use of net.minecraft.server.v1_16_R3.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method updateAI.
public static void updateAI(EntityLiving entity) {
if (entity instanceof EntityInsentient) {
EntityInsentient handle = (EntityInsentient) entity;
handle.getEntitySenses().a();
NMSImpl.updateNavigation(handle.getNavigation());
handle.getControllerMove().c();
handle.getControllerLook().a();
handle.getControllerJump().b();
} else if (entity instanceof EntityHumanNPC) {
((EntityHumanNPC) entity).updateAI();
}
}
use of net.minecraft.server.v1_16_R3.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method getDestination.
@Override
public Location getDestination(org.bukkit.entity.Entity entity) {
Entity handle = getHandle(entity);
ControllerMove controller = handle instanceof EntityInsentient ? ((EntityInsentient) handle).getControllerMove() : handle instanceof EntityHumanNPC ? ((EntityHumanNPC) handle).getControllerMove() : null;
return new Location(entity.getWorld(), controller.d(), controller.e(), controller.f());
}
use of net.minecraft.server.v1_16_R3.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method getDestination.
@Override
public Location getDestination(org.bukkit.entity.Entity entity) {
Entity handle = getHandle(entity);
ControllerMove controller = handle instanceof EntityInsentient ? ((EntityInsentient) handle).getControllerMove() : handle instanceof EntityHumanNPC ? ((EntityHumanNPC) handle).getControllerMove() : null;
return new Location(entity.getWorld(), controller.d(), controller.e(), controller.f());
}
use of net.minecraft.server.v1_16_R3.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method setShouldJump.
@Override
public void setShouldJump(org.bukkit.entity.Entity entity) {
Entity handle = NMSImpl.getHandle(entity);
if (handle == null)
return;
if (handle instanceof EntityInsentient) {
ControllerJump controller = ((EntityInsentient) handle).getControllerJump();
controller.jump();
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setShouldJump();
}
}
use of net.minecraft.server.v1_16_R3.EntityInsentient in project Citizens2 by CitizensDev.
the class NMSImpl method attack.
@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
EntityLiving handle = getHandle(attacker);
EntityLiving target = getHandle(btarget);
if (handle instanceof EntityPlayer) {
EntityPlayer humanHandle = (EntityPlayer) handle;
humanHandle.attack(target);
PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
return;
}
if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).B(target);
return;
}
AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
int i = 0;
if (target instanceof EntityLiving) {
f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
i += EnchantmentManager.a(Enchantments.KNOCKBACK, handle);
}
boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
if (!flag)
return;
if (i > 0) {
target.f(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
handle.setMot(handle.getMot().d(0.6, 1, 0.6));
}
int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
if (fireAspectLevel > 0) {
target.setOnFire(fireAspectLevel * 4);
}
}
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