use of net.minecraft.server.v1_16_R2.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method getDestination.
@Override
public Location getDestination(org.bukkit.entity.Entity entity) {
Entity handle = getHandle(entity);
ControllerMove controller = handle instanceof EntityInsentient ? ((EntityInsentient) handle).getControllerMove() : handle instanceof EntityHumanNPC ? ((EntityHumanNPC) handle).getControllerMove() : null;
return new Location(entity.getWorld(), controller.d(), controller.e(), controller.f());
}
use of net.minecraft.server.v1_16_R2.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method getVehicle.
@Override
public org.bukkit.entity.Entity getVehicle(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null) {
return null;
}
Entity e = handle.getVehicle();
return (e == handle || e == null) ? null : e.getBukkitEntity();
}
use of net.minecraft.server.v1_16_R2.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity entity, float yaw, float pitch) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
yaw = Util.clampYaw(yaw);
handle.yaw = yaw;
setHeadYaw(entity, yaw);
handle.pitch = pitch;
}
use of net.minecraft.server.v1_16_R2.Entity in project Citizens2 by CitizensDev.
the class NMSImpl method setShouldJump.
@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
if (handle instanceof EntityInsentient) {
ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
controller.a();
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setShouldJump();
}
}
use of net.minecraft.server.v1_16_R2.Entity in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int var1, int var2, int var3, int var4, double var5, EnumDirection var7) {
PathPoint var8 = null;
BlockPosition var9 = new BlockPosition(var1, var2, var3);
double var10 = a(this.a, var9);
if (var10 - var5 > 1.125D) {
return null;
} else {
PathType var12 = this.a(this.b, var1, var2, var3);
float var13 = this.b.a(var12);
double var14 = this.b.width / 2.0D;
if (var13 >= 0.0F) {
var8 = this.a(var1, var2, var3);
var8.m = var12;
var8.l = Math.max(var8.l, var13);
}
if (var12 == PathType.WALKABLE) {
return var8;
} else {
if (var8 == null && var4 > 0 && var12 != PathType.FENCE && var12 != PathType.TRAPDOOR) {
var8 = this.a(var1, var2 + 1, var3, var4 - 1, var5, var7);
if (var8 != null && (var8.m == PathType.OPEN || var8.m == PathType.WALKABLE) && this.b.width < 1.0F) {
double var16 = var1 - var7.getAdjacentX() + 0.5D;
double var18 = var3 - var7.getAdjacentZ() + 0.5D;
AxisAlignedBB var20 = new AxisAlignedBB(var16 - var14, var2 + 0.001D, var18 - var14, var16 + var14, this.b.length + a(this.a, var9.up()) - 0.002D, var18 + var14);
if (!this.b.world.getCubes((Entity) null, var20)) {
var8 = null;
}
}
}
if (var12 == PathType.WATER && !this.e()) {
if (this.a(this.b, var1, var2 - 1, var3) != PathType.WATER) {
return var8;
}
while (var2 > 0) {
--var2;
var12 = this.a(this.b, var1, var2, var3);
if (var12 != PathType.WATER) {
return var8;
}
var8 = this.a(var1, var2, var3);
var8.m = var12;
var8.l = Math.max(var8.l, this.b.a(var12));
}
}
if (var12 == PathType.OPEN) {
AxisAlignedBB var21 = new AxisAlignedBB(var1 - var14 + 0.5D, var2 + 0.001D, var3 - var14 + 0.5D, var1 + var14 + 0.5D, var2 + this.b.length, var3 + var14 + 0.5D);
if (!this.b.world.getCubes((Entity) null, var21)) {
return null;
}
if (this.b.width >= 1.0F) {
PathType var17 = this.a(this.b, var1, var2 - 1, var3);
if (var17 == PathType.BLOCKED) {
var8 = this.a(var1, var2, var3);
var8.m = PathType.WALKABLE;
var8.l = Math.max(var8.l, var13);
return var8;
}
}
int var22 = 0;
while (var2 > 0 && var12 == PathType.OPEN) {
--var2;
if (var22++ >= Setting.MC_NAVIGATION_MAX_FALL_DISTANCE.asInt()) {
return null;
}
var12 = this.a(this.b, var1, var2, var3);
var13 = this.b.a(var12);
if (var12 != PathType.OPEN && var13 >= 0.0F) {
var8 = this.a(var1, var2, var3);
var8.m = var12;
var8.l = Math.max(var8.l, var13);
break;
}
if (var13 < 0.0F) {
return null;
}
}
}
return var8;
}
}
}
Aggregations