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Example 86 with EntityPlayer

use of net.minecraft.server.v1_4_6.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB2882 method setDead.

@Override
public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    mcPlayer.deathTicks = deathTicks;
    mcPlayer.dead = true;
}
Also used : EntityPlayer(net.minecraft.server.v1_6_R3.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_6_R3.entity.CraftPlayer)

Example 87 with EntityPlayer

use of net.minecraft.server.v1_4_6.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB2922 method setDead.

@Override
public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    mcPlayer.deathTicks = deathTicks;
    mcPlayer.dead = true;
}
Also used : EntityPlayer(net.minecraft.server.v1_7_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_7_R1.entity.CraftPlayer)

Example 88 with EntityPlayer

use of net.minecraft.server.v1_4_6.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB3026 method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead)
        return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        // dY > 1.65D ||
        if (dY > 1.8)
            return AlmostBoolean.YES;
        if (dY < 0.1D && entityPlayer.length >= 0.1)
            return AlmostBoolean.YES;
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_7_R2.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_7_R2.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_7_R2.entity.CraftPlayer)

Example 89 with EntityPlayer

use of net.minecraft.server.v1_4_6.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB3043 method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead)
        return AlmostBoolean.NO;
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        if (dY > 1.8) {
            // dY > 1.65D ||
            return AlmostBoolean.YES;
        }
        if (dY < 0.1D && entityPlayer.length >= 0.1) {
            return AlmostBoolean.YES;
        }
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_7_R3.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_7_R3.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_7_R3.entity.CraftPlayer)

Example 90 with EntityPlayer

use of net.minecraft.server.v1_4_6.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCBDev method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) {
        return AlmostBoolean.NO;
    }
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.getBoundingBox();
    if (LocUtil.isBadCoordinate(box.a, box.b, box.c, box.d, box.e, box.f)) {
        return AlmostBoolean.YES;
    }
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        if (dY > 1.8) {
            // dY > 1.65D ||
            return AlmostBoolean.YES;
        }
        if (dY < 0.1D && entityPlayer.length >= 0.1) {
            return AlmostBoolean.YES;
        }
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_12_R1.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_12_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)

Aggregations

Player (org.bukkit.entity.Player)17 EntityPlayer (net.minecraft.server.v1_8_R3.EntityPlayer)14 EntityPlayer (net.minecraft.server.v1_10_R1.EntityPlayer)12 EntityPlayer (net.minecraft.server.v1_11_R1.EntityPlayer)12 EntityPlayer (net.minecraft.server.v1_12_R1.EntityPlayer)12 MyPet (de.Keyle.MyPet.api.entity.MyPet)9 Behavior (de.Keyle.MyPet.skill.skills.Behavior)9 NPC (net.citizensnpcs.api.npc.NPC)8 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)8 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)8 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)8 BukkitRunnable (org.bukkit.scheduler.BukkitRunnable)8 CraftPlayer (org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer)6 CraftPlayer (org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer)6 CraftPlayer (org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)5 UUID (java.util.UUID)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo)4 EntityPlayer (net.minecraft.server.v1_9_R2.EntityPlayer)4 CraftPlayer (org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer)4 ArmorStandTrait (net.citizensnpcs.trait.ArmorStandTrait)3