use of net.minecraft.util.Identifier in project MCDoom by AzureDoom.
the class ProjectilesEntityRegister method projectile.
private static <T extends Entity> EntityType<T> projectile(EntityType.EntityFactory<T> factory, String id, boolean itemRender) {
EntityType<T> type = FabricEntityTypeBuilder.<T>create(SpawnGroup.MISC, factory).dimensions(new EntityDimensions(0.5F, 0.5F, true)).disableSummon().spawnableFarFromPlayer().trackRangeBlocks(90).trackedUpdateRate(4).build();
Registry.register(Registry.ENTITY_TYPE, new Identifier(DoomMod.MODID, id), type);
ENTITY_TYPES.add(type);
if (itemRender) {
ENTITY_THAT_USE_ITEM_RENDERS.add(type);
}
return type;
}
use of net.minecraft.util.Identifier in project MCDoom by AzureDoom.
the class ClientInit method onInitializeClient.
@Override
public void onInitializeClient() {
ModelProviderinit.init();
DoomRenderRegistry.init();
ScreenRegistry.register(DoomMod.SCREEN_HANDLER_TYPE, GunTableScreen::new);
GeoItemRenderer.registerItemRenderer(DoomBlocks.TOTEM.asItem(), new TotemItemRender());
GeoItemRenderer.registerItemRenderer(DoomBlocks.GUN_TABLE.asItem(), new GunCraftingItemRender());
GeoItemRenderer.registerItemRenderer(DoomItems.BFG, new BFG9000Render());
GeoItemRenderer.registerItemRenderer(DoomItems.BFG_ETERNAL, new BFGRender());
GeoItemRenderer.registerItemRenderer(DoomItems.SG, new SGRender());
GeoItemRenderer.registerItemRenderer(DoomItems.SSG, new SSGRender());
GeoItemRenderer.registerItemRenderer(DoomItems.CHAINGUN, new ChaingunRender());
GeoItemRenderer.registerItemRenderer(DoomItems.BALLISTA, new BallistaRender());
GeoItemRenderer.registerItemRenderer(DoomItems.PLASMAGUN, new PlasmagunRender());
GeoItemRenderer.registerItemRenderer(DoomItems.HEAVYCANNON, new HeavyCannonRender());
GeoItemRenderer.registerItemRenderer(DoomItems.CHAINSAW_ETERNAL, new ChainsawRender());
GeoItemRenderer.registerItemRenderer(DoomItems.PISTOL, new PistolRender());
GeoItemRenderer.registerItemRenderer(DoomItems.ROCKETLAUNCHER, new RocketLauncherRender());
GeoItemRenderer.registerItemRenderer(DoomItems.UNMAYKR, new UnmaykrRender());
GeoItemRenderer.registerItemRenderer(DoomItems.SENTINELHAMMER, new SentinelHammerRender());
GeoItemRenderer.registerItemRenderer(DoomItems.CRUCIBLESWORD, new SwordCrucibleRender());
GeoItemRenderer.registerItemRenderer(DoomItems.DARKLORDCRUCIBLE, new DarkLordCrucibleRender());
GeoItemRenderer.registerItemRenderer(DoomItems.DSG, new DSGRender());
GeoItemRenderer.registerItemRenderer(DoomItems.DPLASMARIFLE, new DPlamsaRifleRender());
GeoItemRenderer.registerItemRenderer(DoomItems.DGAUSS, new DGaussRender());
GeoItemRenderer.registerItemRenderer(DoomItems.GRENADE, new GrenadeItemRender());
ClientSidePacketRegistry.INSTANCE.register(EntityPacket.ID, (ctx, buf) -> {
EntityPacketOnClient.onPacket(ctx, buf);
});
KeyBindingHelper.registerKeyBinding(reload);
KeyBindingHelper.registerKeyBinding(yeethook);
requestParticleTexture(new Identifier("doom:particle/plasma"));
ParticleFactoryRegistry.getInstance().register(DoomParticles.PLASMA, PlasmaParticle.Factory::new);
ParticleFactoryRegistry.getInstance().register(DoomParticles.PISTOL, PlasmaParticle.Factory::new);
ParticleFactoryRegistry.getInstance().register(DoomParticles.UNMAYKR, PlasmaParticle.Factory::new);
}
use of net.minecraft.util.Identifier in project MCDoom by AzureDoom.
the class DoomBlocks method init.
public static void init() {
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "gun_table"), GUN_TABLE);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "gun_table"), new DoomBlockItem(GUN_TABLE, new Item.Settings().group(DoomMod.DoomWeaponItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "lightblock"), TICKING_LIGHT_BLOCK);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "totem"), TOTEM);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "totem"), new DoomBlockItem(TOTEM, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "argent_block"), ARGENT_BLOCK);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "argent_block"), new BlockItem(ARGENT_BLOCK, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "jump_pad"), JUMP_PAD);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "jump_pad"), new BlockItem(JUMP_PAD, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "doom_sand"), DOOM_SAND);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "doom_sand"), new BlockItem(DOOM_SAND, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "argent_lamp_block"), ARGENT_LAMP_BLOCK);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "argent_lamp_block"), new BlockItem(ARGENT_LAMP_BLOCK, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "barrel"), BARREL_BLOCK);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "barrel"), new BlockItem(BARREL_BLOCK, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall1"), ICON_WALL1);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall2"), ICON_WALL2);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall3"), ICON_WALL3);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall4"), ICON_WALL4);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall5"), ICON_WALL5);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall6"), ICON_WALL6);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall7"), ICON_WALL7);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall8"), ICON_WALL8);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall9"), ICON_WALL9);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall10"), ICON_WALL10);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall11"), ICON_WALL11);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall12"), ICON_WALL12);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall13"), ICON_WALL13);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall14"), ICON_WALL14);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall15"), ICON_WALL15);
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "icon_wall16"), ICON_WALL16);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall1"), new BlockItem(ICON_WALL1, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall2"), new BlockItem(ICON_WALL2, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall3"), new BlockItem(ICON_WALL3, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall4"), new BlockItem(ICON_WALL4, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall5"), new BlockItem(ICON_WALL5, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall6"), new BlockItem(ICON_WALL6, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall7"), new BlockItem(ICON_WALL7, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall8"), new BlockItem(ICON_WALL8, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall9"), new BlockItem(ICON_WALL9, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall10"), new BlockItem(ICON_WALL10, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall11"), new BlockItem(ICON_WALL11, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall12"), new BlockItem(ICON_WALL12, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall13"), new BlockItem(ICON_WALL13, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall14"), new BlockItem(ICON_WALL14, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall15"), new BlockItem(ICON_WALL15, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "icon_wall16"), new BlockItem(ICON_WALL16, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block1"), E1M1_1);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block1"), new BlockItem(E1M1_1, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block2"), E1M1_2);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block2"), new BlockItem(E1M1_2, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block3"), E1M1_3);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block3"), new BlockItem(E1M1_3, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block4"), E1M1_4);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block4"), new BlockItem(E1M1_4, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block5"), E1M1_5);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block5"), new BlockItem(E1M1_5, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block6"), E1M1_6);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block6"), new BlockItem(E1M1_6, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block7"), E1M1_7);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block7"), new BlockItem(E1M1_7, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block8"), E1M1_8);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block8"), new BlockItem(E1M1_8, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block9"), E1M1_9);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block9"), new BlockItem(E1M1_9, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block10"), E1M1_10);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block10"), new BlockItem(E1M1_10, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block11"), E1M1_11);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block11"), new BlockItem(E1M1_11, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block12"), E1M1_12);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block12"), new BlockItem(E1M1_12, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block13"), E1M1_13);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block13"), new BlockItem(E1M1_13, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block14"), E1M1_14);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block14"), new BlockItem(E1M1_14, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block15"), E1M1_15);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block15"), new BlockItem(E1M1_15, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block16"), E1M1_16);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block16"), new BlockItem(E1M1_16, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block17"), E1M1_17);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block17"), new BlockItem(E1M1_17, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block18"), E1M1_18);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block18"), new BlockItem(E1M1_18, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block19"), E1M1_19);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block19"), new BlockItem(E1M1_19, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block20"), E1M1_20);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block20"), new BlockItem(E1M1_20, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block21"), E1M1_21);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block21"), new BlockItem(E1M1_21, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block22"), E1M1_22);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block22"), new BlockItem(E1M1_22, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block23"), E1M1_23);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block23"), new BlockItem(E1M1_23, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block24"), E1M1_24);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block24"), new BlockItem(E1M1_24, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block25"), E1M1_25);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block25"), new BlockItem(E1M1_25, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
Registry.register(Registry.BLOCK, new Identifier(DoomMod.MODID, "e1m1_block26"), E1M1_26);
Registry.register(Registry.ITEM, new Identifier(DoomMod.MODID, "e1m1_block26"), new BlockItem(E1M1_26, new Item.Settings().group(DoomMod.DoomBlockItemGroup)));
}
use of net.minecraft.util.Identifier in project Polymorph by TheIllusiveC4.
the class PolymorphClientNetwork method sendRecipesList.
private static void sendRecipesList(MinecraftClient pClient, ClientPlayNetworkHandler pHandler, PacketByteBuf pBuf, PacketSender pSender) {
SortedSet<RecipePair> recipeDataset = new TreeSet<>();
Identifier selected = null;
if (pBuf.isReadable()) {
int size = pBuf.readInt();
for (int i = 0; i < size; i++) {
recipeDataset.add(new RecipePairImpl(pBuf.readIdentifier(), pBuf.readItemStack()));
}
if (pBuf.isReadable()) {
selected = pBuf.readIdentifier();
}
}
Identifier finalSelected = selected;
pClient.execute(() -> {
ClientPlayerEntity player = pClient.player;
if (player != null) {
Optional<RecipesWidget> maybeWidget = RecipesWidgetControl.get();
maybeWidget.ifPresent(widget -> widget.setRecipesList(recipeDataset, finalSelected));
if (!maybeWidget.isPresent()) {
RecipesWidgetControl.enqueueRecipesList(recipeDataset, finalSelected);
}
}
});
}
use of net.minecraft.util.Identifier in project Polymorph by TheIllusiveC4.
the class PolymorphNetwork method handleStackSelect.
private static void handleStackSelect(MinecraftServer pServer, ServerPlayerEntity pPlayer, ServerPlayNetworkHandler pHandler, PacketByteBuf pBuf, PacketSender pResponseSender) {
Identifier identifier = pBuf.readIdentifier();
pServer.execute(() -> {
World world = pPlayer.getEntityWorld();
Optional<? extends Recipe<?>> maybeRecipe = world.getRecipeManager().get(identifier);
maybeRecipe.ifPresent(recipe -> {
ScreenHandler screenHandler = pPlayer.currentScreenHandler;
PolymorphApi.common().getRecipeDataFromBlockEntity(screenHandler).ifPresent(recipeData -> {
recipeData.selectRecipe(recipe);
for (AbstractCompatibilityModule integration : PolymorphIntegrations.get()) {
if (integration.selectRecipe(screenHandler, recipe)) {
return;
}
}
});
});
});
}
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