntityHumanNPC) en).updatePathfindingRange(pathfindingRange);
        }
        return;
    }
    if (PATHFINDING_RANGE == null)
        return;
    EntityInsentient handle = (EntityInsentient) en;
    NavigationAbstract navigation = handle.getNavigation();
    try {
        AttributeInstance inst = (AttributeInstance) PATHFINDING_RANGE.get(navigation);
        inst.setValue(pathfindingRange);
    } catch (IllegalArgumentException e) {
        e.printStackTrace();
    } catch (IllegalAccessException e) {
        e.printStackTrace();
    }
}
Also used : EntityLiving(net.minecraft.server.v1_11_R1.EntityLiving) AttributeInstance(net.minecraft.server.v1_11_R1.AttributeInstance) EntityInsentient(net.minecraft.server.v1_11_R1.EntityInsentient) NavigationAbstract(net.minecraft.server.v1_11_R1.NavigationAbstract) EntityHumanNPC(net.citizensnpcs.nms.v1_11_R1.entity.EntityHumanNPC)

Example 23 with EntityLiving

use of net.minecraft.server.v1_15_R1.EntityLiving in project Citizens2 by CitizensDev.

the class NMSImpl method openHorseScreen.

@Override
public void openHorseScreen(Tameable horse, Player equipper) {
    EntityLiving handle = NMSImpl.getHandle((LivingEntity) horse);
    EntityLiving equipperHandle = NMSImpl.getHandle(equipper);
    if (handle == null || equipperHandle == null)
        return;
    boolean wasTamed = horse.isTamed();
    horse.setTamed(true);
    ((EntityHorseAbstract) handle).f((EntityHuman) equipperHandle);
    horse.setTamed(wasTamed);
}
Also used : EntityLiving(net.minecraft.server.v1_11_R1.EntityLiving) EntityHorseAbstract(net.minecraft.server.v1_11_R1.EntityHorseAbstract)

Example 24 with EntityLiving

use of net.minecraft.server.v1_15_R1.EntityLiving in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method strengthMod.

private float strengthMod(IBlockData block) {
    ItemStack itemstack = getCurrentItem();
    float f = itemstack.a(block);
    if (entity instanceof EntityLiving) {
        EntityLiving handle = (EntityLiving) entity;
        if (f > 1.0F) {
            int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
            if (i > 0) {
                f += i * i + 1;
            }
        }
        if (handle.hasEffect(MobEffects.FASTER_DIG)) {
            f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
        }
        if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
            float f1 = 1.0F;
            switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
                case 0:
                    f1 = 0.3F;
                    break;
                case 1:
                    f1 = 0.09F;
                    break;
                case 2:
                    f1 = 0.0027F;
                    break;
                case 3:
                default:
                    f1 = 8.1E-4F;
            }
            f *= f1;
        }
        if ((handle.a(Material.WATER)) && (!EnchantmentManager.i(handle))) {
            f /= 5.0F;
        }
    }
    if (!entity.onGround) {
        f /= 5.0F;
    }
    return f;
}
Also used : EntityLiving(net.minecraft.server.v1_11_R1.EntityLiving) CraftItemStack(org.bukkit.craftbukkit.v1_11_R1.inventory.CraftItemStack) ItemStack(net.minecraft.server.v1_11_R1.ItemStack)

Example 25 with EntityLiving

use of net.minecraft.server.v1_15_R1.EntityLiving in project Ublisk by Derkades.

the class V1_12_R1 method setTargetToClosestPlayer.

@Override
public void setTargetToClosestPlayer(Creature creature, Player player) {
    CraftLivingEntity craftLiving = (CraftLivingEntity) player;
    EntityLiving entityLiving = craftLiving.getHandle();
    ((CraftCreature) creature).getHandle().setGoalTarget(entityLiving, TargetReason.CLOSEST_PLAYER, false);
}
Also used : EntityLiving(net.minecraft.server.v1_12_R1.EntityLiving) CraftLivingEntity(org.bukkit.craftbukkit.v1_12_R1.entity.CraftLivingEntity)

Aggregations

Behavior (de.Keyle.MyPet.api.skill.skills.Behavior)21 EntityLiving (net.minecraft.server.v1_12_R1.EntityLiving)16 EntityLiving (net.minecraft.server.v1_8_R3.EntityLiving)13 EntityLiving (net.minecraft.server.v1_11_R1.EntityLiving)12 Player (org.bukkit.entity.Player)12 MyPet (de.Keyle.MyPet.api.entity.MyPet)11 EntityLiving (net.minecraft.server.v1_10_R1.EntityLiving)10 Behavior (de.Keyle.MyPet.skill.skills.Behavior)6 SprintImpl (de.Keyle.MyPet.skill.skills.SprintImpl)5 EntityLiving (net.minecraft.server.v1_16_R1.EntityLiving)5 EntityLiving (net.minecraft.server.v1_9_R1.EntityLiving)5 EntityLiving (net.minecraft.server.v1_9_R2.EntityLiving)5 CraftLivingEntity (org.bukkit.craftbukkit.v1_12_R1.entity.CraftLivingEntity)5 CraftLivingEntity (org.bukkit.craftbukkit.v1_8_R3.entity.CraftLivingEntity)5 LivingEntity (org.bukkit.entity.LivingEntity)5 EntityLiving (net.minecraft.server.v1_16_R3.EntityLiving)4 CraftPlayer (org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)4 CraftLivingEntity (org.bukkit.craftbukkit.v1_16_R1.entity.CraftLivingEntity)4 CraftPlayer (org.bukkit.craftbukkit.v1_16_R1.entity.CraftPlayer)4 CraftLivingEntity (org.bukkit.craftbukkit.v1_9_R2.entity.CraftLivingEntity)4