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Example 11 with PlayerInteractManager

use of net.minecraft.server.v1_16_R1.PlayerInteractManager in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) OfflinePlayer(org.bukkit.OfflinePlayer) EntityPlayer(net.minecraft.server.v1_12_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_12_R1.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_12_R1.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_12_R1.CraftServer) MinecraftServer(net.minecraft.server.v1_12_R1.MinecraftServer)

Example 12 with PlayerInteractManager

use of net.minecraft.server.v1_16_R1.PlayerInteractManager in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@SuppressWarnings("resource")
@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(DimensionManager.OVERWORLD), profile, new PlayerInteractManager(server.getWorldServer(DimensionManager.OVERWORLD)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) OfflinePlayer(org.bukkit.OfflinePlayer) EntityPlayer(net.minecraft.server.v1_14_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_14_R1.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_14_R1.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_14_R1.CraftServer) MinecraftServer(net.minecraft.server.v1_14_R1.MinecraftServer)

Example 13 with PlayerInteractManager

use of net.minecraft.server.v1_16_R1.PlayerInteractManager in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@SuppressWarnings("resource")
@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(World.OVERWORLD), profile, new PlayerInteractManager(server.getWorldServer(World.OVERWORLD)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) OfflinePlayer(org.bukkit.OfflinePlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_16_R3.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_16_R3.CraftServer) MinecraftServer(net.minecraft.server.v1_16_R3.MinecraftServer)

Example 14 with PlayerInteractManager

use of net.minecraft.server.v1_16_R1.PlayerInteractManager in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@SuppressWarnings("resource")
@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(World.OVERWORLD), profile, new PlayerInteractManager(server.getWorldServer(World.OVERWORLD)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_16_R1.EntityPlayer) OfflinePlayer(org.bukkit.OfflinePlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R1.entity.CraftPlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_16_R1.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_16_R1.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_16_R1.CraftServer) MinecraftServer(net.minecraft.server.v1_16_R1.MinecraftServer)

Example 15 with PlayerInteractManager

use of net.minecraft.server.v1_16_R1.PlayerInteractManager in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_9_R2.EntityPlayer) OfflinePlayer(org.bukkit.OfflinePlayer) CraftPlayer(org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_9_R2.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_9_R2.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_9_R2.CraftServer) MinecraftServer(net.minecraft.server.v1_9_R2.MinecraftServer)

Aggregations

GameProfile (com.mojang.authlib.GameProfile)30 Player (org.bukkit.entity.Player)16 OfflinePlayer (org.bukkit.OfflinePlayer)15 UUID (java.util.UUID)14 Skin (net.citizensnpcs.npc.skin.Skin)8 Property (com.mojang.authlib.properties.Property)7 BigInteger (java.math.BigInteger)6 MessageDigest (java.security.MessageDigest)6 PlayerInteractManager (net.minecraft.server.v1_16_R3.PlayerInteractManager)6 Scoreboard (org.bukkit.scoreboard.Scoreboard)6 Team (org.bukkit.scoreboard.Team)6 PlayerProfile (net.aufdemrand.denizen.nms.util.PlayerProfile)4 WorldServer (net.minecraft.server.v1_16_R3.WorldServer)4 CraftWorld (org.bukkit.craftbukkit.v1_16_R3.CraftWorld)4 PlayerInteractManager (net.minecraft.server.v1_10_R1.PlayerInteractManager)3 PlayerInteractManager (net.minecraft.server.v1_11_R1.PlayerInteractManager)3 EntityPlayer (net.minecraft.server.v1_16_R3.EntityPlayer)3 PlayerProfile (com.denizenscript.denizen.nms.util.PlayerProfile)2 CraftFakePlayerImpl (com.denizenscript.denizen.nms.v1_16.impl.entities.CraftFakePlayerImpl)2 EntityFakePlayerImpl (com.denizenscript.denizen.nms.v1_16.impl.entities.EntityFakePlayerImpl)2