use of net.minecraft.world.InteractionHand in project MyPet by xXKeyleXx.
the class EntityMyEvoker method handlePlayerInteraction.
/**
* Is called when player rightclicks this MyPet
* return:
* true: there was a reaction on rightclick
* false: no reaction on rightclick
*/
@Override
public InteractionResult handlePlayerInteraction(Player entityhuman, InteractionHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).consumesAction()) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null) {
if (itemStack.getItem() == Items.SHEARS && getOwner().getPlayer().isSneaking() && canEquip()) {
boolean hadEquipment = false;
for (EquipmentSlot slot : EquipmentSlot.values()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
getMyPet().setEquipment(slot, null);
hadEquipment = true;
}
}
if (hadEquipment) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
}
return InteractionResult.CONSUME;
} else if (itemStack.getItem() instanceof BannerItem && getOwner().getPlayer().isSneaking() && canEquip()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(EquipmentSlot.Helmet));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
getMyPet().setEquipment(EquipmentSlot.Helmet, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionHand in project MyPet by xXKeyleXx.
the class EntityMyHorse method handlePlayerInteraction.
@Override
public InteractionResult handlePlayerInteraction(Player entityhuman, InteractionHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).consumesAction()) {
return InteractionResult.CONSUME;
}
if (itemStack != null && canUseItem()) {
org.bukkit.inventory.ItemStack is = CraftItemStack.asBukkitCopy(itemStack);
if (itemStack.getItem() == Items.SADDLE && !getMyPet().hasSaddle() && getOwner().getPlayer().isSneaking() && canEquip()) {
getMyPet().setSaddle(is);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
} else if (!getMyPet().hasArmor() && getOwner().getPlayer().isSneaking() && canEquip() && isArmor(is)) {
getMyPet().setArmor(is);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
} else if (itemStack.getItem() == Items.SHEARS && getOwner().getPlayer().isSneaking() && canEquip()) {
if (getMyPet().hasArmor()) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), CraftItemStack.asNMSCopy(getMyPet().getArmor()));
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
if (getMyPet().hasChest()) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), CraftItemStack.asNMSCopy(getMyPet().getChest()));
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
if (getMyPet().hasSaddle()) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), CraftItemStack.asNMSCopy(getMyPet().getSaddle()));
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
makeSound("entity.sheep.shear", 1.0F, 1.0F);
getMyPet().setChest(null);
getMyPet().setSaddle(null);
getMyPet().setArmor(null);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
return InteractionResult.CONSUME;
} else if (Configuration.MyPet.Horse.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
getMyPet().setBaby(false);
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionHand in project MyPet by xXKeyleXx.
the class EntityMyPig method handlePlayerInteraction.
@Override
public InteractionResult handlePlayerInteraction(final net.minecraft.world.entity.player.Player entityhuman, InteractionHand enumhand, final ItemStack itemStack) {
if (enumhand == InteractionHand.OFF_HAND) {
if (itemStack != null) {
if (itemStack.getItem() == Items.LEAD) {
((ServerLevel) this.level).getChunkSource().broadcastAndSend(this, new ClientboundSetEntityLinkPacket(this, null));
entityhuman.setItemInHand(InteractionHand.OFF_HAND, ItemStack.EMPTY);
new BukkitRunnable() {
@Override
public void run() {
if (entityhuman instanceof ServerPlayer) {
// TODO
entityhuman.setItemInHand(InteractionHand.OFF_HAND, itemStack);
Player p = (Player) entityhuman.getBukkitEntity();
if (!p.isOnline()) {
p.saveData();
}
}
}
}.runTaskLater(MyPetApi.getPlugin(), 5);
}
}
return InteractionResult.CONSUME;
}
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).consumesAction()) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null && canUseItem()) {
if (itemStack.getItem() == Items.SADDLE && !getMyPet().hasSaddle() && getOwner().getPlayer().isSneaking()) {
getMyPet().setSaddle(CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
} else if (itemStack.getItem() == Items.SHEARS && getMyPet().hasSaddle() && getOwner().getPlayer().isSneaking()) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), CraftItemStack.asNMSCopy(getMyPet().getSaddle()));
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
makeSound("entity.sheep.shear", 1.0F, 1.0F);
getMyPet().setSaddle(null);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
return InteractionResult.CONSUME;
} else if (Configuration.MyPet.Pig.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
getMyPet().setBaby(false);
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionHand in project MyPet by xXKeyleXx.
the class EntityMyBlaze method handlePlayerInteraction.
@Override
public InteractionResult handlePlayerInteraction(Player entityhuman, InteractionHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack) == InteractionResult.CONSUME) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null && canUseItem()) {
if (getMyPet().isOnFire() && itemStack.getItem() == Items.WATER_BUCKET && getOwner().getPlayer().isSneaking()) {
getMyPet().setOnFire(false);
makeSound("block.fire.extinguish", 1.0F, 1.0F);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().flying) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, new ItemStack(Items.BUCKET));
} else {
if (!entityhuman.getInventory().add(new ItemStack(Items.BUCKET))) {
entityhuman.drop(new ItemStack(Items.BUCKET), true);
}
}
}
return InteractionResult.CONSUME;
} else if (!getMyPet().isOnFire() && itemStack.getItem() == Items.FLINT_AND_STEEL && getOwner().getPlayer().isSneaking()) {
getMyPet().setOnFire(true);
makeSound("item.flintandsteel.use", 1.0F, 1.0F);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionHand in project MyPet by xXKeyleXx.
the class EntityMyVindicator method handlePlayerInteraction.
/**
* Is called when player rightclicks this MyPet
* return:
* true: there was a reaction on rightclick
* false: no reaction on rightclick
*/
@Override
public InteractionResult handlePlayerInteraction(Player entityhuman, InteractionHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).consumesAction()) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null) {
if (itemStack.getItem() == Items.SHEARS && getOwner().getPlayer().isSneaking() && canEquip()) {
boolean hadEquipment = false;
for (EquipmentSlot slot : EquipmentSlot.values()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
getMyPet().setEquipment(slot, null);
hadEquipment = true;
}
}
if (hadEquipment) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
}
return InteractionResult.CONSUME;
} else if (MyPetApi.getPlatformHelper().isEquipment(CraftItemStack.asBukkitCopy(itemStack)) && getOwner().getPlayer().isSneaking() && canEquip()) {
EquipmentSlot slot = EquipmentSlot.getSlotById(Mob.getEquipmentSlotForItem(itemStack).getFilterFlag());
if (slot == EquipmentSlot.MainHand) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
getMyPet().setEquipment(slot, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
}
} else if (itemStack.getItem() instanceof BannerItem && getOwner().getPlayer().isSneaking() && canEquip()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(EquipmentSlot.Helmet));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
getMyPet().setEquipment(EquipmentSlot.Helmet, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
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