use of net.minecraft.server.v1_8_R1.EntityPlayer in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method run.
@Override
public BehaviorStatus run() {
if (entity.dead) {
return BehaviorStatus.FAILURE;
}
if (!isDigging) {
return BehaviorStatus.SUCCESS;
}
// CraftBukkit
currentTick = (int) (System.currentTimeMillis() / 50);
if (configuration.radiusSquared() > 0 && distanceSquared() >= configuration.radiusSquared()) {
startDigTick = currentTick;
if (entity instanceof NPCHolder) {
NPC npc = ((NPCHolder) entity).getNPC();
if (npc != null && !npc.getNavigator().isNavigating()) {
npc.getNavigator().setTarget(entity.world.getWorld().getBlockAt(x, y, z).getLocation().add(0, 1, 0));
}
}
return BehaviorStatus.RUNNING;
}
Util.faceLocation(entity.getBukkitEntity(), location);
if (entity instanceof EntityPlayer) {
PlayerAnimation.ARM_SWING.play((Player) entity.getBukkitEntity());
}
IBlockData block = entity.world.getType(new BlockPosition(x, y, z));
if (block == null || block == Blocks.AIR) {
return BehaviorStatus.SUCCESS;
} else {
int tickDifference = currentTick - startDigTick;
float damage = getStrength(block) * (tickDifference + 1) * configuration.blockStrengthModifier();
if (damage >= 1F) {
entity.world.getWorld().getBlockAt(x, y, z).breakNaturally(CraftItemStack.asCraftMirror(getCurrentItem()));
return BehaviorStatus.SUCCESS;
}
int modifiedDamage = (int) (damage * 10.0F);
if (modifiedDamage != currentDamage) {
setBlockDamage(modifiedDamage);
currentDamage = modifiedDamage;
}
}
return BehaviorStatus.RUNNING;
}
use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB3100 method setDead.
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB3100 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead) {
return AlmostBoolean.NO;
}
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.boundingBox;
if (LocUtil.isBadCoordinate(box.a, box.b, box.c, box.d, box.e, box.f)) {
return AlmostBoolean.YES;
}
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
if (dY > 1.8) {
// dY > 1.65D ||
return AlmostBoolean.YES;
}
if (dY < 0.1D && entityPlayer.length >= 0.1) {
return AlmostBoolean.YES;
}
}
return AlmostBoolean.MAYBE;
}
use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCBDev method setDead.
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
use of net.minecraft.server.v1_8_R1.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2645 method setDead.
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
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