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Example 26 with EntityPlayer

use of net.minecraft.server.v1_8_R1.EntityPlayer in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method run.

@Override
public BehaviorStatus run() {
    if (entity.dead) {
        return BehaviorStatus.FAILURE;
    }
    if (!isDigging) {
        return BehaviorStatus.SUCCESS;
    }
    // CraftBukkit
    currentTick = (int) (System.currentTimeMillis() / 50);
    if (configuration.radiusSquared() > 0 && distanceSquared() >= configuration.radiusSquared()) {
        startDigTick = currentTick;
        if (entity instanceof NPCHolder) {
            NPC npc = ((NPCHolder) entity).getNPC();
            if (npc != null && !npc.getNavigator().isNavigating()) {
                npc.getNavigator().setTarget(entity.world.getWorld().getBlockAt(x, y, z).getLocation().add(0, 1, 0));
            }
        }
        return BehaviorStatus.RUNNING;
    }
    Util.faceLocation(entity.getBukkitEntity(), location);
    if (entity instanceof EntityPlayer) {
        PlayerAnimation.ARM_SWING.play((Player) entity.getBukkitEntity());
    }
    IBlockData block = entity.world.getType(new BlockPosition(x, y, z));
    if (block == null || block == Blocks.AIR) {
        return BehaviorStatus.SUCCESS;
    } else {
        int tickDifference = currentTick - startDigTick;
        float damage = getStrength(block) * (tickDifference + 1) * configuration.blockStrengthModifier();
        if (damage >= 1F) {
            entity.world.getWorld().getBlockAt(x, y, z).breakNaturally(CraftItemStack.asCraftMirror(getCurrentItem()));
            return BehaviorStatus.SUCCESS;
        }
        int modifiedDamage = (int) (damage * 10.0F);
        if (modifiedDamage != currentDamage) {
            setBlockDamage(modifiedDamage);
            currentDamage = modifiedDamage;
        }
    }
    return BehaviorStatus.RUNNING;
}
Also used : NPC(net.citizensnpcs.api.npc.NPC) IBlockData(net.minecraft.server.v1_11_R1.IBlockData) BlockPosition(net.minecraft.server.v1_11_R1.BlockPosition) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) EntityPlayer(net.minecraft.server.v1_11_R1.EntityPlayer)

Example 27 with EntityPlayer

use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB3100 method setDead.

@Override
public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    mcPlayer.deathTicks = deathTicks;
    mcPlayer.dead = true;
}
Also used : EntityPlayer(net.minecraft.server.v1_7_R4.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer)

Example 28 with EntityPlayer

use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB3100 method isIllegalBounds.

@Override
public AlmostBoolean isIllegalBounds(final Player player) {
    final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
    if (entityPlayer.dead) {
        return AlmostBoolean.NO;
    }
    // TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
    final AxisAlignedBB box = entityPlayer.boundingBox;
    if (LocUtil.isBadCoordinate(box.a, box.b, box.c, box.d, box.e, box.f)) {
        return AlmostBoolean.YES;
    }
    if (!entityPlayer.isSleeping()) {
        // This can not really test stance but height of bounding box.
        final double dY = Math.abs(box.e - box.b);
        if (dY > 1.8) {
            // dY > 1.65D ||
            return AlmostBoolean.YES;
        }
        if (dY < 0.1D && entityPlayer.length >= 0.1) {
            return AlmostBoolean.YES;
        }
    }
    return AlmostBoolean.MAYBE;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_7_R4.AxisAlignedBB) EntityPlayer(net.minecraft.server.v1_7_R4.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer)

Example 29 with EntityPlayer

use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCBDev method setDead.

@Override
public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    mcPlayer.deathTicks = deathTicks;
    mcPlayer.dead = true;
}
Also used : EntityPlayer(net.minecraft.server.v1_12_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)

Example 30 with EntityPlayer

use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.

the class MCAccessCB2645 method setDead.

@Override
public void setDead(final Player player, final int deathTicks) {
    final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
    mcPlayer.deathTicks = deathTicks;
    mcPlayer.dead = true;
}
Also used : EntityPlayer(net.minecraft.server.v1_5_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_5_R1.entity.CraftPlayer)

Aggregations

Player (org.bukkit.entity.Player)25 MyPet (de.Keyle.MyPet.api.entity.MyPet)16 EntityPlayer (net.minecraft.server.v1_8_R3.EntityPlayer)16 EntityPlayer (net.minecraft.server.v1_12_R1.EntityPlayer)13 EntityPlayer (net.minecraft.server.v1_10_R1.EntityPlayer)12 EntityPlayer (net.minecraft.server.v1_11_R1.EntityPlayer)12 Behavior (de.Keyle.MyPet.api.skill.skills.Behavior)11 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)9 BukkitRunnable (org.bukkit.scheduler.BukkitRunnable)9 NPC (net.citizensnpcs.api.npc.NPC)8 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)8 SkinnableEntity (net.citizensnpcs.npc.skin.SkinnableEntity)8 Behavior (de.Keyle.MyPet.skill.skills.Behavior)6 EntityPlayer (net.minecraft.server.v1_9_R2.EntityPlayer)6 CraftPlayer (org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer)6 CraftPlayer (org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer)6 CraftPlayer (org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)6 CraftPlayer (org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer)5 UUID (java.util.UUID)4 PacketPlayOutPlayerInfo (net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo)4