use of net.minecraft.server.v1_8_R2.TileEntity in project TheAPI by TheDevTec.
the class v1_15_R1 method setBlock.
@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
net.minecraft.server.v1_15_R1.Chunk c = (net.minecraft.server.v1_15_R1.Chunk) chunk;
ChunkSection sc = c.getSections()[y >> 4];
if (sc == null) {
c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4);
}
BlockPosition pos = new BlockPosition(x, y, z);
// REMOVE TILE ENTITY
c.tileEntities.remove(pos);
sc.getBlocks().b(x & 15, y & 15, z & 15, (IBlockData) IblockData);
// ADD TILE ENTITY
if (IblockData instanceof ITileEntity) {
TileEntity ent = ((ITileEntity) IblockData).createTile(c);
c.tileEntities.put(pos, ent);
Object packet = ent.getUpdatePacket();
Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
}
}
use of net.minecraft.server.v1_8_R2.TileEntity in project TheAPI by TheDevTec.
the class v1_16_R2 method setBlock.
@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
net.minecraft.server.v1_16_R2.Chunk c = (net.minecraft.server.v1_16_R2.Chunk) chunk;
ChunkSection sc = c.getSections()[y >> 4];
if (sc == null) {
c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4);
}
BlockPosition pos = new BlockPosition(x, y, z);
// REMOVE TILE ENTITY
c.tileEntities.remove(pos);
sc.getBlocks().b(x & 15, y & 15, z & 15, (IBlockData) IblockData);
// ADD TILE ENTITY
if (IblockData instanceof ITileEntity) {
TileEntity ent = ((ITileEntity) IblockData).createTile(c);
c.tileEntities.put(pos, ent);
Object packet = ent.getUpdatePacket();
Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
}
}
use of net.minecraft.server.v1_8_R2.TileEntity in project TheAPI by TheDevTec.
the class v1_8_R3 method setBlock.
@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
net.minecraft.server.v1_8_R3.Chunk c = (net.minecraft.server.v1_8_R3.Chunk) chunk;
ChunkSection sc = c.getSections()[y >> 4];
if (sc == null) {
c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4, true);
}
BlockPosition pos = new BlockPosition(x, y, z);
// REMOVE TILE ENTITY
c.tileEntities.remove(pos);
sc.setType(x & 15, y & 15, z & 15, (IBlockData) IblockData);
// ADD TILE ENTITY
if (IblockData instanceof IContainer) {
TileEntity ent = ((IContainer) IblockData).a(c.world, 0);
c.tileEntities.put(pos, ent);
Object packet = ent.getUpdatePacket();
Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
}
}
use of net.minecraft.server.v1_8_R2.TileEntity in project Slabbo by Sven65.
the class SlabboAPI_v1_8_R1 method setChestName.
public void setChestName(Block chestBlock, String name) {
Chest chest = (Chest) chestBlock.getState();
World nmsWorld = ((CraftWorld) chestBlock.getWorld()).getHandle();
TileEntity tileEntity = nmsWorld.getTileEntity(new BlockPosition(chestBlock.getX(), chestBlock.getY(), chestBlock.getZ()));
if (!(tileEntity instanceof TileEntityChest))
return;
((TileEntityChest) tileEntity).a(name);
chest.update();
}
use of net.minecraft.server.v1_8_R2.TileEntity in project PaperDev by Kamillaova.
the class CraftBeacon method getEntitiesInRange.
@Override
public Collection<LivingEntity> getEntitiesInRange() {
TileEntity tileEntity = this.getTileEntityFromWorld();
if (tileEntity instanceof TileEntityBeacon) {
TileEntityBeacon beacon = (TileEntityBeacon) tileEntity;
Collection<EntityHuman> nms = beacon.getHumansInRange();
Collection<LivingEntity> bukkit = new ArrayList<LivingEntity>(nms.size());
for (EntityHuman human : nms) {
bukkit.add(human.getBukkitEntity());
}
return bukkit;
}
// block is no longer a beacon
return new ArrayList<LivingEntity>();
}
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