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Example 6 with EntityArmorStand

use of net.minecraft.server.v1_8_R2.EntityArmorStand in project VehiclesPlus2.0 by legofreak107.

the class Bike method Bike.

public static void Bike(PacketPlayInSteerVehicle ppisv, Player p) {
    ArmorStand a2 = (ArmorStand) p.getVehicle();
    Seat s = plugin.seatInfo.get(a2);
    ArmorStand a = (ArmorStand) s.parent;
    Vehicle v = plugin.vehicleInfo.get(a);
    if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
        p.openInventory(v.inv);
    }
    float forward = ppisv.b();
    float side = ppisv.a();
    if (v.fuelbar == null) {
        BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
        v.fuelbar = b;
    }
    Location tloc = a2.getLocation().clone();
    Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
    smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
    v.fuelbar.setTitle("Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
    v.fuelbar.setProgress((v.fuel / v.maxFuel));
    if (!v.parts.ENGINE) {
    } else {
        if (v.fuelbar.getPlayers().contains(p)) {
        } else {
            v.fuelbar.addPlayer(p);
            v.fuelbar.setVisible(true);
        }
        if (v.fuel <= 0.5) {
            v.fuelbar.setTitle("Out of fuel!");
        } else {
            v.fuel -= v.fualUsage / 2;
            if (forward > 0) {
                // Forward[W]
                int broken = randInt(0, 20000);
                int brokenEngine = randInt(0, 20000);
                if (brokenEngine == 0) {
                    v.parts.ENGINE = false;
                    p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
                    p.sendMessage("�2It looks like you have blown up your engine...");
                } else if (broken == 1) {
                    v.parts.WHEELFL = false;
                    p.sendMessage("�2It looks like your rear tire is flat.");
                } else if (broken == 2) {
                    v.parts.WHEELFR = false;
                    p.sendMessage("�2It looks like your front tire is flat.");
                }
                v.fuel -= v.fualUsage / 2;
                if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
                    v.curSpeed = v.curSpeed += v.acceleration / 2;
                }
                if (!v.parts.WHEELFL || !v.parts.WHEELFR || !v.parts.WHEELRL || !v.parts.WHEELRR) {
                    a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed / 4));
                } else {
                    a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
                }
                if (side > 0) {
                    // Side[A]
                    v.skinHolder.setHeadPose(new EulerAngle(0, 0, 170));
                    EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                    a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
                    v.steering = (int) (v.turnSpeed / 2);
                } else if (side < 0) {
                    // Side[D]
                    v.skinHolder.setHeadPose(new EulerAngle(0, 0, -170));
                    EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                    a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
                    v.steering = -(int) (v.turnSpeed / 2);
                } else {
                    v.steering = 0;
                    v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
                }
            } else if (forward < 0) {
                // Reverse[S]
                v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
                v.fuel -= v.fualUsage / 2;
                Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
                Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
                Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
                Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
                Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
                if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
                    v.curSpeed = v.curSpeed -= v.acceleration * 2;
                }
                if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
                    a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
                // a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
                } else {
                    a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
                }
                if (side > 0) {
                    // Side[A]
                    EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                    a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
                    v.steering = (int) (v.turnSpeed / 2);
                } else if (side < 0) {
                    // Side[D]
                    EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                    a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
                    v.steering = -(int) (v.turnSpeed / 2);
                } else {
                    v.steering = 0;
                    v.skinHolder.setHeadPose(new EulerAngle(0, 0, 0));
                }
            } else {
                v.steering = 0;
                if (v.curSpeed > v.acceleration) {
                    v.curSpeed = v.curSpeed -= v.acceleration;
                } else if (v.curSpeed < -v.acceleration) {
                    v.curSpeed = v.curSpeed += v.acceleration;
                } else {
                    v.curSpeed = 0;
                }
                a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
            }
        }
    }
}
Also used : Vehicle(me.legofreak107.vehicles.objects.Vehicle) PacketPlayInSteerVehicle(net.minecraft.server.v1_12_R1.PacketPlayInSteerVehicle) Seat(me.legofreak107.vehicles.objects.Seat) CraftArmorStand(org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand) ArmorStand(org.bukkit.entity.ArmorStand) EntityArmorStand(net.minecraft.server.v1_12_R1.EntityArmorStand) CraftArmorStand(org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand) BossBar(org.bukkit.boss.BossBar) EntityArmorStand(net.minecraft.server.v1_12_R1.EntityArmorStand) PlayerInventory(org.bukkit.inventory.PlayerInventory) EulerAngle(org.bukkit.util.EulerAngle) Vector(org.bukkit.util.Vector) Location(org.bukkit.Location)

Example 7 with EntityArmorStand

use of net.minecraft.server.v1_8_R2.EntityArmorStand in project VehiclesPlus2.0 by legofreak107.

the class Car method Car.

public static void Car(PacketPlayInSteerVehicle ppisv, Player p) {
    ArmorStand a2 = (ArmorStand) p.getVehicle();
    Seat s = plugin.seatInfo.get(a2);
    ArmorStand a = (ArmorStand) s.parent;
    Vehicle v = plugin.vehicleInfo.get(a);
    if (v.running) {
        if (v.curSpeed > 0)
            v.mileAge += 0.005 * v.curSpeed;
        if (v.curSpeed < 0)
            v.mileAge -= 0.005 * v.curSpeed;
        if (p.getOpenInventory() != null && p.getOpenInventory() instanceof PlayerInventory) {
            p.openInventory(v.inv);
        }
        float forward = ppisv.b();
        float side = ppisv.a();
        if (v.fuelbar == null) {
            BossBar b = Bukkit.createBossBar("fuel" + v.owner, BarColor.GREEN, BarStyle.SOLID);
            v.fuelbar = b;
        }
        Location tloc = a2.getLocation().clone();
        Location smoke = tloc.add(tloc.getDirection().setY(0).normalize().multiply(-1.5));
        smoke.getWorld().spawnParticle(Particle.SMOKE_LARGE, smoke.getX(), smoke.getY() + 1, smoke.getZ(), 1, 0, 0, 0, 0);
        v.fuelbar.setTitle("�2Fuel: " + (int) (v.fuel / v.maxFuel * 100) + "%");
        v.fuelbar.setProgress((v.fuel / v.maxFuel));
        p.spigot().sendMessage(ChatMessageType.ACTION_BAR, new ComponentBuilder("�6Mileage: " + (int) v.mileAge).create());
        if (!v.parts.ENGINE) {
        } else {
            if (v.fuelbar.getPlayers().contains(p)) {
            } else {
                v.fuelbar.addPlayer(p);
                v.fuelbar.setVisible(true);
            }
            if (v.fuel <= 0.5) {
                v.fuelbar.setTitle("Out of fuel!");
                v.running = false;
            } else {
                v.fuel -= v.fualUsage / 2;
                if (forward > 0) {
                    // Forward[W]
                    int broken = randInt(0, (int) (20000));
                    int brokenEngine = randInt(0, (int) (5000000 / (v.mileAge + 1)));
                    int oil = randInt(0, 100);
                    if (brokenEngine == 0) {
                        v.parts.ENGINE = false;
                        p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EXPLODE, 10, 10);
                        p.sendMessage("�2It looks like you have blown up your engine...");
                    } else if (broken == 1) {
                        v.parts.WHEELFL = false;
                        p.sendMessage("�2It looks like your front left tire is flat.");
                    } else if (broken == 2) {
                        v.parts.WHEELFR = false;
                        p.sendMessage("�2It looks like your front right tire is flat.");
                    } else if (broken == 3) {
                        v.parts.WHEELRL = false;
                        p.sendMessage("�2It looks like your rear left tire is flat.");
                    } else if (broken == 4) {
                        v.parts.WHEELRR = false;
                        p.sendMessage("�2It looks like your rear right tire is flat.");
                    }
                    v.fuel -= v.fualUsage / 2;
                    if (v.curSpeed <= v.fspeed || v.curSpeed == 0) {
                        v.curSpeed = v.curSpeed += v.acceleration / 2;
                    }
                    if (!v.parts.WHEELFL || !v.parts.WHEELFR || !v.parts.WHEELRL || !v.parts.WHEELRR) {
                        a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed / 4));
                    } else {
                        a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
                    }
                    if (side > 0) {
                        // Side[A]
                        EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                        a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
                        v.steering = (int) (v.turnSpeed / 2);
                    } else if (side < 0) {
                        // Side[D]
                        EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                        a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
                        v.steering = -(int) (v.turnSpeed / 2);
                    } else {
                        v.steering = 0;
                    }
                } else if (forward < 0) {
                    // Reverse[S]
                    v.fuel -= v.fualUsage / 2;
                    Location loc1 = new Location(a.getWorld(), a.getLocation().getBlockX() + 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
                    Location loc2 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
                    Location loc3 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() + 1);
                    Location loc4 = new Location(a.getWorld(), a.getLocation().getBlockX(), a.getLocation().getBlockY(), a.getLocation().getBlockZ() - 1);
                    Location loc5 = new Location(a.getWorld(), a.getLocation().getBlockX() - 1, a.getLocation().getBlockY(), a.getLocation().getBlockZ());
                    if (v.curSpeed >= -v.bspeed || v.curSpeed == 0) {
                        v.curSpeed = v.curSpeed -= v.acceleration * 2;
                    }
                    if ((loc1.getBlock().getType() != Material.AIR && loc1.getBlock().getType() != Material.LONG_GRASS && loc1.getBlock().getType() != Material.CHORUS_FLOWER && loc1.getBlock().getType() != Material.YELLOW_FLOWER && loc1.getBlock().getType() != Material.RED_ROSE && loc1.getBlock().getType() != Material.WHEAT) || (loc2.getBlock().getType() != Material.AIR && loc2.getBlock().getType() != Material.LONG_GRASS && loc2.getBlock().getType() != Material.CHORUS_FLOWER && loc2.getBlock().getType() != Material.YELLOW_FLOWER && loc2.getBlock().getType() != Material.RED_ROSE && loc2.getBlock().getType() != Material.WHEAT) || (loc3.getBlock().getType() != Material.AIR && loc3.getBlock().getType() != Material.LONG_GRASS && loc3.getBlock().getType() != Material.CHORUS_FLOWER && loc3.getBlock().getType() != Material.YELLOW_FLOWER && loc3.getBlock().getType() != Material.RED_ROSE && loc3.getBlock().getType() != Material.WHEAT) || (loc4.getBlock().getType() != Material.AIR && loc4.getBlock().getType() != Material.LONG_GRASS && loc4.getBlock().getType() != Material.CHORUS_FLOWER && loc4.getBlock().getType() != Material.YELLOW_FLOWER && loc4.getBlock().getType() != Material.RED_ROSE && loc4.getBlock().getType() != Material.WHEAT) && loc5.getBlock().getType() != Material.AIR) {
                        a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
                    // a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -1, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(- BwdDriveSpeed.get(a.getUniqueId())));
                    } else {
                        a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
                    }
                    if (side > 0) {
                        // Side[A]
                        EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                        a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() + v.turnSpeed, a.getLocation().getPitch());
                        v.steering = (int) (v.turnSpeed / 2);
                    } else if (side < 0) {
                        // Side[D]
                        EntityArmorStand a1 = ((CraftArmorStand) a).getHandle();
                        a1.setLocation(a.getLocation().getX(), a.getLocation().getY(), a.getLocation().getZ(), a.getLocation().getYaw() - v.turnSpeed, a.getLocation().getPitch());
                        v.steering = -(int) (v.turnSpeed / 2);
                    } else {
                        v.steering = 0;
                    }
                } else {
                    v.steering = 0;
                    if (v.curSpeed > v.acceleration) {
                        v.curSpeed = v.curSpeed -= v.acceleration;
                    } else if (v.curSpeed < -v.acceleration) {
                        v.curSpeed = v.curSpeed += v.acceleration;
                    } else {
                        v.curSpeed = 0;
                    }
                    a.setVelocity(new Vector(a.getLocation().getDirection().multiply(0.5).getX(), -v.curSpeed, a.getLocation().getDirection().multiply(0.5).getZ()).multiply(v.curSpeed));
                }
            }
        }
    }
}
Also used : Vehicle(me.legofreak107.vehicles.objects.Vehicle) PacketPlayInSteerVehicle(net.minecraft.server.v1_12_R1.PacketPlayInSteerVehicle) Seat(me.legofreak107.vehicles.objects.Seat) CraftArmorStand(org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand) ArmorStand(org.bukkit.entity.ArmorStand) EntityArmorStand(net.minecraft.server.v1_12_R1.EntityArmorStand) CraftArmorStand(org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand) BossBar(org.bukkit.boss.BossBar) EntityArmorStand(net.minecraft.server.v1_12_R1.EntityArmorStand) PlayerInventory(org.bukkit.inventory.PlayerInventory) ComponentBuilder(net.md_5.bungee.api.chat.ComponentBuilder) Vector(org.bukkit.util.Vector) Location(org.bukkit.Location)

Example 8 with EntityArmorStand

use of net.minecraft.server.v1_8_R2.EntityArmorStand in project MyPet by xXKeyleXx.

the class ControlTarget method shouldStart.

@Override
public boolean shouldStart() {
    if (controlPathfinderGoal == null) {
        if (petEntity.getPathfinder().hasGoal("Control")) {
            controlPathfinderGoal = (Control) petEntity.getPathfinder().getGoal("Control");
        }
    }
    if (controlPathfinderGoal == null) {
        return false;
    }
    if (myPet.getDamage() <= 0 && myPet.getRangedDamage() <= 0) {
        return false;
    }
    if (controlPathfinderGoal.moveTo != null && petEntity.canMove()) {
        Behavior behaviorSkill = myPet.getSkills().get(Behavior.class);
        if (behaviorSkill.isActive()) {
            if (behaviorSkill.getBehavior() == BehaviorMode.Friendly) {
                return false;
            }
        }
        for (EntityLiving entityLiving : this.petEntity.world.a(EntityLiving.class, this.petEntity.getBoundingBox().grow((double) this.range, 4.0D, (double) this.range))) {
            if (entityLiving != petEntity && !(entityLiving instanceof EntityArmorStand)) {
                if (entityLiving instanceof EntityPlayer) {
                    Player targetPlayer = (Player) entityLiving.getBukkitEntity();
                    if (myPet.getOwner().equals(targetPlayer)) {
                        continue;
                    } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetPlayer, true)) {
                        continue;
                    }
                } else if (entityLiving instanceof EntityTameableAnimal) {
                    EntityTameableAnimal tameable = (EntityTameableAnimal) entityLiving;
                    if (tameable.isTamed() && tameable.getOwner() != null) {
                        Player tameableOwner = (Player) tameable.getOwner().getBukkitEntity();
                        if (myPet.getOwner().equals(tameableOwner)) {
                            continue;
                        } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), tameableOwner, true)) {
                            continue;
                        }
                    }
                } else if (entityLiving instanceof EntityMyPet) {
                    MyPet targetMyPet = ((EntityMyPet) entityLiving).getMyPet();
                    if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetMyPet.getOwner().getPlayer(), true)) {
                        continue;
                    }
                }
                if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), entityLiving.getBukkitEntity())) {
                    continue;
                }
                if (behaviorSkill != null) {
                    if (behaviorSkill.getBehavior() == BehaviorMode.Raid) {
                        if (entityLiving instanceof EntityTameableAnimal) {
                            continue;
                        } else if (entityLiving instanceof EntityMyPet) {
                            continue;
                        } else if (entityLiving instanceof EntityPlayer) {
                            continue;
                        }
                    }
                }
                controlPathfinderGoal.stopControl();
                this.target = entityLiving;
                return true;
            }
        }
    }
    return false;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_16_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R1.entity.CraftPlayer) EntityMyPet(de.Keyle.MyPet.compat.v1_16_R1.entity.EntityMyPet) EntityLiving(net.minecraft.server.v1_16_R1.EntityLiving) MyPet(de.Keyle.MyPet.api.entity.MyPet) EntityMyPet(de.Keyle.MyPet.compat.v1_16_R1.entity.EntityMyPet) EntityPlayer(net.minecraft.server.v1_16_R1.EntityPlayer) EntityTameableAnimal(net.minecraft.server.v1_16_R1.EntityTameableAnimal) EntityArmorStand(net.minecraft.server.v1_16_R1.EntityArmorStand) Behavior(de.Keyle.MyPet.api.skill.skills.Behavior)

Example 9 with EntityArmorStand

use of net.minecraft.server.v1_8_R2.EntityArmorStand in project MyPet by xXKeyleXx.

the class MeleeAttack method shouldStart.

@Override
public boolean shouldStart() {
    if (myPet.getDamage() <= 0) {
        return false;
    }
    if (!this.petEntity.hasTarget()) {
        return false;
    }
    EntityLiving targetEntity = ((CraftLivingEntity) this.petEntity.getMyPetTarget()).getHandle();
    if (targetEntity instanceof EntityArmorStand) {
        return false;
    }
    if (petEntity.getMyPet().getRangedDamage() > 0 && this.petEntity.f(targetEntity.locX, targetEntity.getBoundingBox().b, targetEntity.locZ) >= 20) {
        return false;
    }
    Behavior behaviorSkill = myPet.getSkills().get(Behavior.class);
    if (behaviorSkill != null && behaviorSkill.isActive()) {
        if (behaviorSkill.getBehavior() == Behavior.BehaviorMode.Friendly) {
            return false;
        }
        if (behaviorSkill.getBehavior() == Behavior.BehaviorMode.Raid) {
            if (targetEntity instanceof EntityTameableAnimal && ((EntityTameableAnimal) targetEntity).isTamed()) {
                return false;
            }
            if (targetEntity instanceof EntityMyPet) {
                return false;
            }
            if (targetEntity instanceof EntityPlayer) {
                return false;
            }
        }
    }
    this.targetEntity = targetEntity;
    return true;
}
Also used : EntityMyPet(de.Keyle.MyPet.compat.v1_8_R3.entity.EntityMyPet) EntityLiving(net.minecraft.server.v1_8_R3.EntityLiving) EntityTameableAnimal(net.minecraft.server.v1_8_R3.EntityTameableAnimal) EntityPlayer(net.minecraft.server.v1_8_R3.EntityPlayer) CraftLivingEntity(org.bukkit.craftbukkit.v1_8_R3.entity.CraftLivingEntity) EntityArmorStand(net.minecraft.server.v1_8_R3.EntityArmorStand) Behavior(de.Keyle.MyPet.api.skill.skills.Behavior)

Example 10 with EntityArmorStand

use of net.minecraft.server.v1_8_R2.EntityArmorStand in project MyPet by xXKeyleXx.

the class ControlTarget method shouldStart.

@Override
public boolean shouldStart() {
    if (controlPathfinderGoal == null) {
        if (petEntity.getPathfinder().hasGoal("Control")) {
            controlPathfinderGoal = (Control) petEntity.getPathfinder().getGoal("Control");
        }
    }
    if (controlPathfinderGoal == null) {
        return false;
    }
    if (myPet.getDamage() <= 0 && myPet.getRangedDamage() <= 0) {
        return false;
    }
    if (controlPathfinderGoal.moveTo != null && petEntity.canMove()) {
        Behavior behaviorSkill = myPet.getSkills().get(Behavior.class);
        if (behaviorSkill.isActive()) {
            if (behaviorSkill.getBehavior() == BehaviorMode.Friendly) {
                return false;
            }
        }
        for (EntityLiving entityLiving : this.petEntity.world.a(EntityLiving.class, this.petEntity.getBoundingBox().grow(this.range, 4.0D, this.range))) {
            if (entityLiving != petEntity && !(entityLiving instanceof EntityArmorStand)) {
                if (entityLiving instanceof EntityPlayer) {
                    Player targetPlayer = (Player) entityLiving.getBukkitEntity();
                    if (myPet.getOwner().equals(targetPlayer)) {
                        continue;
                    } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetPlayer, true)) {
                        continue;
                    }
                } else if (entityLiving instanceof EntityTameableAnimal) {
                    EntityTameableAnimal tameable = (EntityTameableAnimal) entityLiving;
                    if (tameable.isTamed() && tameable.getOwner() != null) {
                        Player tameableOwner = (Player) tameable.getOwner().getBukkitEntity();
                        if (myPet.getOwner().equals(tameableOwner)) {
                            continue;
                        } else if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), tameableOwner, true)) {
                            continue;
                        }
                    }
                } else if (entityLiving instanceof EntityMyPet) {
                    MyPet targetMyPet = ((EntityMyPet) entityLiving).getMyPet();
                    if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), targetMyPet.getOwner().getPlayer(), true)) {
                        continue;
                    }
                }
                if (!MyPetApi.getHookHelper().canHurt(myPet.getOwner().getPlayer(), entityLiving.getBukkitEntity())) {
                    continue;
                }
                if (behaviorSkill != null) {
                    if (behaviorSkill.getBehavior() == BehaviorMode.Raid) {
                        if (entityLiving instanceof EntityTameableAnimal) {
                            continue;
                        } else if (entityLiving instanceof EntityMyPet) {
                            continue;
                        } else if (entityLiving instanceof EntityPlayer) {
                            continue;
                        }
                    }
                }
                controlPathfinderGoal.stopControl();
                this.target = entityLiving;
                return true;
            }
        }
    }
    return false;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) EntityMyPet(de.Keyle.MyPet.compat.v1_16_R3.entity.EntityMyPet) EntityLiving(net.minecraft.server.v1_16_R3.EntityLiving) MyPet(de.Keyle.MyPet.api.entity.MyPet) EntityMyPet(de.Keyle.MyPet.compat.v1_16_R3.entity.EntityMyPet) EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) EntityTameableAnimal(net.minecraft.server.v1_16_R3.EntityTameableAnimal) EntityArmorStand(net.minecraft.server.v1_16_R3.EntityArmorStand) Behavior(de.Keyle.MyPet.api.skill.skills.Behavior)

Aggregations

Player (org.bukkit.entity.Player)16 MyPet (de.Keyle.MyPet.api.entity.MyPet)15 Behavior (de.Keyle.MyPet.api.skill.skills.Behavior)11 EntityArmorStand (net.minecraft.server.v1_12_R1.EntityArmorStand)7 Behavior (de.Keyle.MyPet.skill.skills.Behavior)5 Seat (me.legofreak107.vehicles.objects.Seat)5 Vehicle (me.legofreak107.vehicles.objects.Vehicle)5 PacketPlayInSteerVehicle (net.minecraft.server.v1_12_R1.PacketPlayInSteerVehicle)5 Location (org.bukkit.Location)5 CraftArmorStand (org.bukkit.craftbukkit.v1_12_R1.entity.CraftArmorStand)5 ArmorStand (org.bukkit.entity.ArmorStand)5 EntityMyPet (de.Keyle.MyPet.compat.v1_8_R3.entity.EntityMyPet)3 BossBar (org.bukkit.boss.BossBar)3 PlayerInventory (org.bukkit.inventory.PlayerInventory)3 Vector (org.bukkit.util.Vector)3 EntityMyPet (de.Keyle.MyPet.compat.v1_12_R1.entity.EntityMyPet)2 EntityMyPet (de.Keyle.MyPet.compat.v1_16_R1.entity.EntityMyPet)2 EntityMyPet (de.Keyle.MyPet.compat.v1_16_R3.entity.EntityMyPet)2 EntityMyPet (de.Keyle.MyPet.compat.v1_9_R2.entity.EntityMyPet)2 EntityPlayer (net.minecraft.server.v1_12_R1.EntityPlayer)2