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Example 6 with DamageSource

use of net.minecraft.server.v1_16_R3.DamageSource in project MechanicsMain by WeaponMechanics.

the class v1_13_R2 method logDamage.

@Override
public void logDamage(LivingEntity victim, LivingEntity source, double health, double damage, boolean isMelee) {
    DamageSource damageSource;
    if (isMelee) {
        if (source instanceof Player) {
            damageSource = DamageSource.playerAttack(((org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer) source).getHandle());
        } else {
            damageSource = DamageSource.mobAttack(((CraftLivingEntity) source).getHandle());
        }
    } else {
        damageSource = DamageSource.projectile(null, ((CraftLivingEntity) source).getHandle());
    }
    EntityLiving nms = ((CraftLivingEntity) victim).getHandle();
    nms.combatTracker.trackDamage(damageSource, (float) damage, (float) health);
}
Also used : CraftPlayer(org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer) Player(org.bukkit.entity.Player) DamageSource(net.minecraft.server.v1_13_R2.DamageSource) EntityLiving(net.minecraft.server.v1_13_R2.EntityLiving) CraftPlayer(org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer) CraftLivingEntity(org.bukkit.craftbukkit.v1_13_R2.entity.CraftLivingEntity)

Example 7 with DamageSource

use of net.minecraft.server.v1_16_R3.DamageSource in project MechanicsMain by WeaponMechanics.

the class v1_14_R1 method logDamage.

@Override
public void logDamage(LivingEntity victim, LivingEntity source, double health, double damage, boolean isMelee) {
    DamageSource damageSource;
    if (isMelee) {
        if (source instanceof Player) {
            damageSource = DamageSource.playerAttack(((org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer) source).getHandle());
        } else {
            damageSource = DamageSource.mobAttack(((CraftLivingEntity) source).getHandle());
        }
    } else {
        damageSource = DamageSource.projectile(null, ((CraftLivingEntity) source).getHandle());
    }
    EntityLiving nms = ((CraftLivingEntity) victim).getHandle();
    nms.combatTracker.trackDamage(damageSource, (float) damage, (float) health);
}
Also used : Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer) DamageSource(net.minecraft.server.v1_14_R1.DamageSource) EntityLiving(net.minecraft.server.v1_14_R1.EntityLiving) CraftPlayer(org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer) CraftLivingEntity(org.bukkit.craftbukkit.v1_14_R1.entity.CraftLivingEntity)

Example 8 with DamageSource

use of net.minecraft.server.v1_16_R3.DamageSource in project PaperDev by Kamillaova.

the class CraftLivingEntity method damage.

public void damage(double amount, org.bukkit.entity.Entity source) {
    DamageSource reason = DamageSource.GENERIC;
    if (source instanceof HumanEntity) {
        reason = DamageSource.playerAttack(((CraftHumanEntity) source).getHandle());
    } else if (source instanceof LivingEntity) {
        reason = DamageSource.mobAttack(((CraftLivingEntity) source).getHandle());
    }
    entity.damageEntity(reason, (float) amount);
}
Also used : LivingEntity(org.bukkit.entity.LivingEntity) DamageSource(net.minecraft.server.v1_12_R1.DamageSource) HumanEntity(org.bukkit.entity.HumanEntity)

Example 9 with DamageSource

use of net.minecraft.server.v1_16_R3.DamageSource in project solinia3-core by mixxit.

the class EntityUtils method PSetHPChange.

public static void PSetHPChange(LivingEntity targetToDamage, Double hpchange, LivingEntity sourceEntityOfChange, boolean playHurtSound) {
    if (targetToDamage instanceof ArmorStand || sourceEntityOfChange instanceof ArmorStand)
        return;
    if (hpchange == 0)
        return;
    // This will check both their invulnerability from minecraft and godmode from essentials
    if (hpchange < 0 && EntityUtils.IsInvulnerable(targetToDamage))
        return;
    float cur_hp = ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getHealth();
    float max_hp = ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getMaxHealth();
    float hp = cur_hp + hpchange.floatValue();
    if (hp >= max_hp)
        cur_hp = max_hp;
    else
        cur_hp = hp;
    ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).setHealth(cur_hp);
    float soundVolume = 1.0F;
    if (hpchange < 0) {
        DamageSource damagesource = net.minecraft.server.v1_15_R1.DamageSource.mobAttack(((EntityLiving) ((CraftLivingEntity) sourceEntityOfChange).getHandle()));
        DamageCause damagecause = DamageCause.ENTITY_ATTACK;
        EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(sourceEntityOfChange, targetToDamage, damagecause, hpchange);
        ((CraftLivingEntity) targetToDamage).setLastDamage(hpchange.doubleValue());
        ((CraftLivingEntity) targetToDamage).setLastDamageCause(event);
        ((CraftLivingEntity) targetToDamage).setNoDamageTicks(20);
        ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).hurtDuration = 10;
        ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).hurtTicks = ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).hurtDuration;
        ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getCombatTracker().trackDamage(damagesource, cur_hp, hpchange.floatValue());
        if (((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).getHealth() <= 0.0F) {
            targetToDamage.getWorld().playSound(targetToDamage.getLocation(), Sound.ENTITY_GENERIC_DEATH, soundVolume, GetSoundPitch(((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle())));
            ((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle()).die(damagesource);
        } else {
            if (targetToDamage instanceof Player) {
                PacketPlayOutAnimation packet = new PacketPlayOutAnimation(((CraftPlayer) targetToDamage).getHandle(), 1);
                ((CraftPlayer) targetToDamage).getHandle().playerConnection.sendPacket(packet);
            }
            if (playHurtSound)
                targetToDamage.getWorld().playSound(targetToDamage.getLocation(), Sound.ENTITY_GENERIC_HURT, soundVolume, GetSoundPitch(((EntityLiving) ((CraftLivingEntity) targetToDamage).getHandle())));
        }
    }
}
Also used : Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) EntityPlayer(net.minecraft.server.v1_15_R1.EntityPlayer) ArmorStand(org.bukkit.entity.ArmorStand) EntityLiving(net.minecraft.server.v1_15_R1.EntityLiving) DamageSource(net.minecraft.server.v1_15_R1.DamageSource) EntityDamageByEntityEvent(org.bukkit.event.entity.EntityDamageByEntityEvent) CraftLivingEntity(org.bukkit.craftbukkit.v1_15_R1.entity.CraftLivingEntity) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) DamageCause(org.bukkit.event.entity.EntityDamageEvent.DamageCause) PacketPlayOutAnimation(net.minecraft.server.v1_15_R1.PacketPlayOutAnimation)

Example 10 with DamageSource

use of net.minecraft.server.v1_16_R3.DamageSource in project Denizen by DenizenScript.

the class EntityHelperImpl method damage.

@Override
public void damage(LivingEntity target, float amount, Entity source, EntityDamageEvent.DamageCause cause) {
    if (target == null) {
        return;
    }
    EntityLiving nmsTarget = ((CraftLivingEntity) target).getHandle();
    net.minecraft.server.v1_16_R3.Entity nmsSource = source == null ? null : ((CraftEntity) source).getHandle();
    CraftEventFactory.entityDamage = nmsSource;
    try {
        DamageSource src = DamageSource.GENERIC;
        if (nmsSource != null) {
            if (nmsSource instanceof EntityHuman) {
                src = DamageSource.playerAttack((EntityHuman) nmsSource);
            } else if (nmsSource instanceof EntityLiving) {
                src = DamageSource.mobAttack((EntityLiving) nmsSource);
            }
        }
        if (cause != null) {
            switch(cause) {
                case CONTACT:
                    src = DamageSource.CACTUS;
                    break;
                case ENTITY_ATTACK:
                    src = DamageSource.mobAttack(nmsSource instanceof EntityLiving ? (EntityLiving) nmsSource : null);
                    break;
                case ENTITY_SWEEP_ATTACK:
                    if (src != DamageSource.GENERIC) {
                        src.sweep();
                    }
                    break;
                case PROJECTILE:
                    src = DamageSource.projectile(nmsSource, source instanceof Projectile && ((Projectile) source).getShooter() instanceof Entity ? ((CraftEntity) ((Projectile) source).getShooter()).getHandle() : null);
                    break;
                case SUFFOCATION:
                    src = DamageSource.STUCK;
                    break;
                case FALL:
                    src = DamageSource.FALL;
                    break;
                case FIRE:
                    src = DamageSource.FIRE;
                    break;
                case FIRE_TICK:
                    src = DamageSource.BURN;
                    break;
                case MELTING:
                    src = CraftEventFactory.MELTING;
                    break;
                case LAVA:
                    src = DamageSource.LAVA;
                    break;
                case DROWNING:
                    src = DamageSource.DROWN;
                    break;
                case BLOCK_EXPLOSION:
                    src = DamageSource.d(nmsSource instanceof TNTPrimed && ((TNTPrimed) nmsSource).getSource() instanceof EntityLiving ? (EntityLiving) ((TNTPrimed) nmsSource).getSource() : null);
                    break;
                case ENTITY_EXPLOSION:
                    src = DamageSource.d(nmsSource instanceof EntityLiving ? (EntityLiving) nmsSource : null);
                    break;
                case VOID:
                    src = DamageSource.OUT_OF_WORLD;
                    break;
                case LIGHTNING:
                    src = DamageSource.LIGHTNING;
                    break;
                case STARVATION:
                    src = DamageSource.STARVE;
                    break;
                case POISON:
                    src = CraftEventFactory.POISON;
                    break;
                case MAGIC:
                    src = DamageSource.MAGIC;
                    break;
                case WITHER:
                    src = DamageSource.WITHER;
                    break;
                case FALLING_BLOCK:
                    src = DamageSource.FALLING_BLOCK;
                    break;
                case THORNS:
                    src = DamageSource.a(nmsSource);
                    break;
                case DRAGON_BREATH:
                    src = DamageSource.DRAGON_BREATH;
                    break;
                case CUSTOM:
                    src = DamageSource.GENERIC;
                    break;
                case FLY_INTO_WALL:
                    src = DamageSource.FLY_INTO_WALL;
                    break;
                case HOT_FLOOR:
                    src = DamageSource.HOT_FLOOR;
                    break;
                case CRAMMING:
                    src = DamageSource.CRAMMING;
                    break;
                case DRYOUT:
                    src = DamageSource.DRYOUT;
                    break;
                // case SUICIDE:
                default:
                    EntityDamageEvent ede = fireFakeDamageEvent(target, source, cause, amount);
                    if (ede.isCancelled()) {
                        return;
                    }
                    break;
            }
        }
        nmsTarget.damageEntity(src, amount);
    } finally {
        CraftEventFactory.entityDamage = null;
    }
}
Also used : Entity(org.bukkit.entity.Entity) net.minecraft.server.v1_16_R3(net.minecraft.server.v1_16_R3) EntityDamageEvent(org.bukkit.event.entity.EntityDamageEvent)

Aggregations

Player (org.bukkit.entity.Player)9 net.minecraft.server.v1_16_R3 (net.minecraft.server.v1_16_R3)4 DamageSource (net.minecraft.server.v1_12_R1.DamageSource)2 DamageSource (net.minecraft.server.v1_15_R1.DamageSource)2 EntityLiving (net.minecraft.server.v1_15_R1.EntityLiving)2 AttributeInstance (org.bukkit.attribute.AttributeInstance)2 CraftLivingEntity (org.bukkit.craftbukkit.v1_15_R1.entity.CraftLivingEntity)2 CraftPlayer (org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer)2 Entity (org.bukkit.entity.Entity)2 EntityDamageEvent (org.bukkit.event.entity.EntityDamageEvent)2 DamageSource (net.minecraft.server.v1_10_R1.DamageSource)1 EntityLiving (net.minecraft.server.v1_10_R1.EntityLiving)1 DamageSource (net.minecraft.server.v1_11_R1.DamageSource)1 EntityLiving (net.minecraft.server.v1_11_R1.EntityLiving)1 EntityLiving (net.minecraft.server.v1_12_R1.EntityLiving)1 DamageSource (net.minecraft.server.v1_13_R2.DamageSource)1 EntityLiving (net.minecraft.server.v1_13_R2.EntityLiving)1 DamageSource (net.minecraft.server.v1_14_R1.DamageSource)1 EntityLiving (net.minecraft.server.v1_14_R1.EntityLiving)1 EntityPlayer (net.minecraft.server.v1_15_R1.EntityPlayer)1