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Example 11 with TileEntity

use of net.minecraft.server.v1_8_R1.TileEntity in project WildChests by BG-Software-LLC.

the class NMSInventory_v1_8_R3 method removeTileEntity.

@Override
public void removeTileEntity(Chest chest) {
    Location loc = chest.getLocation();
    World world = ((CraftWorld) loc.getWorld()).getHandle();
    BlockPosition blockPosition = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    TileEntity currentTileEntity = world.getTileEntity(blockPosition);
    if (currentTileEntity instanceof TileEntityWildChest)
        world.t(blockPosition);
}
Also used : TileEntity(net.minecraft.server.v1_8_R3.TileEntity) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) CraftWorld(org.bukkit.craftbukkit.v1_8_R3.CraftWorld) World(net.minecraft.server.v1_8_R3.World) CraftWorld(org.bukkit.craftbukkit.v1_8_R3.CraftWorld) Location(org.bukkit.Location)

Example 12 with TileEntity

use of net.minecraft.server.v1_8_R1.TileEntity in project WildChests by BG-Software-LLC.

the class NMSInventory_v1_12_R1 method removeTileEntity.

@Override
public void removeTileEntity(Chest chest) {
    Location loc = chest.getLocation();
    World world = ((CraftWorld) loc.getWorld()).getHandle();
    BlockPosition blockPosition = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    TileEntity currentTileEntity = world.getTileEntity(blockPosition);
    if (currentTileEntity instanceof TileEntityWildChest)
        world.s(blockPosition);
}
Also used : TileEntity(net.minecraft.server.v1_12_R1.TileEntity) BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld) World(net.minecraft.server.v1_12_R1.World) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld) Location(org.bukkit.Location)

Example 13 with TileEntity

use of net.minecraft.server.v1_8_R1.TileEntity in project WildChests by BG-Software-LLC.

the class NMSInventory_v1_12_R1 method updateTileEntity.

@Override
public void updateTileEntity(Chest chest) {
    Location loc = chest.getLocation();
    World world = ((CraftWorld) loc.getWorld()).getHandle();
    BlockPosition blockPosition = new BlockPosition(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
    TileEntity tileEntity = world.getTileEntity(blockPosition);
    TileEntityWildChest tileEntityWildChest;
    if (tileEntity instanceof TileEntityWildChest) {
        tileEntityWildChest = (TileEntityWildChest) tileEntity;
        ((WChest) chest).setTileEntityContainer(tileEntityWildChest);
    } else {
        tileEntityWildChest = new TileEntityWildChest(chest, world, blockPosition);
    }
    world.setTileEntity(blockPosition, tileEntityWildChest);
}
Also used : TileEntity(net.minecraft.server.v1_12_R1.TileEntity) BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld) World(net.minecraft.server.v1_12_R1.World) WChest(com.bgsoftware.wildchests.objects.chests.WChest) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld) Location(org.bukkit.Location)

Example 14 with TileEntity

use of net.minecraft.server.v1_8_R1.TileEntity in project RoseStacker by Rosewood-Development.

the class NMSHandlerImpl method injectStackedSpawnerTile.

@Override
public StackedSpawnerTile injectStackedSpawnerTile(Object stackedSpawnerObj) {
    StackedSpawner stackedSpawner = (StackedSpawner) stackedSpawnerObj;
    Block block = stackedSpawner.getBlock();
    WorldServer level = ((CraftWorld) block.getWorld()).getHandle();
    TileEntity blockEntity = level.getTileEntity(new BlockPosition(block.getX(), block.getY(), block.getZ()));
    if (blockEntity instanceof TileEntityMobSpawner) {
        TileEntityMobSpawner spawnerBlockEntity = (TileEntityMobSpawner) blockEntity;
        if (!(spawnerBlockEntity.getSpawner() instanceof StackedSpawnerTileImpl)) {
            StackedSpawnerTile stackedSpawnerTile = new StackedSpawnerTileImpl(spawnerBlockEntity.getSpawner(), spawnerBlockEntity, stackedSpawner);
            unsafe.putObject(spawnerBlockEntity, field_SpawnerBlockEntity_spawner_offset, stackedSpawnerTile);
            return stackedSpawnerTile;
        } else {
            StackedSpawnerTileImpl spawnerTile = (StackedSpawnerTileImpl) spawnerBlockEntity.getSpawner();
            spawnerTile.updateStackedSpawner(stackedSpawner);
            return spawnerTile;
        }
    }
    return null;
}
Also used : TileEntity(net.minecraft.server.v1_16_R2.TileEntity) StackedSpawner(dev.rosewood.rosestacker.stack.StackedSpawner) BlockPosition(net.minecraft.server.v1_16_R2.BlockPosition) Block(org.bukkit.block.Block) WorldServer(net.minecraft.server.v1_16_R2.WorldServer) TileEntityMobSpawner(net.minecraft.server.v1_16_R2.TileEntityMobSpawner) StackedSpawnerTileImpl(dev.rosewood.rosestacker.nms.v1_16_R2.spawner.StackedSpawnerTileImpl) StackedSpawnerTile(dev.rosewood.rosestacker.nms.spawner.StackedSpawnerTile) CraftWorld(org.bukkit.craftbukkit.v1_16_R2.CraftWorld)

Example 15 with TileEntity

use of net.minecraft.server.v1_8_R1.TileEntity in project Movecraft by APDevTeam.

the class IWorldHandler method rotateCraft.

@Override
public void rotateCraft(@NotNull Craft craft, @NotNull MovecraftLocation originPoint, @NotNull MovecraftRotation rotation) {
    // *******************************************
    // *      Step one: Convert to Positions     *
    // *******************************************
    HashMap<BlockPosition, BlockPosition> rotatedPositions = new HashMap<>();
    MovecraftRotation counterRotation = rotation == MovecraftRotation.CLOCKWISE ? MovecraftRotation.ANTICLOCKWISE : MovecraftRotation.CLOCKWISE;
    for (MovecraftLocation newLocation : craft.getHitBox()) {
        rotatedPositions.put(locationToPosition(MathUtils.rotateVec(counterRotation, newLocation.subtract(originPoint)).add(originPoint)), locationToPosition(newLocation));
    }
    // *******************************************
    // *         Step two: Get the tiles         *
    // *******************************************
    WorldServer nativeWorld = ((CraftWorld) craft.getWorld()).getHandle();
    List<TileHolder> tiles = new ArrayList<>();
    // get the tiles
    for (BlockPosition position : rotatedPositions.keySet()) {
        // TileEntity tile = nativeWorld.removeTileEntity(position);
        TileEntity tile = removeTileEntity(nativeWorld, position);
        if (tile == null)
            continue;
        tile.a(ROTATION[rotation.ordinal()]);
        // get the nextTick to move with the tile
        tiles.add(new TileHolder(tile, tickProvider.getNextTick(nativeWorld, position), position));
    }
    // *******************************************
    // *   Step three: Translate all the blocks  *
    // *******************************************
    // blockedByWater=false means an ocean-going vessel
    // TODO: Simplify
    // TODO: go by chunks
    // TODO: Don't move unnecessary blocks
    // get the blocks and rotate them
    HashMap<BlockPosition, IBlockData> blockData = new HashMap<>();
    for (BlockPosition position : rotatedPositions.keySet()) {
        blockData.put(position, nativeWorld.getType(position).a(ROTATION[rotation.ordinal()]));
    }
    // create the new block
    for (Map.Entry<BlockPosition, IBlockData> entry : blockData.entrySet()) {
        setBlockFast(nativeWorld, rotatedPositions.get(entry.getKey()), entry.getValue());
    }
    // TODO: go by chunks
    for (TileHolder tileHolder : tiles) {
        moveTileEntity(nativeWorld, rotatedPositions.get(tileHolder.getTilePosition()), tileHolder.getTile());
        if (tileHolder.getNextTick() == null)
            continue;
        final long currentTime = nativeWorld.worldData.getTime();
        nativeWorld.getBlockTickList().a(rotatedPositions.get(tileHolder.getNextTick().a), (Block) tileHolder.getNextTick().b(), (int) (tileHolder.getNextTick().b - currentTime), tileHolder.getNextTick().c);
    }
    // *******************************************
    // *   Step five: Destroy the leftovers      *
    // *******************************************
    // TODO: add support for pass-through
    Collection<BlockPosition> deletePositions = CollectionUtils.filter(rotatedPositions.keySet(), rotatedPositions.values());
    for (BlockPosition position : deletePositions) {
        setBlockFast(nativeWorld, position, Blocks.AIR.getBlockData());
    }
}
Also used : HashMap(java.util.HashMap) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) ArrayList(java.util.ArrayList) WorldServer(net.minecraft.server.v1_16_R3.WorldServer) MovecraftRotation(net.countercraft.movecraft.MovecraftRotation) TileEntity(net.minecraft.server.v1_16_R3.TileEntity) IBlockData(net.minecraft.server.v1_16_R3.IBlockData) MovecraftLocation(net.countercraft.movecraft.MovecraftLocation) CraftWorld(org.bukkit.craftbukkit.v1_16_R3.CraftWorld) HashMap(java.util.HashMap) Map(java.util.Map)

Aggregations

Chunk (org.bukkit.Chunk)15 Location (org.bukkit.Location)14 ArrayList (java.util.ArrayList)11 HashMap (java.util.HashMap)10 Map (java.util.Map)10 WildLoadersPlugin (com.bgsoftware.wildloaders.WildLoadersPlugin)8 Hologram (com.bgsoftware.wildloaders.api.holograms.Hologram)8 ChunkLoader (com.bgsoftware.wildloaders.api.loaders.ChunkLoader)8 ChunkLoaderNPC (com.bgsoftware.wildloaders.api.npc.ChunkLoaderNPC)8 ITileEntityChunkLoader (com.bgsoftware.wildloaders.loaders.ITileEntityChunkLoader)8 WChunkLoader (com.bgsoftware.wildloaders.loaders.WChunkLoader)8 Collection (java.util.Collection)8 Collections (java.util.Collections)8 UUID (java.util.UUID)8 TileEntity (net.minecraft.server.v1_12_R1.TileEntity)8 BlockPosition (net.minecraft.server.v1_16_R3.BlockPosition)8 TileEntity (net.minecraft.server.v1_16_R3.TileEntity)8 CraftWorld (org.bukkit.craftbukkit.v1_16_R3.CraftWorld)7 List (java.util.List)6 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)6