Search in sources :

Example 41 with IChatBaseComponent

use of net.minecraft.server.v1_9_R2.IChatBaseComponent in project McWiki by skylerdev.

the class CommandWiki method showBook.

/**
 * Shows book.
 *
 * @param pages
 *            The pages of the book to display in List<String>
 * @param playerName
 *            The name of the player
 */
private void showBook(List<String> pages, String playerName) {
    ItemStack book = new ItemStack(Material.WRITTEN_BOOK);
    BookMeta meta = (BookMeta) book.getItemMeta();
    // Fancy stuff to serialize pages
    List<IChatBaseComponent> cPages = null;
    try {
        cPages = (List<IChatBaseComponent>) CraftMetaBook.class.getDeclaredField("pages").get(meta);
    } catch (IllegalAccessException | NoSuchFieldException e) {
        e.printStackTrace();
    }
    for (String page : pages) {
        IChatBaseComponent cPage = IChatBaseComponent.ChatSerializer.a(page);
        cPages.add(cPage);
    }
    meta.setTitle("McWiki");
    meta.setAuthor("Article");
    book.setItemMeta(meta);
    Bukkit.getPlayer(playerName).openBook(book);
}
Also used : CraftMetaBook(org.bukkit.craftbukkit.v1_16_R3.inventory.CraftMetaBook) IChatBaseComponent(net.minecraft.server.v1_16_R3.IChatBaseComponent) ItemStack(org.bukkit.inventory.ItemStack) BookMeta(org.bukkit.inventory.meta.BookMeta)

Example 42 with IChatBaseComponent

use of net.minecraft.server.v1_9_R2.IChatBaseComponent in project RoseStacker by Rosewood-Development.

the class NMSHandlerImpl method updateEntityNameTagForPlayer.

@Override
public void updateEntityNameTagForPlayer(Player player, org.bukkit.entity.Entity entity, String customName, boolean customNameVisible) {
    try {
        List<Item<?>> dataWatchers = new ArrayList<>();
        Optional<IChatBaseComponent> nameComponent = Optional.ofNullable(CraftChatMessage.fromStringOrNull(customName));
        dataWatchers.add(new DataWatcher.Item<>(DataWatcherRegistry.f.a(2), nameComponent));
        dataWatchers.add(new DataWatcher.Item<>(DataWatcherRegistry.i.a(3), customNameVisible));
        PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata();
        field_PacketPlayOutEntityMetadata_a.set(packetPlayOutEntityMetadata, entity.getEntityId());
        field_PacketPlayOutEntityMetadata_b.set(packetPlayOutEntityMetadata, dataWatchers);
        ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityMetadata);
    } catch (Exception e) {
        e.printStackTrace();
    }
}
Also used : Item(net.minecraft.server.v1_16_R3.DataWatcher.Item) ArrayList(java.util.ArrayList) PacketPlayOutEntityMetadata(net.minecraft.server.v1_16_R3.PacketPlayOutEntityMetadata) IChatBaseComponent(net.minecraft.server.v1_16_R3.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) DataWatcher(net.minecraft.server.v1_16_R3.DataWatcher)

Example 43 with IChatBaseComponent

use of net.minecraft.server.v1_9_R2.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.

the class V1_13R2PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            headerFooterPacket.header = headerComponent;
            headerFooterPacket.footer = footerComponent;
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_13_R2.Packet) IChatBaseComponent(net.minecraft.server.v1_13_R2.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_13_R2.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo)

Example 44 with IChatBaseComponent

use of net.minecraft.server.v1_9_R2.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.

the class V1_15R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            headerFooterPacket.header = headerComponent;
            headerFooterPacket.footer = footerComponent;
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_15_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_15_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_15_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo)

Example 45 with IChatBaseComponent

use of net.minecraft.server.v1_9_R2.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.

the class V1_11R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromString(header, true)[0];
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromString(footer, true)[0];
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
            FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_11_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_11_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_11_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo)

Aggregations

BookMeta (org.bukkit.inventory.meta.BookMeta)41 ArrayList (java.util.ArrayList)29 ItemStack (org.bukkit.inventory.ItemStack)28 List (java.util.List)14 GameProfile (com.mojang.authlib.GameProfile)9 IChatBaseComponent (net.minecraft.server.v1_8_R3.IChatBaseComponent)8 IChatBaseComponent (net.minecraft.server.v1_12_R1.IChatBaseComponent)5 IChatBaseComponent (net.minecraft.server.v1_14_R1.IChatBaseComponent)5 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)5 IChatBaseComponent (net.minecraft.server.v1_10_R1.IChatBaseComponent)4 IChatBaseComponent (net.minecraft.server.v1_11_R1.IChatBaseComponent)4 IChatBaseComponent (net.minecraft.server.v1_13_R2.IChatBaseComponent)4 IChatBaseComponent (net.minecraft.server.v1_15_R1.IChatBaseComponent)4 IChatBaseComponent (net.minecraft.server.v1_16_R2.IChatBaseComponent)4 IChatBaseComponent (net.minecraft.server.v1_16_R3.IChatBaseComponent)4 IChatBaseComponent (net.minecraft.server.v1_9_R2.IChatBaseComponent)4 IChatBaseComponent (net.minecraft.server.v1_13_R1.IChatBaseComponent)3 IChatBaseComponent (net.minecraft.server.v1_16_R1.IChatBaseComponent)3 IChatBaseComponent (net.minecraft.server.v1_8_R2.IChatBaseComponent)3 IChatBaseComponent (net.minecraft.server.v1_9_R1.IChatBaseComponent)3