Search in sources :

Example 91 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Village_Defense by Plajer.

the class RidableIronGolem method g.

@Override
public void g(float f, float f1) {
    EntityLiving entityliving = (EntityLiving) bt();
    if (entityliving == null) {
        for (final Entity e : passengers) {
            if (e instanceof EntityHuman) {
                entityliving = (EntityLiving) e;
                break;
            }
        }
        if (entityliving == null) {
            P = 0.5f;
            this.l((float) 0.12);
            super.g(f, f1);
            return;
        }
    }
    final float yaw = entityliving.yaw;
    this.yaw = yaw;
    lastYaw = yaw;
    pitch = entityliving.pitch * 0.5f;
    setYawPitch(this.yaw, pitch);
    final float yaw2 = this.yaw;
    aM = yaw2;
    aO = yaw2;
    f = entityliving.bd * 0.75F;
    f1 = entityliving.be;
    if (f1 <= 0.0f) {
        f1 *= 0.25F;
    }
    this.l((float) 0.12);
    super.g(f, f1);
    P = 1.0F;
}
Also used : Entity(net.minecraft.server.v1_9_R1.Entity) EntityHuman(net.minecraft.server.v1_9_R1.EntityHuman) EntityLiving(net.minecraft.server.v1_9_R1.EntityLiving)

Example 92 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project solinia3-core by mixxit.

the class EntityUtils method PSetHPChange.

public static void PSetHPChange(LivingEntity targetToDamage, Double hpchange, LivingEntity sourceEntityOfChange, boolean playHurtSound) {
    if (targetToDamage instanceof ArmorStand || sourceEntityOfChange instanceof ArmorStand)
        return;
    if (hpchange == 0)
        return;
    // This will check both their invulnerability from minecraft and godmode from essentials
    if (hpchange < 0 && EntityUtils.IsInvulnerable(targetToDamage))
        return;
    float cur_hp = ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getHealth();
    float max_hp = ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getMaxHealth();
    float hp = cur_hp + hpchange.floatValue();
    if (hp >= max_hp)
        cur_hp = max_hp;
    else
        cur_hp = hp;
    ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).setHealth(cur_hp);
    float soundVolume = 1.0F;
    if (hpchange < 0) {
        DamageSource damagesource = net.minecraft.server.v1_15_R1.DamageSource.mobAttack(((EntityLiving) ((CraftLivingEntity) sourceEntityOfChange).getHandle()));
        DamageCause damagecause = DamageCause.ENTITY_ATTACK;
        EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(sourceEntityOfChange, targetToDamage, damagecause, hpchange);
        ((CraftLivingEntity) targetToDamage).setLastDamage(hpchange.doubleValue());
        ((CraftLivingEntity) targetToDamage).setLastDamageCause(event);
        ((CraftLivingEntity) targetToDamage).setNoDamageTicks(20);
        ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).hurtDuration = 10;
        ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).hurtTicks = ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).hurtDuration;
        ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getCombatTracker().trackDamage(damagesource, cur_hp, hpchange.floatValue());
        if (((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getHealth() <= 0.0F) {
            targetToDamage.getWorld().playSound(targetToDamage.getLocation(), Sound.ENTITY_GENERIC_DEATH, soundVolume, GetSoundPitch(((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle())));
            ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).die(damagesource);
        } else {
            if (targetToDamage instanceof Player) {
                PacketPlayOutAnimation packet = new PacketPlayOutAnimation(((CraftPlayer) targetToDamage).getHandle(), 1);
                ((CraftPlayer) targetToDamage).getHandle().playerConnection.sendPacket(packet);
            }
            if (playHurtSound)
                targetToDamage.getWorld().playSound(targetToDamage.getLocation(), Sound.ENTITY_GENERIC_HURT, soundVolume, GetSoundPitch(((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle())));
        }
    }
}
Also used : Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) EntityPlayer(net.minecraft.server.v1_15_R1.EntityPlayer) ArmorStand(org.bukkit.entity.ArmorStand) EntityLiving(net.minecraft.server.v1_15_R1.EntityLiving) DamageSource(net.minecraft.server.v1_15_R1.DamageSource) EntityDamageByEntityEvent(org.bukkit.event.entity.EntityDamageByEntityEvent) CraftLivingEntity(org.bukkit.craftbukkit.v1_15_R1.entity.CraftLivingEntity) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) DamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause) PacketPlayOutAnimation(net.minecraft.server.v1_15_R1.PacketPlayOutAnimation)

Example 93 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Ublisk by Derkades.

the class V1_14_R1 method setTargetToClosestPlayer.

@Override
public void setTargetToClosestPlayer(final Creature creature, final Player player) {
    final CraftLivingEntity craftLiving = (CraftLivingEntity) player;
    final EntityLiving entityLiving = craftLiving.getHandle();
    ((CraftCreature) creature).getHandle().setGoalTarget(entityLiving, TargetReason.CLOSEST_PLAYER, false);
}
Also used : EntityLiving(net.minecraft.server.v1_14_R1.EntityLiving) CraftLivingEntity(org.bukkit.craftbukkit.v1_14_R1.entity.CraftLivingEntity)

Example 94 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Citizens2 by CitizensDev.

the class NMSImpl method attack.

@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
    EntityLiving handle = getHandle(attacker);
    EntityLiving target = getHandle(btarget);
    if (handle instanceof EntityPlayer) {
        EntityPlayer humanHandle = (EntityPlayer) handle;
        humanHandle.attack(target);
        PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
        return;
    }
    AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
    float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
    int i = 0;
    if (target instanceof EntityLiving) {
        f += EnchantmentManager.a(handle.bA(), target.getMonsterType());
        i += EnchantmentManager.a(handle);
    }
    boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
    if (!flag)
        return;
    if (i > 0) {
        target.g(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
        handle.motX *= 0.6D;
        handle.motZ *= 0.6D;
    }
    int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
    if (fireAspectLevel > 0) {
        target.setOnFire(fireAspectLevel * 4);
    }
}
Also used : EntityLiving(net.minecraft.server.v1_8_R3.EntityLiving) AttributeInstance(net.minecraft.server.v1_8_R3.AttributeInstance) EntityPlayer(net.minecraft.server.v1_8_R3.EntityPlayer) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Example 95 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method strengthMod.

private float strengthMod(Block block) {
    ItemStack itemstack = getCurrentItem();
    float f = itemstack.a(block);
    if (getHandle() instanceof EntityLiving) {
        EntityLiving handle = (EntityLiving) getHandle();
        if (f > 1.0F) {
            int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
            if (i > 0) {
                f += i * i + 1;
            }
        }
        if (handle.hasEffect(MobEffectList.FASTER_DIG)) {
            f *= (1.0F + (handle.getEffect(MobEffectList.FASTER_DIG).getAmplifier() + 1) * 0.2F);
        }
        if (handle.hasEffect(MobEffectList.SLOWER_DIG)) {
            float f1 = 1.0F;
            switch(handle.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) {
                case 0:
                    f1 = 0.3F;
                    break;
                case 1:
                    f1 = 0.09F;
                    break;
                case 2:
                    f1 = 0.0027F;
                    break;
                case 3:
                default:
                    f1 = 8.1E-4F;
            }
            f *= f1;
        }
        if (handle.a(Material.WATER) && !EnchantmentManager.j(handle)) {
            f /= 5.0F;
        }
    }
    if (!getHandle().onGround) {
        f /= 5.0F;
    }
    return f;
}
Also used : EntityLiving(net.minecraft.server.v1_8_R3.EntityLiving) ItemStack(net.minecraft.server.v1_8_R3.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_8_R3.inventory.CraftItemStack)

Aggregations

Player (org.bukkit.entity.Player)23 Behavior (de.Keyle.MyPet.api.skill.skills.Behavior)21 EntityLiving (net.minecraft.server.v1_12_R1.EntityLiving)18 EntityLiving (net.minecraft.server.v1_16_R3.EntityLiving)18 EntityLiving (net.minecraft.server.v1_8_R3.EntityLiving)17 EntityLiving (net.minecraft.server.v1_11_R1.EntityLiving)14 EntityLiving (net.minecraft.server.v1_10_R1.EntityLiving)12 LivingEntity (org.bukkit.entity.LivingEntity)12 MyPet (de.Keyle.MyPet.api.entity.MyPet)11 EntityLiving (net.minecraft.server.v1_15_R1.EntityLiving)11 EntityLiving (net.minecraft.server.v1_13_R2.EntityLiving)10 EntityLiving (net.minecraft.server.v1_14_R1.EntityLiving)10 FakeEntity (net.dzikoysk.funnyguilds.nms.api.entity.FakeEntity)9 CraftLivingEntity (org.bukkit.craftbukkit.v1_16_R3.entity.CraftLivingEntity)8 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)7 Behavior (de.Keyle.MyPet.skill.skills.Behavior)6 SprintImpl (de.Keyle.MyPet.skill.skills.SprintImpl)5 EntityLiving (net.minecraft.server.v1_16_R1.EntityLiving)5 EntityLiving (net.minecraft.server.v1_9_R1.EntityLiving)5 EntityLiving (net.minecraft.server.v1_9_R2.EntityLiving)5