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Example 86 with ItemStack

use of net.minecraft.server.v1_16_R3.ItemStack in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method strengthMod.

private float strengthMod(IBlockData block) {
    ItemStack itemstack = getCurrentItem();
    float f = itemstack.a(block);
    if (getHandle() instanceof EntityLiving) {
        EntityLiving handle = (EntityLiving) getHandle();
        if (f > 1.0F) {
            int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
            if (i > 0) {
                f += i * i + 1;
            }
        }
        if (handle.hasEffect(MobEffects.FASTER_DIG)) {
            f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
        }
        if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
            float f1 = 1.0F;
            switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
                case 0:
                    f1 = 0.3F;
                    break;
                case 1:
                    f1 = 0.09F;
                    break;
                case 2:
                    f1 = 0.0027F;
                    break;
                case 3:
                default:
                    f1 = 8.1E-4F;
            }
            f *= f1;
        }
        if (handle.a(TagsFluid.WATER) && !EnchantmentManager.h(handle)) {
            f /= 5.0F;
        }
    }
    if (!getHandle().onGround) {
        f /= 5.0F;
    }
    return f;
}
Also used : EntityLiving(net.minecraft.server.v1_13_R2.EntityLiving) ItemStack(net.minecraft.server.v1_13_R2.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_13_R2.inventory.CraftItemStack)

Example 87 with ItemStack

use of net.minecraft.server.v1_16_R3.ItemStack in project Citizens2 by CitizensDev.

the class EntityHumanNPC method updatePackets.

private void updatePackets(boolean navigating) {
    updateCounter++;
    boolean itemChanged = false;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        ItemStack equipment = getEquipment(slot);
        ItemStack cache = equipmentCache.get(slot);
        if (!(cache == null && equipment == null) && (cache == null ^ equipment == null || !ItemStack.equals(cache, equipment))) {
            itemChanged = true;
        }
        equipmentCache.put(slot, equipment);
    }
    if (updateCounter++ <= npc.data().<Integer>get(NPC.Metadata.PACKET_UPDATE_DELAY, Setting.PACKET_UPDATE_DELAY.asInt()) && !itemChanged)
        return;
    updateCounter = 0;
    Location current = getBukkitEntity().getLocation(packetLocationCache);
    Packet<?>[] packets = new Packet[EnumItemSlot.values().length];
    int i = 0;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
    }
    NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
Also used : EnumItemSlot(net.minecraft.server.v1_13_R2.EnumItemSlot) Packet(net.minecraft.server.v1_13_R2.Packet) ItemStack(net.minecraft.server.v1_13_R2.ItemStack) PacketPlayOutEntityEquipment(net.minecraft.server.v1_13_R2.PacketPlayOutEntityEquipment) Location(org.bukkit.Location)

Example 88 with ItemStack

use of net.minecraft.server.v1_16_R3.ItemStack in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method strengthMod.

private float strengthMod(IBlockData block) {
    ItemStack itemstack = getCurrentItem();
    float f = itemstack.a(block);
    if (getHandle() instanceof EntityLiving) {
        EntityLiving handle = (EntityLiving) getHandle();
        if (f > 1.0F) {
            int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
            if (i > 0) {
                f += i * i + 1;
            }
        }
        if (handle.hasEffect(MobEffects.FASTER_DIG)) {
            f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
        }
        if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
            float f1 = 1.0F;
            switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
                case 0:
                    f1 = 0.3F;
                    break;
                case 1:
                    f1 = 0.09F;
                    break;
                case 2:
                    f1 = 0.0027F;
                    break;
                case 3:
                default:
                    f1 = 8.1E-4F;
            }
            f *= f1;
        }
        if (handle.a(TagsFluid.WATER) && !EnchantmentManager.h(handle)) {
            f /= 5.0F;
        }
    }
    if (!getHandle().isOnGround()) {
        f /= 5.0F;
    }
    return f;
}
Also used : EntityLiving(net.minecraft.server.v1_16_R3.EntityLiving) ItemStack(net.minecraft.server.v1_16_R3.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_16_R3.inventory.CraftItemStack)

Example 89 with ItemStack

use of net.minecraft.server.v1_16_R3.ItemStack in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method strengthMod.

private float strengthMod(IBlockData block) {
    ItemStack itemstack = getCurrentItem();
    float f = itemstack.a(block);
    if (getHandle() instanceof EntityLiving) {
        EntityLiving handle = (EntityLiving) getHandle();
        if (f > 1.0F) {
            int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
            if (i > 0) {
                f += i * i + 1;
            }
        }
        if (handle.hasEffect(MobEffects.FASTER_DIG)) {
            f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
        }
        if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
            float f1 = 1.0F;
            switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
                case 0:
                    f1 = 0.3F;
                    break;
                case 1:
                    f1 = 0.09F;
                    break;
                case 2:
                    f1 = 0.0027F;
                    break;
                case 3:
                default:
                    f1 = 8.1E-4F;
            }
            f *= f1;
        }
        if (handle.a(TagsFluid.WATER) && !EnchantmentManager.h(handle)) {
            f /= 5.0F;
        }
    }
    if (!getHandle().onGround) {
        f /= 5.0F;
    }
    return f;
}
Also used : EntityLiving(net.minecraft.server.v1_15_R1.EntityLiving) ItemStack(net.minecraft.server.v1_15_R1.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack)

Example 90 with ItemStack

use of net.minecraft.server.v1_16_R3.ItemStack in project Citizens2 by CitizensDev.

the class EntityHumanNPC method updatePackets.

private void updatePackets(boolean navigating) {
    updateCounter++;
    boolean itemChanged = false;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        ItemStack equipment = getEquipment(slot);
        ItemStack cache = equipmentCache.get(slot);
        if (!(cache == null && equipment == null) && (cache == null ^ equipment == null || !ItemStack.equals(cache, equipment))) {
            itemChanged = true;
        }
        equipmentCache.put(slot, equipment);
    }
    if (updateCounter++ <= npc.data().<Integer>get(NPC.Metadata.PACKET_UPDATE_DELAY, Setting.PACKET_UPDATE_DELAY.asInt()) && !itemChanged)
        return;
    updateCounter = 0;
    Location current = getBukkitEntity().getLocation(packetLocationCache);
    Packet<?>[] packets = new Packet[EnumItemSlot.values().length];
    int i = 0;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
    }
    NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
Also used : EnumItemSlot(net.minecraft.server.v1_10_R1.EnumItemSlot) Packet(net.minecraft.server.v1_10_R1.Packet) ItemStack(net.minecraft.server.v1_10_R1.ItemStack) PacketPlayOutEntityEquipment(net.minecraft.server.v1_10_R1.PacketPlayOutEntityEquipment) Location(org.bukkit.Location)

Aggregations

CraftItemStack (org.bukkit.craftbukkit.v1_16_R3.inventory.CraftItemStack)49 net.minecraft.server.v1_16_R3 (net.minecraft.server.v1_16_R3)28 InvocationTargetException (java.lang.reflect.InvocationTargetException)27 ItemStack (net.minecraft.server.v1_8_R3.ItemStack)27 ItemStack (net.minecraft.server.v1_12_R1.ItemStack)25 Pair (com.mojang.datafixers.util.Pair)22 ItemStack (net.minecraft.server.v1_16_R3.ItemStack)20 NBTTagCompound (net.minecraft.server.v1_16_R3.NBTTagCompound)20 CraftItemStack (org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack)20 MyPetApi (de.Keyle.MyPet.MyPetApi)18 EntitySize (de.Keyle.MyPet.api.entity.EntitySize)18 MyPet (de.Keyle.MyPet.api.entity.MyPet)18 IconMenuItem (de.Keyle.MyPet.api.gui.IconMenuItem)18 EntityMyPet (de.Keyle.MyPet.compat.v1_16_R3.entity.EntityMyPet)18 Bukkit (org.bukkit.Bukkit)18 Util (de.Keyle.MyPet.api.Util)17 EquipmentSlot (de.Keyle.MyPet.api.entity.EquipmentSlot)17 Arrays (java.util.Arrays)17 CraftItemStack (org.bukkit.craftbukkit.v1_8_R3.inventory.CraftItemStack)17 ENTITY_LIVING_broadcastItemBreak (de.Keyle.MyPet.compat.v1_16_R3.CompatManager.ENTITY_LIVING_broadcastItemBreak)15