use of net.minecraft.server.v1_9_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method openHorseScreen.
@Override
public void openHorseScreen(Tameable horse, Player equipper) {
EntityLiving handle = NMSImpl.getHandle((LivingEntity) horse);
EntityLiving equipperHandle = NMSImpl.getHandle(equipper);
if (handle == null || equipperHandle == null)
return;
boolean wasTamed = horse.isTamed();
horse.setTamed(true);
((EntityHorseAbstract) handle).c((EntityHuman) equipperHandle);
horse.setTamed(wasTamed);
}
use of net.minecraft.server.v1_9_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method look.
@Override
public void look(org.bukkit.entity.Entity from, org.bukkit.entity.Entity to) {
Entity handle = NMSImpl.getHandle(from), target = NMSImpl.getHandle(to);
BAD_CONTROLLER_LOOK.add(EntityType.SHULKER);
if (BAD_CONTROLLER_LOOK.contains(handle.getBukkitEntity().getType())) {
if (to instanceof LivingEntity) {
look(from, ((LivingEntity) to).getEyeLocation(), false, true);
} else {
look(from, to.getLocation(), false, true);
}
} else if (handle instanceof EntityInsentient) {
((EntityInsentient) handle).getControllerLook().a(target, ((EntityInsentient) handle).O(), ((EntityInsentient) handle).N());
while (((EntityLiving) handle).aP >= 180F) {
((EntityLiving) handle).aP -= 360F;
}
while (((EntityLiving) handle).aP < -180F) {
((EntityLiving) handle).aP += 360F;
}
} else if (handle instanceof EntityHumanNPC) {
((EntityHumanNPC) handle).setTargetLook(target, 10F, 40F);
}
}
use of net.minecraft.server.v1_9_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method setKnockbackResistance.
@Override
public void setKnockbackResistance(LivingEntity entity, double d) {
EntityLiving handle = NMSImpl.getHandle(entity);
handle.getAttributeInstance(GenericAttributes.c).setValue(d);
}
use of net.minecraft.server.v1_9_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method setVerticalMovement.
@Override
public void setVerticalMovement(org.bukkit.entity.Entity bukkitEntity, double d) {
if (!bukkitEntity.getType().isAlive())
return;
EntityLiving handle = NMSImpl.getHandle((LivingEntity) bukkitEntity);
handle.be = (float) d;
}
use of net.minecraft.server.v1_9_R2.EntityLiving in project Citizens2 by CitizensDev.
the class NMSImpl method attack.
@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
EntityLiving handle = getHandle(attacker);
EntityLiving target = getHandle(btarget);
if (handle instanceof EntityPlayer) {
EntityPlayer humanHandle = (EntityPlayer) handle;
humanHandle.attack(target);
PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
return;
}
AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
int i = 0;
if (target instanceof EntityLiving) {
f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
i += EnchantmentManager.a(Enchantments.KNOCKBACK, handle);
}
boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
if (!flag)
return;
if (i > 0) {
target.f(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
handle.motX *= 0.6D;
handle.motZ *= 0.6D;
}
int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
if (fireAspectLevel > 0) {
target.setOnFire(fireAspectLevel * 4);
}
}
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