Search in sources :

Example 11 with PacketPlayOutPlayerInfo

use of net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo in project FunnyGuilds by FunnyGuilds.

the class V1_8R3PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromString(header, true)[0];
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromString(footer, true)[0];
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
            FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_8_R3.Packet) IChatBaseComponent(net.minecraft.server.v1_8_R3.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_8_R3.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo)

Example 12 with PacketPlayOutPlayerInfo

use of net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo in project FunnyGuilds by FunnyGuilds.

the class V1_9R2PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromString(header, true)[0];
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromString(footer, true)[0];
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
            FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_9_R2.Packet) IChatBaseComponent(net.minecraft.server.v1_9_R2.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_9_R2.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo)

Example 13 with PacketPlayOutPlayerInfo

use of net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo in project FunnyGuilds by FunnyGuilds.

the class V1_16R3PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            headerFooterPacket.header = headerComponent;
            headerFooterPacket.footer = footerComponent;
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_16_R3.Packet) IChatBaseComponent(net.minecraft.server.v1_16_R3.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_16_R3.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo)

Example 14 with PacketPlayOutPlayerInfo

use of net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo in project FunnyGuilds by FunnyGuilds.

the class V1_12R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromString(header, true)[0];
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromString(footer, true)[0];
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            HEADER_ACCESSOR.set(headerFooterPacket, headerComponent);
            FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_12_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_12_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_12_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo)

Example 15 with PacketPlayOutPlayerInfo

use of net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo in project Citizens2 by CitizensDev.

the class NMSImpl method sendTabListRemove.

@Override
public void sendTabListRemove(Player recipient, Collection<? extends SkinnableEntity> skinnableNPCs) {
    Preconditions.checkNotNull(recipient);
    Preconditions.checkNotNull(skinnableNPCs);
    EntityPlayer[] entities = new EntityPlayer[skinnableNPCs.size()];
    int i = 0;
    for (SkinnableEntity skinnable : skinnableNPCs) {
        entities[i] = (EntityPlayer) skinnable;
        i++;
    }
    NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, entities));
}
Also used : SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) PacketPlayOutPlayerInfo(net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Aggregations

GameProfile (com.mojang.authlib.GameProfile)13 PacketPlayOutPlayerInfo (net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo)9 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)8 PacketPlayOutPlayerInfo (net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo)6 PacketPlayOutPlayerInfo (net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo)6 PacketPlayOutPlayerInfo (net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo)6 ArrayList (java.util.ArrayList)4 List (java.util.List)4 UUID (java.util.UUID)4 EntityPlayer (net.minecraft.server.v1_10_R1.EntityPlayer)4 EntityPlayer (net.minecraft.server.v1_11_R1.EntityPlayer)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo)4 Player (org.bukkit.entity.Player)4 BukkitRunnable (org.bukkit.scheduler.BukkitRunnable)4 EntityPlayer (net.minecraft.server.v1_12_R1.EntityPlayer)3 EntityPlayer (net.minecraft.server.v1_13_R2.EntityPlayer)3 EntityPlayer (net.minecraft.server.v1_14_R1.EntityPlayer)3