use of net.minecraft.world.InteractionResult in project MyPet by xXKeyleXx.
the class EntityMyPig method handlePlayerInteraction.
@Override
public InteractionResult handlePlayerInteraction(final net.minecraft.world.entity.player.Player entityhuman, InteractionHand enumhand, final ItemStack itemStack) {
if (enumhand == InteractionHand.OFF_HAND) {
if (itemStack != null) {
if (itemStack.getItem() == Items.LEAD) {
((ServerLevel) this.level).getChunkSource().broadcastAndSend(this, new ClientboundSetEntityLinkPacket(this, null));
entityhuman.setItemInHand(InteractionHand.OFF_HAND, ItemStack.EMPTY);
new BukkitRunnable() {
@Override
public void run() {
if (entityhuman instanceof ServerPlayer) {
// TODO
entityhuman.setItemInHand(InteractionHand.OFF_HAND, itemStack);
Player p = (Player) entityhuman.getBukkitEntity();
if (!p.isOnline()) {
p.saveData();
}
}
}
}.runTaskLater(MyPetApi.getPlugin(), 5);
}
}
return InteractionResult.CONSUME;
}
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).consumesAction()) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null && canUseItem()) {
if (itemStack.getItem() == Items.SADDLE && !getMyPet().hasSaddle() && getOwner().getPlayer().isSneaking()) {
getMyPet().setSaddle(CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
} else if (itemStack.getItem() == Items.SHEARS && getMyPet().hasSaddle() && getOwner().getPlayer().isSneaking()) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), CraftItemStack.asNMSCopy(getMyPet().getSaddle()));
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
makeSound("entity.sheep.shear", 1.0F, 1.0F);
getMyPet().setSaddle(null);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
return InteractionResult.CONSUME;
} else if (Configuration.MyPet.Pig.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
getMyPet().setBaby(false);
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionResult in project MyPet by xXKeyleXx.
the class EntityMyBlaze method handlePlayerInteraction.
@Override
public InteractionResult handlePlayerInteraction(Player entityhuman, InteractionHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack) == InteractionResult.CONSUME) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null && canUseItem()) {
if (getMyPet().isOnFire() && itemStack.getItem() == Items.WATER_BUCKET && getOwner().getPlayer().isSneaking()) {
getMyPet().setOnFire(false);
makeSound("block.fire.extinguish", 1.0F, 1.0F);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().flying) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, new ItemStack(Items.BUCKET));
} else {
if (!entityhuman.getInventory().add(new ItemStack(Items.BUCKET))) {
entityhuman.drop(new ItemStack(Items.BUCKET), true);
}
}
}
return InteractionResult.CONSUME;
} else if (!getMyPet().isOnFire() && itemStack.getItem() == Items.FLINT_AND_STEEL && getOwner().getPlayer().isSneaking()) {
getMyPet().setOnFire(true);
makeSound("item.flintandsteel.use", 1.0F, 1.0F);
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionResult in project MyPet by xXKeyleXx.
the class EntityMyVindicator method handlePlayerInteraction.
/**
* Is called when player rightclicks this MyPet
* return:
* true: there was a reaction on rightclick
* false: no reaction on rightclick
*/
@Override
public InteractionResult handlePlayerInteraction(Player entityhuman, InteractionHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).consumesAction()) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null) {
if (itemStack.getItem() == Items.SHEARS && getOwner().getPlayer().isSneaking() && canEquip()) {
boolean hadEquipment = false;
for (EquipmentSlot slot : EquipmentSlot.values()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
getMyPet().setEquipment(slot, null);
hadEquipment = true;
}
}
if (hadEquipment) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
}
return InteractionResult.CONSUME;
} else if (MyPetApi.getPlatformHelper().isEquipment(CraftItemStack.asBukkitCopy(itemStack)) && getOwner().getPlayer().isSneaking() && canEquip()) {
EquipmentSlot slot = EquipmentSlot.getSlotById(Mob.getEquipmentSlotForItem(itemStack).getFilterFlag());
if (slot == EquipmentSlot.MainHand) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
getMyPet().setEquipment(slot, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
}
} else if (itemStack.getItem() instanceof BannerItem && getOwner().getPlayer().isSneaking() && canEquip()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(EquipmentSlot.Helmet));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
getMyPet().setEquipment(EquipmentSlot.Helmet, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionResult in project MyPet by xXKeyleXx.
the class EntityMyZombieVillager method handlePlayerInteraction.
/**
* Is called when player rightclicks this MyPet
* return:
* true: there was a reaction on rightclick
* false: no reaction on rightclick
*/
@Override
public InteractionResult handlePlayerInteraction(Player entityhuman, InteractionHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).consumesAction()) {
return InteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null) {
if (itemStack.getItem() == Items.SHEARS && getOwner().getPlayer().isSneaking() && canEquip()) {
boolean hadEquipment = false;
for (EquipmentSlot slot : EquipmentSlot.values()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
getMyPet().setEquipment(slot, null);
hadEquipment = true;
}
}
if (hadEquipment) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
try {
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastBreakEvent(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.hurtAndBreak(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
}
return InteractionResult.CONSUME;
} else if (MyPetApi.getPlatformHelper().isEquipment(CraftItemStack.asBukkitCopy(itemStack)) && getOwner().getPlayer().isSneaking() && canEquip()) {
EquipmentSlot slot = EquipmentSlot.getSlotById(Mob.getEquipmentSlotForItem(itemStack).getFilterFlag());
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + 1, this.getZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setDeltaMovement(entityitem.getDeltaMovement().add(0, this.random.nextFloat() * 0.05F, 0));
this.level.addFreshEntity(entityitem);
}
getMyPet().setEquipment(slot, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
return InteractionResult.CONSUME;
} else if (Configuration.MyPet.Zombie.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) {
if (itemStack != ItemStack.EMPTY && !entityhuman.getAbilities().instabuild) {
itemStack.shrink(1);
if (itemStack.getCount() <= 0) {
entityhuman.getInventory().setItem(entityhuman.getInventory().selected, ItemStack.EMPTY);
}
}
getMyPet().setBaby(false);
return InteractionResult.CONSUME;
}
}
return InteractionResult.PASS;
}
use of net.minecraft.world.InteractionResult in project SpongeCommon by SpongePowered.
the class ServerPlayerGameModeMixin_Tracker method useItemOn.
/**
* @author Morph
* @reason Fire interact block event.
*/
@Overwrite
public InteractionResult useItemOn(final ServerPlayer playerIn, final Level worldIn, final ItemStack stackIn, final InteractionHand handIn, final BlockHitResult blockRaytraceResultIn) {
final BlockPos blockpos = blockRaytraceResultIn.getBlockPos();
final BlockState blockstate = worldIn.getBlockState(blockpos);
// Sponge start
final BlockSnapshot snapshot = ((ServerWorld) (worldIn)).createSnapshot(VecHelper.toVector3i(blockpos));
final Vector3d hitVec = Vector3d.from(blockRaytraceResultIn.getBlockPos().getX(), blockRaytraceResultIn.getBlockPos().getY(), blockRaytraceResultIn.getBlockPos().getZ());
final org.spongepowered.api.util.Direction direction = DirectionFacingProvider.INSTANCE.getKey(blockRaytraceResultIn.getDirection()).get();
final InteractBlockEvent.Secondary event = SpongeCommonEventFactory.callInteractBlockEventSecondary(playerIn, stackIn, hitVec, snapshot, direction, handIn);
if (event.isCancelled()) {
return InteractionResult.FAIL;
}
final Tristate useItem = event.useItemResult();
final Tristate useBlock = event.useBlockResult();
// Sponge end
if (this.gameModeForPlayer == GameType.SPECTATOR) {
final MenuProvider inamedcontainerprovider = blockstate.getMenuProvider(worldIn, blockpos);
if (inamedcontainerprovider != null) {
playerIn.openMenu(inamedcontainerprovider);
final Vector3i pos = VecHelper.toVector3i(blockRaytraceResultIn.getBlockPos());
final ServerLocation location = ServerLocation.of((ServerWorld) worldIn, pos);
try (final CauseStackManager.StackFrame frame = PhaseTracker.getCauseStackManager().pushCauseFrame()) {
frame.pushCause(playerIn);
frame.addContext(EventContextKeys.BLOCK_HIT, ((ServerWorld) (worldIn)).createSnapshot(pos));
((ContainerBridge) playerIn.containerMenu).bridge$setOpenLocation(location);
if (!InventoryEventFactory.callInteractContainerOpenEvent(playerIn)) {
return InteractionResult.SUCCESS;
}
}
return InteractionResult.SUCCESS;
} else {
return InteractionResult.PASS;
}
} else {
final boolean flag = !playerIn.getMainHandItem().isEmpty() || !playerIn.getOffhandItem().isEmpty();
final boolean flag1 = playerIn.isSecondaryUseActive() && flag;
final ItemStack copiedStack = stackIn.copy();
if (useBlock != Tristate.FALSE && !flag1) {
// Sponge check useBlock
final AbstractContainerMenu lastOpenContainer = playerIn.containerMenu;
final InteractionResult result = blockstate.use(worldIn, playerIn, handIn, blockRaytraceResultIn);
if (result.consumesAction() && lastOpenContainer != playerIn.containerMenu) {
final Vector3i pos = VecHelper.toVector3i(blockRaytraceResultIn.getBlockPos());
final ServerLocation location = ServerLocation.of((ServerWorld) worldIn, pos);
try (final CauseStackManager.StackFrame frame = PhaseTracker.getCauseStackManager().pushCauseFrame()) {
frame.pushCause(playerIn);
frame.addContext(EventContextKeys.BLOCK_HIT, ((ServerWorld) (worldIn)).createSnapshot(pos));
((ContainerBridge) playerIn.containerMenu).bridge$setOpenLocation(location);
if (!InventoryEventFactory.callInteractContainerOpenEvent(playerIn)) {
return InteractionResult.FAIL;
}
}
}
if (result.consumesAction()) {
CriteriaTriggers.ITEM_USED_ON_BLOCK.trigger(playerIn, blockpos, copiedStack);
return result;
}
}
if (!stackIn.isEmpty() && !playerIn.getCooldowns().isOnCooldown(stackIn.getItem())) {
// Sponge start
if (useItem == Tristate.FALSE) {
return InteractionResult.PASS;
}
// Sponge end
final UseOnContext itemusecontext = new UseOnContext(playerIn, handIn, blockRaytraceResultIn);
final InteractionResult result;
if (this.isCreative()) {
final int i = stackIn.getCount();
result = stackIn.useOn(itemusecontext);
stackIn.setCount(i);
} else {
result = stackIn.useOn(itemusecontext);
// Sponge start - log change in hand
final PhaseContext<@NonNull ?> context = PhaseTracker.SERVER.getPhaseContext();
final TransactionalCaptureSupplier transactor = context.getTransactor();
transactor.logPlayerInventoryChange(this.player, PlayerInventoryTransaction.EventCreator.STANDARD);
this.player.inventoryMenu.broadcastChanges();
// Sponge end
}
if (result.consumesAction()) {
CriteriaTriggers.ITEM_USED_ON_BLOCK.trigger(playerIn, blockpos, copiedStack);
}
return result;
} else {
return InteractionResult.PASS;
}
}
}
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