use of net.minecraft.server.v1_16_R3.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method setVerticalMovement.
@Override
public void setVerticalMovement(org.bukkit.entity.Entity bukkitEntity, double d) {
if (!bukkitEntity.getType().isAlive())
return;
EntityLiving handle = NMSImpl.getHandle((LivingEntity) bukkitEntity);
handle.be = (float) d;
}
use of net.minecraft.server.v1_16_R3.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method updatePathfindingRange.
@Override
public void updatePathfindingRange(NPC npc, float pathfindingRange) {
if (!npc.isSpawned() || !npc.getEntity().getType().isAlive())
return;
EntityLiving en = NMSImpl.getHandle((LivingEntity) npc.getEntity());
if (!(en instanceof EntityInsentient)) {
if (en instanceof EntityHumanNPC) {
((EntityHumanNPC) en).updatePathfindingRange(pathfindingRange);
}
return;
}
if (PATHFINDING_RANGE == null)
return;
EntityInsentient handle = (EntityInsentient) en;
NavigationAbstract navigation = handle.getNavigation();
try {
AttributeInstance inst = (AttributeInstance) PATHFINDING_RANGE.get(navigation);
inst.setValue(pathfindingRange);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
use of net.minecraft.server.v1_16_R3.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method openHorseScreen.
@Override
public void openHorseScreen(Tameable horse, Player equipper) {
EntityLiving handle = NMSImpl.getHandle((LivingEntity) horse);
EntityLiving equipperHandle = NMSImpl.getHandle(equipper);
if (handle == null || equipperHandle == null)
return;
boolean wasTamed = horse.isTamed();
horse.setTamed(true);
((EntityHorseAbstract) handle).f((EntityHuman) equipperHandle);
horse.setTamed(wasTamed);
}
use of net.minecraft.server.v1_16_R3.EntityLiving in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method strengthMod.
private float strengthMod(IBlockData block) {
ItemStack itemstack = getCurrentItem();
float f = itemstack.a(block);
if (entity instanceof EntityLiving) {
EntityLiving handle = (EntityLiving) entity;
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
if (i > 0) {
f += i * i + 1;
}
}
if (handle.hasEffect(MobEffects.FASTER_DIG)) {
f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
}
if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
float f1 = 1.0F;
switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
if ((handle.a(Material.WATER)) && (!EnchantmentManager.i(handle))) {
f /= 5.0F;
}
}
if (!entity.onGround) {
f /= 5.0F;
}
return f;
}
use of net.minecraft.server.v1_16_R3.EntityLiving in project Ublisk by Derkades.
the class V1_12_R1 method setTargetToClosestPlayer.
@Override
public void setTargetToClosestPlayer(Creature creature, Player player) {
CraftLivingEntity craftLiving = (CraftLivingEntity) player;
EntityLiving entityLiving = craftLiving.getHandle();
((CraftCreature) creature).getHandle().setGoalTarget(entityLiving, TargetReason.CLOSEST_PLAYER, false);
}
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