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Example 6 with PathDestination

use of net.minecraft.server.v1_15_R1.PathDestination in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

private PathEntity a(PathPoint var0, Map<PathDestination, BlockPosition> var1, float var2, int var3, float var4) {
    Set<PathDestination> var5 = var1.keySet();
    var0.e = 0.0F;
    var0.f = this.a(var0, var5);
    var0.g = var0.f;
    this.a.a();
    this.b.clear();
    this.a.a(var0);
    int var6 = 0;
    int var7 = (int) (this.d * var4);
    while (!this.a.e()) {
        ++var6;
        if (var6 >= var7) {
            break;
        }
        PathPoint var8 = this.a.c();
        var8.i = true;
        var5.stream().filter((var2x) -> {
            return var8.c(var2x) <= var3;
        }).forEach(PathDestination::e);
        if (var5.stream().anyMatch(PathDestination::f)) {
            break;
        }
        if (var8.a(var0) < var2) {
            int var9 = this.e.a(this.c, var8);
            for (int var10 = 0; var10 < var9; ++var10) {
                PathPoint var11 = this.c[var10];
                float var12 = var8.a(var11);
                var11.j = var8.j + var12;
                float var13 = var8.e + var12 + var11.k;
                if (var11.j < var2 && (!var11.c() || var13 < var11.e)) {
                    var11.h = var8;
                    var11.e = var13;
                    var11.f = this.a(var11, var5) * 1.5F;
                    if (var11.c()) {
                        this.a.a(var11, var11.e + var11.f);
                    } else {
                        var11.g = var11.e + var11.f;
                        this.a.a(var11);
                    }
                }
            }
        }
    }
    Stream var8;
    if (var5.stream().anyMatch(PathDestination::f)) {
        var8 = var5.stream().filter(PathDestination::f).map((var1x) -> {
            return this.a(var1x.d(), var1.get(var1x), true);
        }).sorted(Comparator.comparingInt(PathEntity::e));
    } else {
        var8 = getFallbackDestinations(var1, var5);
    }
    Optional var9 = var8.findFirst();
    if (!var9.isPresent()) {
        return null;
    } else {
        PathEntity var10 = (PathEntity) var9.get();
        return var10;
    }
}
Also used : Pathfinder(net.minecraft.server.v1_15_R1.Pathfinder) EntityHumanNPC(net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC) Iterator(java.util.Iterator) PathEntity(net.minecraft.server.v1_15_R1.PathEntity) Set(java.util.Set) Setting(net.citizensnpcs.Settings.Setting) ChunkCache(net.minecraft.server.v1_15_R1.ChunkCache) Function(java.util.function.Function) Collectors(java.util.stream.Collectors) Sets(com.google.common.collect.Sets) Path(net.minecraft.server.v1_15_R1.Path) List(java.util.List) Stream(java.util.stream.Stream) Lists(com.google.common.collect.Lists) EntityInsentient(net.minecraft.server.v1_15_R1.EntityInsentient) PathDestination(net.minecraft.server.v1_15_R1.PathDestination) Map(java.util.Map) Optional(java.util.Optional) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) Comparator(java.util.Comparator) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) Optional(java.util.Optional) Stream(java.util.stream.Stream) PathEntity(net.minecraft.server.v1_15_R1.PathEntity) PathDestination(net.minecraft.server.v1_15_R1.PathDestination) PathPoint(net.minecraft.server.v1_15_R1.PathPoint)

Example 7 with PathDestination

use of net.minecraft.server.v1_15_R1.PathDestination in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

private float a(PathPoint var0, Set var1) {
    float var2 = Float.MAX_VALUE;
    float var5;
    for (Iterator var4 = var1.iterator(); var4.hasNext(); var2 = Math.min(var5, var2)) {
        PathDestination var3 = (PathDestination) var4.next();
        var5 = var0.a(var3);
        var3.a(var5, var0);
    }
    return var2;
}
Also used : Iterator(java.util.Iterator) PathDestination(net.minecraft.server.v1_14_R1.PathDestination)

Example 8 with PathDestination

use of net.minecraft.server.v1_15_R1.PathDestination in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

private PathEntity a(PathPoint var0, Map var1, float var2, int var3) {
    Set<PathDestination> var4 = var1.keySet();
    var0.e = 0.0F;
    var0.f = this.a(var0, var4);
    var0.g = var0.f;
    this.a.a();
    this.b.clear();
    this.a.a(var0);
    int var5 = 0;
    while (!this.a.e()) {
        ++var5;
        if (var5 >= this.d) {
            break;
        }
        PathPoint var6 = this.a.c();
        var6.i = true;
        var4.stream().filter((var2x) -> {
            return var6.c(var2x) <= var3;
        }).forEach(PathDestination::e);
        if (var4.stream().anyMatch(PathDestination::f)) {
            break;
        }
        if (var6.a(var0) < var2) {
            int var7 = this.e.a(this.c, var6);
            for (int var8 = 0; var8 < var7; ++var8) {
                PathPoint var9 = this.c[var8];
                float var10 = var6.a(var9);
                var9.j = var6.j + var10;
                float var11 = var6.e + var10 + var9.k;
                if (var9.j < var2 && (!var9.c() || var11 < var9.e)) {
                    var9.h = var6;
                    var9.e = var11;
                    var9.f = this.a(var9, var4) * 1.5F;
                    if (var9.c()) {
                        this.a.a(var9, var9.e + var9.f);
                    } else {
                        var9.g = var9.e + var9.f;
                        this.a.a(var9);
                    }
                }
            }
        }
    }
    Stream var6;
    if (var4.stream().anyMatch(PathDestination::f)) {
        var6 = var4.stream().filter(PathDestination::f).map((var1x) -> {
            return this.a(var1x.d(), (BlockPosition) var1.get(var1x), true);
        }).sorted(Comparator.comparingInt(PathEntity::e));
    } else {
        var6 = getFallbackDestinations(var1, var4);
    }
    Optional var7 = var6.findFirst();
    if (!var7.isPresent()) {
        return null;
    } else {
        PathEntity var8 = (PathEntity) var7.get();
        return var8;
    }
}
Also used : PathEntity(net.minecraft.server.v1_14_R1.PathEntity) BlockPosition(net.minecraft.server.v1_14_R1.BlockPosition) Iterator(java.util.Iterator) Path(net.minecraft.server.v1_14_R1.Path) Pathfinder(net.minecraft.server.v1_14_R1.Pathfinder) Set(java.util.Set) Setting(net.citizensnpcs.Settings.Setting) Function(java.util.function.Function) Collectors(java.util.stream.Collectors) Sets(com.google.common.collect.Sets) EntityHumanNPC(net.citizensnpcs.nms.v1_14_R1.entity.EntityHumanNPC) List(java.util.List) Stream(java.util.stream.Stream) Lists(com.google.common.collect.Lists) PathDestination(net.minecraft.server.v1_14_R1.PathDestination) Map(java.util.Map) Optional(java.util.Optional) EntityInsentient(net.minecraft.server.v1_14_R1.EntityInsentient) Comparator(java.util.Comparator) IWorldReader(net.minecraft.server.v1_14_R1.IWorldReader) PathPoint(net.minecraft.server.v1_14_R1.PathPoint) PathPoint(net.minecraft.server.v1_14_R1.PathPoint) Optional(java.util.Optional) Stream(java.util.stream.Stream) PathEntity(net.minecraft.server.v1_14_R1.PathEntity) PathDestination(net.minecraft.server.v1_14_R1.PathDestination) PathPoint(net.minecraft.server.v1_14_R1.PathPoint)

Aggregations

Iterator (java.util.Iterator)6 Optional (java.util.Optional)5 Lists (com.google.common.collect.Lists)4 Sets (com.google.common.collect.Sets)4 Comparator (java.util.Comparator)4 List (java.util.List)4 Map (java.util.Map)4 Set (java.util.Set)4 Function (java.util.function.Function)4 Collectors (java.util.stream.Collectors)4 Stream (java.util.stream.Stream)4 Setting (net.citizensnpcs.Settings.Setting)4 PathDestination (net.minecraft.server.v1_15_R1.PathDestination)4 EntityHumanNPC (net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC)3 BlockPosition (net.minecraft.server.v1_15_R1.BlockPosition)3 ChunkCache (net.minecraft.server.v1_15_R1.ChunkCache)3 EntityInsentient (net.minecraft.server.v1_15_R1.EntityInsentient)3 Path (net.minecraft.server.v1_15_R1.Path)3 PathEntity (net.minecraft.server.v1_15_R1.PathEntity)3 PathPoint (net.minecraft.server.v1_15_R1.PathPoint)3