use of net.minecraft.server.v1_8_R3.Packet in project Citizens2 by CitizensDev.
the class EntityHumanNPC method updatePackets.
private void updatePackets(boolean navigating) {
if (updateCounter++ <= Setting.PACKET_UPDATE_DELAY.asInt())
return;
updateCounter = 0;
Location current = getBukkitEntity().getLocation(packetLocationCache);
Packet<?>[] packets = new Packet[navigating ? EnumItemSlot.values().length : EnumItemSlot.values().length + 1];
if (!navigating) {
packets[5] = new PacketPlayOutEntityHeadRotation(this, (byte) MathHelper.d(NMSImpl.getHeadYaw(this) * 256.0F / 360.0F));
}
int i = 0;
for (EnumItemSlot slot : EnumItemSlot.values()) {
packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
}
NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
use of net.minecraft.server.v1_8_R3.Packet in project Citizens2 by CitizensDev.
the class NMSImpl method sendPacketsNearby.
public static void sendPacketsNearby(Player from, Location location, Collection<Packet<?>> packets, double radius) {
radius *= radius;
final org.bukkit.World world = location.getWorld();
for (Player ply : Bukkit.getServer().getOnlinePlayers()) {
if (ply == null || world != ply.getWorld() || (from != null && !ply.canSee(from))) {
continue;
}
if (location.distanceSquared(ply.getLocation(PACKET_CACHE_LOCATION)) > radius) {
continue;
}
for (Packet<?> packet : packets) {
NMSImpl.sendPacket(ply, packet);
}
}
}
use of net.minecraft.server.v1_8_R3.Packet in project Citizens2 by CitizensDev.
the class PlayerAnimationImpl method playDefaultAnimation.
protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
sendPacketNearby(packet, player, radius);
}
use of net.minecraft.server.v1_8_R3.Packet in project Citizens2 by CitizensDev.
the class PlayerAnimationImpl method play.
public static void play(PlayerAnimation animation, Player bplayer, int radius) {
// TODO: this is pretty gross
final EntityPlayer player = (EntityPlayer) NMSImpl.getHandle(bplayer);
if (DEFAULTS.containsKey(animation)) {
playDefaultAnimation(player, radius, DEFAULTS.get(animation));
return;
}
switch(animation) {
case SIT:
player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), true));
final NPC holder = CitizensAPI.getNPCRegistry().createNPC(EntityType.ARMOR_STAND, "");
holder.spawn(player.getBukkitEntity().getLocation());
ArmorStandTrait trait = holder.getTrait(ArmorStandTrait.class);
trait.setGravity(false);
trait.setHasArms(false);
trait.setHasBaseplate(false);
trait.setSmall(true);
trait.setMarker(true);
trait.setVisible(false);
holder.getTrait(ArmorStandTrait.class).setVisible(false);
holder.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
holder.data().set(NPC.DEFAULT_PROTECTED_METADATA, true);
new BukkitRunnable() {
@Override
public void cancel() {
super.cancel();
holder.destroy();
}
@Override
public void run() {
if (player.dead || !player.valid || !player.getBukkitEntity().getMetadata("citizens.sitting").get(0).asBoolean()) {
cancel();
return;
}
if (player instanceof NPCHolder && !((NPCHolder) player).getNPC().isSpawned()) {
cancel();
return;
}
if (!NMS.getPassengers(holder.getEntity()).contains(player.getBukkitEntity())) {
NMS.mount(holder.getEntity(), player.getBukkitEntity());
}
}
}.runTaskTimer(CitizensAPI.getPlugin(), 0, 1);
break;
case SLEEP:
PacketPlayOutBed packet = new PacketPlayOutBed(player, new BlockPosition((int) player.locX, (int) player.locY, (int) player.locZ));
sendPacketNearby(packet, player, radius);
break;
case SNEAK:
player.getBukkitEntity().setSneaking(true);
sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
break;
case STOP_SITTING:
player.getBukkitEntity().setMetadata("citizens.sitting", new FixedMetadataValue(CitizensAPI.getPlugin(), false));
NMS.mount(player.getBukkitEntity(), null);
break;
case STOP_SLEEPING:
playDefaultAnimation(player, radius, 2);
break;
case STOP_SNEAKING:
player.getBukkitEntity().setSneaking(false);
sendPacketNearby(new PacketPlayOutEntityMetadata(player.getId(), player.getDataWatcher(), true), player, radius);
break;
default:
throw new UnsupportedOperationException();
}
}
use of net.minecraft.server.v1_8_R3.Packet in project Citizens2 by CitizensDev.
the class EntityHumanNPC method updatePackets.
private void updatePackets(boolean navigating) {
if (updateCounter++ <= Setting.PACKET_UPDATE_DELAY.asInt())
return;
updateCounter = 0;
Location current = getBukkitEntity().getLocation(packetLocationCache);
Packet<?>[] packets = new Packet[navigating ? this.inventory.armor.length : this.inventory.armor.length + 1];
if (!navigating) {
packets[this.inventory.armor.length] = new PacketPlayOutEntityHeadRotation(this, (byte) MathHelper.d(NMSImpl.getHeadYaw(this) * 256.0F / 360.0F));
}
for (int i = 0; i < this.inventory.armor.length; i++) {
packets[i] = new PacketPlayOutEntityEquipment(getId(), i, getEquipment(i));
}
NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
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