use of net.minecraft.server.v1_16_R3.PathDestination in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint var0, Map<PathDestination, BlockPosition> var1, float var2, int var3, float var4) {
Set<PathDestination> var5 = var1.keySet();
var0.e = 0.0F;
var0.f = this.a(var0, var5);
var0.g = var0.f;
this.a.a();
this.b.clear();
this.a.a(var0);
int var6 = 0;
int var7 = (int) (this.d * var4);
while (!this.a.e()) {
++var6;
if (var6 >= var7) {
break;
}
PathPoint var8 = this.a.c();
var8.i = true;
var5.stream().filter((var2x) -> {
return var8.c(var2x) <= var3;
}).forEach(PathDestination::e);
if (var5.stream().anyMatch(PathDestination::f)) {
break;
}
if (var8.a(var0) < var2) {
int var9 = this.e.a(this.c, var8);
for (int var10 = 0; var10 < var9; ++var10) {
PathPoint var11 = this.c[var10];
float var12 = var8.a(var11);
var11.j = var8.j + var12;
float var13 = var8.e + var12 + var11.k;
if (var11.j < var2 && (!var11.c() || var13 < var11.e)) {
var11.h = var8;
var11.e = var13;
var11.f = this.a(var11, var5) * 1.5F;
if (var11.c()) {
this.a.a(var11, var11.e + var11.f);
} else {
var11.g = var11.e + var11.f;
this.a.a(var11);
}
}
}
}
}
Stream var8;
if (var5.stream().anyMatch(PathDestination::f)) {
var8 = var5.stream().filter(PathDestination::f).map((var1x) -> {
return this.a(var1x.d(), var1.get(var1x), true);
}).sorted(Comparator.comparingInt(PathEntity::e));
} else {
var8 = getFallbackDestinations(var1, var5);
}
Optional var9 = var8.findFirst();
if (!var9.isPresent()) {
return null;
} else {
PathEntity var10 = (PathEntity) var9.get();
return var10;
}
}
use of net.minecraft.server.v1_16_R3.PathDestination in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private float a(PathPoint var0, Set var1) {
float var2 = Float.MAX_VALUE;
float var5;
for (Iterator var4 = var1.iterator(); var4.hasNext(); var2 = Math.min(var5, var2)) {
PathDestination var3 = (PathDestination) var4.next();
var5 = var0.a(var3);
var3.a(var5, var0);
}
return var2;
}
use of net.minecraft.server.v1_16_R3.PathDestination in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint var0, Map var1, float var2, int var3) {
Set<PathDestination> var4 = var1.keySet();
var0.e = 0.0F;
var0.f = this.a(var0, var4);
var0.g = var0.f;
this.a.a();
this.b.clear();
this.a.a(var0);
int var5 = 0;
while (!this.a.e()) {
++var5;
if (var5 >= this.d) {
break;
}
PathPoint var6 = this.a.c();
var6.i = true;
var4.stream().filter((var2x) -> {
return var6.c(var2x) <= var3;
}).forEach(PathDestination::e);
if (var4.stream().anyMatch(PathDestination::f)) {
break;
}
if (var6.a(var0) < var2) {
int var7 = this.e.a(this.c, var6);
for (int var8 = 0; var8 < var7; ++var8) {
PathPoint var9 = this.c[var8];
float var10 = var6.a(var9);
var9.j = var6.j + var10;
float var11 = var6.e + var10 + var9.k;
if (var9.j < var2 && (!var9.c() || var11 < var9.e)) {
var9.h = var6;
var9.e = var11;
var9.f = this.a(var9, var4) * 1.5F;
if (var9.c()) {
this.a.a(var9, var9.e + var9.f);
} else {
var9.g = var9.e + var9.f;
this.a.a(var9);
}
}
}
}
}
Stream var6;
if (var4.stream().anyMatch(PathDestination::f)) {
var6 = var4.stream().filter(PathDestination::f).map((var1x) -> {
return this.a(var1x.d(), (BlockPosition) var1.get(var1x), true);
}).sorted(Comparator.comparingInt(PathEntity::e));
} else {
var6 = getFallbackDestinations(var1, var4);
}
Optional var7 = var6.findFirst();
if (!var7.isPresent()) {
return null;
} else {
PathEntity var8 = (PathEntity) var7.get();
return var8;
}
}
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