use of net.minecraft.server.v1_8_R2.ItemStack in project MechanicsMain by WeaponMechanics.
the class NonNullList_1_12_R1 method set.
@Override
public ItemStack set(int index, ItemStack newItem) {
ItemStack oldItem = get(index);
Item item = (Item) ReflectionUtil.invokeField(itemField, newItem);
if (newItem.getCount() == 0 && item != null) {
newItem.setCount(1);
consumer.accept(CraftItemStack.asBukkitCopy(oldItem), CraftItemStack.asBukkitCopy(newItem), index);
newItem.setCount(0);
} else if (!ItemStack.matches(oldItem, newItem)) {
consumer.accept(CraftItemStack.asBukkitCopy(oldItem), CraftItemStack.asBukkitCopy(newItem), index);
}
return super.set(index, newItem);
}
use of net.minecraft.server.v1_8_R2.ItemStack in project Citizens2 by CitizensDev.
the class EntityHumanNPC method updatePackets.
private void updatePackets(boolean navigating) {
updateCounter++;
boolean itemChanged = false;
for (EnumItemSlot slot : EnumItemSlot.values()) {
ItemStack equipment = getEquipment(slot);
ItemStack cache = equipmentCache.get(slot);
if (!(cache == null && equipment == null) && (cache == null ^ equipment == null || !ItemStack.equals(cache, equipment))) {
itemChanged = true;
}
equipmentCache.put(slot, equipment);
}
if (updateCounter++ <= npc.data().<Integer>get(NPC.Metadata.PACKET_UPDATE_DELAY, Setting.PACKET_UPDATE_DELAY.asInt()) && !itemChanged)
return;
updateCounter = 0;
Location current = getBukkitEntity().getLocation(packetLocationCache);
Packet<?>[] packets = new Packet[EnumItemSlot.values().length];
int i = 0;
for (EnumItemSlot slot : EnumItemSlot.values()) {
packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
}
NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
use of net.minecraft.server.v1_8_R2.ItemStack in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method strengthMod.
private float strengthMod(IBlockData block) {
ItemStack itemstack = getCurrentItem();
float f = itemstack.a(block);
if (getHandle() instanceof EntityLiving) {
EntityLiving handle = (EntityLiving) getHandle();
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
if (i > 0) {
f += i * i + 1;
}
}
if (handle.hasEffect(MobEffects.FASTER_DIG)) {
f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
}
if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
float f1 = 1.0F;
switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
if (handle.a(Material.WATER) && !EnchantmentManager.i(handle)) {
f /= 5.0F;
}
}
if (!getHandle().onGround) {
f /= 5.0F;
}
return f;
}
use of net.minecraft.server.v1_8_R2.ItemStack in project Citizens2 by CitizensDev.
the class CitizensBlockBreaker method strengthMod.
private float strengthMod(IBlockData block) {
ItemStack itemstack = getCurrentItem();
float f = itemstack.a(block);
if (getHandle() instanceof EntityLiving) {
EntityLiving handle = (EntityLiving) getHandle();
if (f > 1.0F) {
int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
if (i > 0) {
f += i * i + 1;
}
}
if (handle.hasEffect(MobEffects.FASTER_DIG)) {
f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
}
if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
float f1 = 1.0F;
switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
case 0:
f1 = 0.3F;
break;
case 1:
f1 = 0.09F;
break;
case 2:
f1 = 0.0027F;
break;
case 3:
default:
f1 = 8.1E-4F;
}
f *= f1;
}
if (handle.a(TagsFluid.WATER) && !EnchantmentManager.h(handle)) {
f /= 5.0F;
}
}
if (!getHandle().onGround) {
f /= 5.0F;
}
return f;
}
use of net.minecraft.server.v1_8_R2.ItemStack in project Citizens2 by CitizensDev.
the class EntityHumanNPC method updatePackets.
private void updatePackets(boolean navigating) {
updateCounter++;
boolean itemChanged = false;
for (EnumItemSlot slot : EnumItemSlot.values()) {
ItemStack equipment = getEquipment(slot);
ItemStack cache = equipmentCache.get(slot);
if (!(cache == null && equipment == null) && (cache == null ^ equipment == null || !ItemStack.equals(cache, equipment))) {
itemChanged = true;
}
equipmentCache.put(slot, equipment);
}
if (updateCounter++ <= npc.data().<Integer>get(NPC.Metadata.PACKET_UPDATE_DELAY, Setting.PACKET_UPDATE_DELAY.asInt()) && !itemChanged)
return;
updateCounter = 0;
Location current = getBukkitEntity().getLocation(packetLocationCache);
Packet<?>[] packets = new Packet[EnumItemSlot.values().length];
int i = 0;
for (EnumItemSlot slot : EnumItemSlot.values()) {
packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
}
NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
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