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Example 61 with EntityPlayer

use of net.minecraft.server.v1_16_R2.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method sendTabListAdd.

@Override
public void sendTabListAdd(Player recipient, Player listPlayer) {
    Preconditions.checkNotNull(recipient);
    Preconditions.checkNotNull(listPlayer);
    EntityPlayer entity = ((CraftPlayer) listPlayer).getHandle();
    NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, entity));
}
Also used : EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer) PacketPlayOutPlayerInfo(net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo)

Example 62 with EntityPlayer

use of net.minecraft.server.v1_16_R2.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method getTargetNavigator.

private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
    net.minecraft.server.v1_13_R2.Entity raw = getHandle(entity);
    raw.onGround = true;
    // not sure of a better way around this - if onGround is false, then
    // navigation won't execute, and calling entity.move doesn't
    // entirely fix the problem.
    final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
    final float oldWater = raw instanceof EntityPlayer ? ((EntityHumanNPC) raw).a(PathType.WATER) : ((EntityInsentient) raw).a(PathType.WATER);
    if (params.avoidWater() && oldWater >= 0) {
        if (raw instanceof EntityPlayer) {
            ((EntityHumanNPC) raw).a(PathType.WATER, oldWater + 1F);
        } else {
            ((EntityInsentient) raw).a(PathType.WATER, oldWater + 1F);
        }
    }
    return new MCNavigator() {

        float lastSpeed;

        CancelReason reason;

        @Override
        public CancelReason getCancelReason() {
            return reason;
        }

        @Override
        public Iterable<Vector> getPath() {
            return new NavigationIterable(navigation);
        }

        @Override
        public void stop() {
            if (params.debug() && navigation.m() != null) {
                for (Player player : Bukkit.getOnlinePlayers()) {
                    for (int i = 0; i < navigation.m().d(); i++) {
                        PathPoint pp = navigation.m().a(i);
                        org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
                        player.sendBlockChange(block.getLocation(), block.getBlockData());
                    }
                }
            }
            if (oldWater >= 0) {
                if (raw instanceof EntityPlayer) {
                    ((EntityHumanNPC) raw).a(PathType.WATER, oldWater);
                } else {
                    ((EntityInsentient) raw).a(PathType.WATER, oldWater);
                }
            }
            stopNavigation(navigation);
        }

        @Override
        public boolean update() {
            if (params.speed() != lastSpeed) {
                if (Messaging.isDebugging() && lastSpeed > 0) {
                    Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
                }
                Entity handle = getHandle(entity);
                float oldWidth = handle.width;
                if (handle instanceof EntityHorse) {
                    handle.width = Math.min(0.99f, oldWidth);
                }
                if (!function.apply(navigation)) {
                    reason = CancelReason.STUCK;
                }
                // minecraft requires that an entity fit onto both blocks if width >= 1f,
                handle.width = oldWidth;
                // but we'd prefer to make it just fit on 1 so hack around it a bit.
                lastSpeed = params.speed();
            }
            if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
                BlockData data = Material.DANDELION.createBlockData();
                for (Player player : Bukkit.getOnlinePlayers()) {
                    for (int i = 0; i < navigation.m().d(); i++) {
                        PathPoint pp = navigation.m().a(i);
                        player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), data);
                    }
                }
            }
            navigation.a(params.speed());
            return NMSImpl.isNavigationFinished(navigation);
        }
    };
}
Also used : PathEntity(net.minecraft.server.v1_13_R2.PathEntity) LivingEntity(org.bukkit.entity.LivingEntity) SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) CraftEntity(org.bukkit.craftbukkit.v1_13_R2.entity.CraftEntity) Entity(net.minecraft.server.v1_13_R2.Entity) Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_13_R2.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) EntityInsentient(net.minecraft.server.v1_13_R2.EntityInsentient) Entity(net.minecraft.server.v1_13_R2.Entity) NavigationAbstract(net.minecraft.server.v1_13_R2.NavigationAbstract) PathPoint(net.minecraft.server.v1_13_R2.PathPoint) EntityHumanNPC(net.citizensnpcs.nms.v1_13_R2.entity.EntityHumanNPC) PathPoint(net.minecraft.server.v1_13_R2.PathPoint) MCNavigator(net.citizensnpcs.npc.ai.MCNavigationStrategy.MCNavigator) EntityHorse(net.minecraft.server.v1_13_R2.EntityHorse) CancelReason(net.citizensnpcs.api.ai.event.CancelReason) EntityPlayer(net.minecraft.server.v1_13_R2.EntityPlayer) BlockData(org.bukkit.block.data.BlockData) IBlockData(net.minecraft.server.v1_13_R2.IBlockData) Vector(org.bukkit.util.Vector)

Example 63 with EntityPlayer

use of net.minecraft.server.v1_16_R2.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method sendTabListRemove.

@Override
public void sendTabListRemove(Player recipient, Collection<? extends SkinnableEntity> skinnableNPCs) {
    Preconditions.checkNotNull(recipient);
    Preconditions.checkNotNull(skinnableNPCs);
    EntityPlayer[] entities = new EntityPlayer[skinnableNPCs.size()];
    int i = 0;
    for (SkinnableEntity skinnable : skinnableNPCs) {
        entities[i] = (EntityPlayer) skinnable;
        i++;
    }
    NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, entities));
}
Also used : SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) EntityPlayer(net.minecraft.server.v1_13_R2.EntityPlayer) PacketPlayOutPlayerInfo(net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo) PathPoint(net.minecraft.server.v1_13_R2.PathPoint)

Example 64 with EntityPlayer

use of net.minecraft.server.v1_16_R2.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method attack.

@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
    EntityLiving handle = getHandle(attacker);
    EntityLiving target = getHandle(btarget);
    if (handle instanceof EntityPlayer) {
        EntityPlayer humanHandle = (EntityPlayer) handle;
        humanHandle.attack(target);
        PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
        return;
    }
    AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
    float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
    int i = 0;
    if (target instanceof EntityLiving) {
        f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
        i += EnchantmentManager.a(Enchantments.KNOCKBACK, handle);
    }
    boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
    if (!flag)
        return;
    if (i > 0) {
        target.f(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
        handle.motX *= 0.6D;
        handle.motZ *= 0.6D;
    }
    int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
    if (fireAspectLevel > 0) {
        target.setOnFire(fireAspectLevel * 4);
    }
}
Also used : EntityLiving(net.minecraft.server.v1_13_R2.EntityLiving) AttributeInstance(net.minecraft.server.v1_13_R2.AttributeInstance) EntityPlayer(net.minecraft.server.v1_13_R2.EntityPlayer) PathPoint(net.minecraft.server.v1_13_R2.PathPoint)

Example 65 with EntityPlayer

use of net.minecraft.server.v1_16_R2.EntityPlayer in project Citizens2 by CitizensDev.

the class NMSImpl method removeFromServerPlayerList.

@Override
public void removeFromServerPlayerList(Player player) {
    EntityPlayer handle = (EntityPlayer) NMSImpl.getHandle(player);
    ((CraftServer) Bukkit.getServer()).getHandle().players.remove(handle);
}
Also used : EntityPlayer(net.minecraft.server.v1_13_R2.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_13_R2.CraftServer)

Aggregations

Player (org.bukkit.entity.Player)70 ItemStack (org.bukkit.inventory.ItemStack)46 EntityPlayer (net.minecraft.server.v1_12_R1.EntityPlayer)36 EntityPlayer (net.minecraft.server.v1_16_R3.EntityPlayer)31 EntityPlayer (net.minecraft.server.v1_8_R3.EntityPlayer)31 EntityPlayer (net.minecraft.server.v1_15_R1.EntityPlayer)26 EntityPlayer (net.minecraft.server.v1_10_R1.EntityPlayer)25 EntityPlayer (net.minecraft.server.v1_11_R1.EntityPlayer)25 EntityPlayer (net.minecraft.server.v1_13_R2.EntityPlayer)25 CraftPlayer (org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer)23 CraftPlayer (org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)22 EntityPlayer (net.minecraft.server.v1_14_R1.EntityPlayer)21 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)19 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)19 CraftPlayer (org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer)19 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)18 GameProfile (com.mojang.authlib.GameProfile)16 MyPet (de.Keyle.MyPet.api.entity.MyPet)16 CraftPlayer (org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer)16 EntityPlayer (net.minecraft.server.v1_16_R1.EntityPlayer)15