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Example 6 with WaterAvoidingRandomStrollGoal

use of net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal in project SpongeCommon by SpongePowered.

the class HumanEntity method registerGoals.

@Override
protected void registerGoals() {
    // Just some defaults, so they do something by default. Plugins can fully cancel this and make them do whatever
    this.goalSelector.addGoal(0, new FloatGoal(this));
    this.goalSelector.addGoal(1, new WaterAvoidingRandomStrollGoal(this, 1.0D));
    this.goalSelector.addGoal(2, new LookAtPlayerGoal(this, Player.class, 3.0F, 1.0F));
    this.goalSelector.addGoal(3, new LookAtPlayerGoal(this, Mob.class, 8.0F));
}
Also used : PathfinderMob(net.minecraft.world.entity.PathfinderMob) RangedAttackMob(net.minecraft.world.entity.monster.RangedAttackMob) Mob(net.minecraft.world.entity.Mob) Player(net.minecraft.world.entity.player.Player) ServerPlayer(net.minecraft.server.level.ServerPlayer) WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal)

Example 7 with WaterAvoidingRandomStrollGoal

use of net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal in project Tropicraft by Tropicraft.

the class JaguarEntity method registerGoals.

@Override
protected void registerGoals() {
    this.goalSelector.addGoal(1, new FloatGoal(this));
    this.goalSelector.addGoal(2, new LeapAtTargetGoal(this, 0.5F));
    this.goalSelector.addGoal(3, new OcelotAttackGoal(this));
    this.goalSelector.addGoal(4, new TemptGoal(this, 1.25, BREEDING_ITEMS.get(), false));
    this.goalSelector.addGoal(5, new BreedGoal(this, 0.8));
    this.goalSelector.addGoal(6, new FollowParentGoal(this, 1.25));
    this.goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 0.8, 1e-5f));
    this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 10.0F));
    this.targetSelector.addGoal(1, new NearestAttackableTargetGoal<>(this, WhiteLippedPeccaryEntity.class, 20, true, true, null));
}
Also used : Player(net.minecraft.world.entity.player.Player) WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) OcelotAttackGoal(net.minecraft.world.entity.ai.goal.OcelotAttackGoal) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) TemptGoal(net.minecraft.world.entity.ai.goal.TemptGoal) FollowParentGoal(net.minecraft.world.entity.ai.goal.FollowParentGoal) WhiteLippedPeccaryEntity(net.tropicraft.core.common.entity.passive.WhiteLippedPeccaryEntity) LeapAtTargetGoal(net.minecraft.world.entity.ai.goal.LeapAtTargetGoal) BreedGoal(net.minecraft.world.entity.ai.goal.BreedGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal)

Example 8 with WaterAvoidingRandomStrollGoal

use of net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal in project Tropicraft by Tropicraft.

the class TropiSkellyEntity method registerGoals.

@Override
protected void registerGoals() {
    goalSelector.addGoal(0, new FloatGoal(this));
    goalSelector.addGoal(2, new MeleeAttackGoal(this, 1.0D, false));
    goalSelector.addGoal(5, new MoveTowardsRestrictionGoal(this, 1.0D));
    goalSelector.addGoal(7, new WaterAvoidingRandomStrollGoal(this, 1.0D));
    goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
    goalSelector.addGoal(8, new RandomLookAroundGoal(this));
    targetSelector.addGoal(1, new HurtByTargetGoal(this));
    targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, true));
    // TODO targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, EntityAshen.class, false));
    targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, EntityKoaBase.class, false));
}
Also used : RandomLookAroundGoal(net.minecraft.world.entity.ai.goal.RandomLookAroundGoal) EntityKoaBase(net.tropicraft.core.common.entity.passive.EntityKoaBase) Player(net.minecraft.world.entity.player.Player) WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) MoveTowardsRestrictionGoal(net.minecraft.world.entity.ai.goal.MoveTowardsRestrictionGoal) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) MeleeAttackGoal(net.minecraft.world.entity.ai.goal.MeleeAttackGoal) HurtByTargetGoal(net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal)

Example 9 with WaterAvoidingRandomStrollGoal

use of net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal in project Tropicraft by Tropicraft.

the class TropiCreeperEntity method registerGoals.

@Override
protected void registerGoals() {
    this.goalSelector.addGoal(1, new FloatGoal(this));
    this.goalSelector.addGoal(2, new TropiCreeperSwellGoal(this));
    this.goalSelector.addGoal(3, new AvoidEntityGoal<>(this, Ocelot.class, 6.0F, 1.0D, 1.2D));
    this.goalSelector.addGoal(3, new AvoidEntityGoal<>(this, Cat.class, 6.0F, 1.0D, 1.2D));
    this.goalSelector.addGoal(4, new MeleeAttackGoal(this, 1.0D, false));
    this.goalSelector.addGoal(5, new WaterAvoidingRandomStrollGoal(this, 0.8D));
    this.goalSelector.addGoal(6, new LookAtPlayerGoal(this, Player.class, 8.0F));
    this.goalSelector.addGoal(6, new RandomLookAroundGoal(this));
    this.targetSelector.addGoal(1, new NearestAttackableTargetGoal<>(this, Player.class, true));
    this.targetSelector.addGoal(2, new HurtByTargetGoal(this));
}
Also used : Ocelot(net.minecraft.world.entity.animal.Ocelot) RandomLookAroundGoal(net.minecraft.world.entity.ai.goal.RandomLookAroundGoal) Player(net.minecraft.world.entity.player.Player) WaterAvoidingRandomStrollGoal(net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal) LookAtPlayerGoal(net.minecraft.world.entity.ai.goal.LookAtPlayerGoal) MeleeAttackGoal(net.minecraft.world.entity.ai.goal.MeleeAttackGoal) Cat(net.minecraft.world.entity.animal.Cat) HurtByTargetGoal(net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal) FloatGoal(net.minecraft.world.entity.ai.goal.FloatGoal) TropiCreeperSwellGoal(net.tropicraft.core.common.entity.ai.TropiCreeperSwellGoal)

Aggregations

FloatGoal (net.minecraft.world.entity.ai.goal.FloatGoal)9 WaterAvoidingRandomStrollGoal (net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal)9 LookAtPlayerGoal (net.minecraft.world.entity.ai.goal.LookAtPlayerGoal)8 Player (net.minecraft.world.entity.player.Player)8 RandomLookAroundGoal (net.minecraft.world.entity.ai.goal.RandomLookAroundGoal)6 BreedGoal (net.minecraft.world.entity.ai.goal.BreedGoal)4 FollowParentGoal (net.minecraft.world.entity.ai.goal.FollowParentGoal)4 TemptGoal (net.minecraft.world.entity.ai.goal.TemptGoal)4 MeleeAttackGoal (net.minecraft.world.entity.ai.goal.MeleeAttackGoal)3 PanicGoal (net.minecraft.world.entity.ai.goal.PanicGoal)3 MoveTowardsRestrictionGoal (net.minecraft.world.entity.ai.goal.MoveTowardsRestrictionGoal)2 HurtByTargetGoal (net.minecraft.world.entity.ai.goal.target.HurtByTargetGoal)2 ServerPlayer (net.minecraft.server.level.ServerPlayer)1 Mob (net.minecraft.world.entity.Mob)1 PathfinderMob (net.minecraft.world.entity.PathfinderMob)1 LeapAtTargetGoal (net.minecraft.world.entity.ai.goal.LeapAtTargetGoal)1 OcelotAttackGoal (net.minecraft.world.entity.ai.goal.OcelotAttackGoal)1 RangedAttackGoal (net.minecraft.world.entity.ai.goal.RangedAttackGoal)1 Cat (net.minecraft.world.entity.animal.Cat)1 Ocelot (net.minecraft.world.entity.animal.Ocelot)1