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Example 6 with FloatGoal

use of net.minecraft.world.entity.ai.goal.FloatGoal in project Tropicraft by Tropicraft.

the class IguanaEntity method registerGoals.

@Override
protected void registerGoals() {
    goalSelector.addGoal(0, new FloatGoal(this));
    goalSelector.addGoal(2, new MeleeAttackGoal(this, 1.0D, false));
    goalSelector.addGoal(5, new MoveTowardsRestrictionGoal(this, 1.0D));
    goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0D));
    goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
    goalSelector.addGoal(8, new RandomLookAroundGoal(this));
    targetSelector.addGoal(1, new HurtByAggressorGoal(this));
    targetSelector.addGoal(2, new TargetAggressorGoal(this));
}
Also used : RandomLookAroundGoal(net.minecraft.world.entity.ai.goal.RandomLookAroundGoal) Player(net.minecraft.world.entity.player.Player) WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) MoveTowardsRestrictionGoal(net.minecraft.world.entity.ai.goal.MoveTowardsRestrictionGoal) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) MeleeAttackGoal(net.minecraft.world.entity.ai.goal.MeleeAttackGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal)

Example 7 with FloatGoal

use of net.minecraft.world.entity.ai.goal.FloatGoal in project Tropicraft by Tropicraft.

the class TreeFrogEntity method registerGoals.

@Override
public void registerGoals() {
    goalSelector.addGoal(0, new FloatGoal(this));
    goalSelector.addGoal(1, new RangedAttackGoal(this, 1.0D, 60, 10.0F));
    goalSelector.addGoal(2, new WaterAvoidingRandomStrollGoal(this, 1.0D));
}
Also used : WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal) RangedAttackGoal(net.minecraft.world.entity.ai.goal.RangedAttackGoal)

Example 8 with FloatGoal

use of net.minecraft.world.entity.ai.goal.FloatGoal in project Tropicraft by Tropicraft.

the class HummingbirdEntity method registerGoals.

@Override
protected void registerGoals() {
    this.goalSelector.addGoal(0, new FloatGoal(this));
    this.goalSelector.addGoal(1, new FlyAwayInPanicGoal());
    this.goalSelector.addGoal(2, new TemptGoal(this, 1.25, Ingredient.of(Items.SUGAR), false));
    this.goalSelector.addGoal(3, new LookAtPlayerGoal(this, Player.class, 8.0F));
    this.goalSelector.addGoal(4, new FeedFromPlantsGoal());
    this.goalSelector.addGoal(5, new FlyAroundRandomlyGoal());
}
Also used : Player(net.minecraft.world.entity.player.Player) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) TemptGoal(net.minecraft.world.entity.ai.goal.TemptGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal)

Example 9 with FloatGoal

use of net.minecraft.world.entity.ai.goal.FloatGoal in project Tropicraft by Tropicraft.

the class SpiderMonkeyEntity method registerGoals.

@Override
protected void registerGoals() {
    this.goalSelector.addGoal(0, new FloatGoal(this));
    this.goalSelector.addGoal(1, new PanicGoal(this, 2.0));
    this.goalSelector.addGoal(2, new BreedGoal(this, 1.0));
    this.goalSelector.addGoal(3, new TemptGoal(this, 1.25, BREEDING_ITEMS.get(), false));
    this.goalSelector.addGoal(4, new FollowParentGoal(this, 1.25));
    this.goalSelector.addGoal(5, new WaterAvoidingRandomStrollGoal(this, 1.0));
    this.goalSelector.addGoal(6, new LookAtPlayerGoal(this, Player.class, 6.0F));
    this.goalSelector.addGoal(7, new RandomLookAroundGoal(this));
}
Also used : RandomLookAroundGoal(net.minecraft.world.entity.ai.goal.RandomLookAroundGoal) Player(net.minecraft.world.entity.player.Player) WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) TemptGoal(net.minecraft.world.entity.ai.goal.TemptGoal) FollowParentGoal(net.minecraft.world.entity.ai.goal.FollowParentGoal) BreedGoal(net.minecraft.world.entity.ai.goal.BreedGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal) PanicGoal(net.minecraft.world.entity.ai.goal.PanicGoal)

Example 10 with FloatGoal

use of net.minecraft.world.entity.ai.goal.FloatGoal in project SpongeCommon by SpongePowered.

the class HumanEntity method registerGoals.

@Override
protected void registerGoals() {
    // Just some defaults, so they do something by default. Plugins can fully cancel this and make them do whatever
    this.goalSelector.addGoal(0, new FloatGoal(this));
    this.goalSelector.addGoal(1, new WaterAvoidingRandomStrollGoal(this, 1.0D));
    this.goalSelector.addGoal(2, new LookAtPlayerGoal(this, Player.class, 3.0F, 1.0F));
    this.goalSelector.addGoal(3, new LookAtPlayerGoal(this, Mob.class, 8.0F));
}
Also used : PathfinderMob(net.minecraft.world.entity.PathfinderMob) RangedAttackMob(net.minecraft.world.entity.monster.RangedAttackMob) Mob(net.minecraft.world.entity.Mob) Player(net.minecraft.world.entity.player.Player) ServerPlayer(net.minecraft.server.level.ServerPlayer) WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal)

Aggregations

FloatGoal (net.minecraft.world.entity.ai.goal.FloatGoal)14 LookAtPlayerGoal (net.minecraft.world.entity.ai.goal.LookAtPlayerGoal)13 Player (net.minecraft.world.entity.player.Player)13 RandomLookAroundGoal (net.minecraft.world.entity.ai.goal.RandomLookAroundGoal)9 WaterAvoidingRandomStrollGoal (net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal)9 MeleeAttackGoal (net.minecraft.world.entity.ai.goal.MeleeAttackGoal)6 TemptGoal (net.minecraft.world.entity.ai.goal.TemptGoal)5 HurtByTargetGoal (net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal)5 BreedGoal (net.minecraft.world.entity.ai.goal.BreedGoal)4 FollowParentGoal (net.minecraft.world.entity.ai.goal.FollowParentGoal)4 MoveTowardsRestrictionGoal (net.minecraft.world.entity.ai.goal.MoveTowardsRestrictionGoal)3 PanicGoal (net.minecraft.world.entity.ai.goal.PanicGoal)3 Mob (net.minecraft.world.entity.Mob)2 LeapAtTargetGoal (net.minecraft.world.entity.ai.goal.LeapAtTargetGoal)2 RandomStrollGoal (net.minecraft.world.entity.ai.goal.RandomStrollGoal)2 EntityAIWanderNotLazy (net.tropicraft.core.common.entity.ai.EntityAIWanderNotLazy)2 EntityKoaBase (net.tropicraft.core.common.entity.passive.EntityKoaBase)2 ServerPlayer (net.minecraft.server.level.ServerPlayer)1 AgeableMob (net.minecraft.world.entity.AgeableMob)1 LivingEntity (net.minecraft.world.entity.LivingEntity)1