use of net.minecraftforge.common.config.Property in project MorePlanets by SteveKunG.
the class ConfigManagerMP method addDimensionIDConfig.
private static ArrayList<String> addDimensionIDConfig() {
ArrayList<String> propOrder = new ArrayList<>();
Property prop;
prop = ConfigManagerMP.config.get(ConfigManagerMP.DIMENSIONS, "Diona Dimension ID", -2542);
prop.setRequiresMcRestart(true);
ConfigManagerMP.idDimensionDiona = prop.getInt();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.DIMENSIONS, "Chalos Dimension ID", -2543);
prop.setRequiresMcRestart(true);
ConfigManagerMP.idDimensionChalos = prop.getInt();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.DIMENSIONS, "Nibiru Dimension ID", -2544);
prop.setRequiresMcRestart(true);
ConfigManagerMP.idDimensionNibiru = prop.getInt();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.DIMENSIONS, "Fronos Dimension ID", -2545);
prop.setRequiresMcRestart(true);
ConfigManagerMP.idDimensionFronos = prop.getInt();
propOrder.add(prop.getName());
return propOrder;
}
use of net.minecraftforge.common.config.Property in project MorePlanets by SteveKunG.
the class ConfigManagerMP method addGeneralConfig.
private static ArrayList<String> addGeneralConfig() {
ArrayList<String> propOrder = new ArrayList<>();
Property prop;
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Planet to Start", "planet.");
prop.setComment("Put planet name that you would like to spawn (Also you need to enable started planet in the config). For example \"planet.nibiru\", \"moon.moon\", \"satellite.spacestation.overworld\" ");
ConfigManagerMP.startedPlanet = prop.getString();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Enable Started Planet", false);
ConfigManagerMP.enableStartedPlanet = prop.getBoolean();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Enable Night Vision Effect while boss fight", false);
ConfigManagerMP.enableNightVisionEffect = prop.getBoolean();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Enable Black Hole Explosion", true);
ConfigManagerMP.enableBlackHoleExplosion = prop.getBoolean();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Use 3D Item Model for Torch", true);
prop.setRequiresMcRestart(true);
ConfigManagerMP.use3DTorchItemModel = prop.getBoolean();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Enable Debug Logging", false);
ConfigManagerMP.enableDebug = prop.getBoolean();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Enable Version Checker", true);
prop.setRequiresMcRestart(true);
ConfigManagerMP.enableVersionChecker = prop.getBoolean();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Enable Change Log in Game", true);
ConfigManagerMP.enableChangeLogInGame = prop.getBoolean();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.GENERAL, "Network Handler ID", 2542);
prop.setRequiresMcRestart(true);
ConfigManagerMP.idNetworkHandler = prop.getInt();
propOrder.add(prop.getName());
return propOrder;
}
use of net.minecraftforge.common.config.Property in project MorePlanets by SteveKunG.
the class ConfigManagerMP method addOtherConfig.
private static ArrayList<String> addOtherConfig() {
ArrayList<String> propOrder = new ArrayList<>();
Property prop;
prop = ConfigManagerMP.config.get(ConfigManagerMP.OTHERS, "Tier 4 Rocket Schematic ID", 800);
ConfigManagerMP.idBaseRocketSchematic = prop.getInt();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.OTHERS, "Base Schematic ID", 850);
ConfigManagerMP.idBaseSchematic = prop.getInt();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.OTHERS, "Tier 4 Rocket Schematic GUI ID", 500);
ConfigManagerMP.idBaseRocketSchematicGui = prop.getInt();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.OTHERS, "Base Schematic GUI ID", 550);
ConfigManagerMP.idBaseSchematicGui = prop.getInt();
propOrder.add(prop.getName());
prop = ConfigManagerMP.config.get(ConfigManagerMP.OTHERS, "Enable Description in Waila Tooltip", true);
ConfigManagerMP.enableDescriptionInWaila = prop.getBoolean();
propOrder.add(prop.getName());
return propOrder;
}
use of net.minecraftforge.common.config.Property in project PneumaticCraft by MineMaarten.
the class Config method init.
public static void init(File configFile) {
if (configFile != null) {
//TODO remove legacy.
File oldConfig = new File(configFile.getAbsolutePath().replace("PneumaticCraft", "Minemaarten_PneumaticCraft"));
if (oldConfig.exists())
configFile = oldConfig;
config = new Configuration(configFile);
// get the actual data from the file.
config.load();
for (ISubConfig subConfig : subConfigs) {
File subFolder = new File(configFile.getAbsolutePath().substring(0, configFile.getAbsolutePath().length() - 4) + File.separator);
subFolder.mkdirs();
File subFile = new File(subFolder, subConfig.getFolderName() + ".cfg");
try {
subConfig.init(subFile);
} catch (IOException e) {
Log.error("Config file " + subConfig.getFolderName() + " failed to create! Unexpected things can happen!");
e.printStackTrace();
}
}
}
boolean foundConfigWithoutOil = !config.hasKey(Configuration.CATEGORY_GENERAL, "oil_generation_chance");
oilGenerationChance = config.get(Configuration.CATEGORY_GENERAL, "oil_generation_chance", 15D, "Chance per chunk in percentage to generate an Oil Lake. Set to 0 for no spawns").getDouble();
config.addCustomCategoryComment("plant_full-grown_effects", "When true, the plant is allowed to execute its full-grown effect. (When false bonemeal still works though)");
for (int i = 0; i < 16; i++) {
Property prop = config.get("plant_full-grown_effects", ItemPlasticPlants.PLANT_NAMES[i], false);
configPlantFullGrownEffect[i] = prop.getBoolean(false);
if (foundConfigWithoutOil && configPlantFullGrownEffect[i]) {
prop.set(false);
configPlantFullGrownEffect[i] = false;
shouldDisplayChangeNotification = true;
}
}
config.addCustomCategoryComment("plant_generation_options", "The percentage chance of plant groups to spawn per chunk. 0 for no spawns, 100 for a group for every chunk");
for (int i = 0; i < 16; i++) {
if (!ItemPlasticPlants.NEEDS_GENERATION[i])
continue;
double defaultValue = 0;
Property prop = config.get("plant_generation_options", ItemPlasticPlants.PLANT_NAMES[i], defaultValue);
configPlantGenerationChance[i] = prop.getDouble() / 100;
if (foundConfigWithoutOil && configPlantGenerationChance[i] > 0) {
prop.set(0D);
configPlantGenerationChance[i] = 0;
shouldDisplayChangeNotification = true;
}
}
Property property = config.get(Configuration.CATEGORY_GENERAL, "Compressed Iron Loss Percentage", 20);
property.comment = "Loss percentage (on average) of Compressed Iron ingots/blocks when exposed to an explosion.";
configCompressedIngotLossRate = property.getInt();
property = config.get(Configuration.CATEGORY_GENERAL, "Enable Dungeon Loot generation", true);
property.comment = "Enables the dungeon loot generation of the Nuke Virus and Stop! Worm. Useless items when playing SSP.";
enableDungeonLoot = property.getBoolean();
useHelmetModel = config.getBoolean("Use Pneumatic Helmet model", Configuration.CATEGORY_GENERAL, false, "When true, the Pneumatic Helmet will be a model. Warning: this model looks far too good to be in MC");
programmerDifficulty = config.getInt("Programmer Difficulty", Configuration.CATEGORY_GENERAL, 0, 0, 2, "Defines the difficulty of the programmer shown to the user. 0 = easy, 1 = medium, 2 = advanced");
property = config.get(Configuration.CATEGORY_GENERAL, "Villager Mechanic ID", 125);
property.comment = "Villager ID used for the Mechanic Villager. Change when ID collides with an other mod which adds villagers.";
villagerMechanicID = property.getInt();
property = config.get(Configuration.CATEGORY_GENERAL, "Minigun damage", 4D);
property.comment = "Damage of the Miniguns. This applies to the Sentry Gun, Handheld Minigun, and Drone-based minigun.";
configMinigunDamage = (float) property.getDouble();
property = config.get("Machine_Properties", "Pneumatic Generator (PneumaticCraft --> IC2) efficiency", 40);
property.comment = "Changing this value will alter the pressurized air usage of the Pneumatic Generator. The output, EU, will stay the same.";
pneumaticGeneratorEfficiency = property.getInt();
property = config.get("machine_properties", "Electric Compressor (IC2 --> PneumaticCraft) efficiency", 40);
property.comment = "Changing this value will alter the pressurized air production of the Electric Compressor. The input, EU, will stay the same.";
electricCompressorEfficiency = property.getInt();
property = config.get("machine_properties", "Pneumatic Engine (PneumaticCraft --> Buildcraft) efficiency", 40);
property.comment = "Changing this value will alter the pressurized air usage of the Pneumatic Engine. The output, MJ, will stay the same.";
pneumaticEngineEfficiency = property.getInt();
property = config.get("machine_properties", "Kinetic Compressor (Buildcraft --> PneumaticCraft) efficiency", 40);
property.comment = "Changing this value will alter the pressurized air production of the Kinetic Compressor. The input, MJ, will stay the same.";
kineticCompressorEfficiency = property.getInt();
property = config.get("machine_properties", "Pneumatic Dynamo (PneumaticCraft --> RF) efficiency", 40);
property.comment = "Changing this value will alter the pressurized air usage of the Pneumatic Dynamo. The output, RF, will stay the same.";
pneumaticDynamoEfficiency = property.getInt();
property = config.get("machine_properties", "Flux Compressor (RF --> PneumaticCraft) efficiency", 40);
property.comment = "Changing this value will alter the pressurized air production of the Flux Compressor. The input, RF, will stay the same.";
fluxCompressorEfficiency = property.getInt();
property = config.get("machine_properties", "Pneumatic Pump (PneumaticCraft --> Hydraulicraft) efficiency", 40);
property.comment = "Changing this value will alter the hydraulic bar production of the Pneumatic Pump. The input, air, will stay the same.";
pneumaticPumpEfficiency = property.getInt();
elevatorBaseBlocksPerBase = config.getInt("Height per Elevator Base", "machine_properties", 4, 1, 256, "The max height of an elevator per stacked Elevator Base.");
property = config.get("advanced", "Convert Multiparts to Blocks", false);
property.comment = "ONLY SET TO TRUE WHEN YOU KNOW WHAT YOU'RE DOING. When set to true, this will convert any Pressure Tube in the world that was a FMP to its block variant. Handy when you're about to remove FMP from the instance. This will remove any other parts from the block like covers. Exception are tube modules.";
convertMultipartsToBlocks = property.getBoolean(true);
property = config.get("advanced", "Stop Drone AI", false);
property.comment = "When set to true, Drones will not execute any program. This is useful to set to true when due to a bug Drones are lagging your server or crashing it. Please report the bug if you encounter it.";
stopDroneAI = property.getBoolean(true);
property = config.get("advanced", "Disable Kerosene Lamp Fake Air Block", false);
property.comment = "When set to true, the Kerosene Lamp's fake air blocks won't be registered and therefore removed from the world. Useful if this causes trouble (it shouldn't though)";
disableKeroseneLampFakeAirBlock = property.getBoolean(true);
enableUpdateChecker = config.get(Configuration.CATEGORY_GENERAL, "Enable Update Checker", true).getBoolean(true);
enableDroneSuffocationDamage = config.get(Configuration.CATEGORY_GENERAL, "Enable Drone Suffocation Damage", true).getBoolean(true);
enableCreeperDropExplosion = config.getBoolean("Enable Creeper Explosions on seed drop", Configuration.CATEGORY_GENERAL, false, "When true, Creepers when dropping a Creeper Plant Seed will create a tiny explosion.");
enableCreeperSeedDrop = config.get(Configuration.CATEGORY_GENERAL, "Enable Creeper Seed Drops", false).getBoolean(true);
enableSlimeSeedDrop = config.get(Configuration.CATEGORY_GENERAL, "Enable Slime Seed Drops", false).getBoolean(true);
enableEndermanSeedDrop = config.get(Configuration.CATEGORY_GENERAL, "Enable Enderman Seed Drops", false).getBoolean(true);
enableSquidSeedDrop = config.get(Configuration.CATEGORY_GENERAL, "Enable Squid Seed Drops", false).getBoolean(true);
includePlantsOnBonemeal = config.get(Configuration.CATEGORY_GENERAL, "Include Plastic Plants on bonemealing", false).getBoolean(true);
allowDirtBonemealing = config.get(Configuration.CATEGORY_GENERAL, "Allow dirt to be bonemealed for plastic plants", false).getBoolean(true);
if (foundConfigWithoutOil && (enableCreeperDropExplosion || enableCreeperSeedDrop || enableSlimeSeedDrop || enableEndermanSeedDrop || enableSquidSeedDrop || includePlantsOnBonemeal || allowDirtBonemealing)) {
enableCreeperDropExplosion = enableCreeperSeedDrop = enableSlimeSeedDrop = enableEndermanSeedDrop = enableSquidSeedDrop = includePlantsOnBonemeal = allowDirtBonemealing = false;
config.get(Configuration.CATEGORY_GENERAL, "Enable Creeper Explosions on seed drop", true, "When true, Creepers when dropping a Creeper Plant Seed will create a tiny explosion.").set(false);
config.get(Configuration.CATEGORY_GENERAL, "Enable Creeper Seed Drops", true).set(false);
config.get(Configuration.CATEGORY_GENERAL, "Enable Slime Seed Drops", true).set(false);
config.get(Configuration.CATEGORY_GENERAL, "Enable Enderman Seed Drops", true).set(false);
config.get(Configuration.CATEGORY_GENERAL, "Enable Squid Seed Drops", true).set(false);
config.get(Configuration.CATEGORY_GENERAL, "Include Plastic Plants on bonemealing", true).set(false);
config.get(Configuration.CATEGORY_GENERAL, "Allow dirt to be bonemealed for plastic plants", true).set(false);
shouldDisplayChangeNotification = true;
}
if (shouldDisplayChangeNotification) {
Log.warning("Disabled world generation of plants and plant mob drops in the config automatically, oil is turned on as replacement. This is only done once, you can change it as you wish now.");
}
enableCoalToDiamondsRecipe = config.get("recipe_enabling", "8 Block of Coal --> 1 Diamond (Pressure Chamber)", true).getBoolean(true);
enableElectricCompressorRecipe = config.get("recipe_enabling", "Electric Compressor", true).getBoolean(true);
enablePneumaticGeneratorRecipe = config.get("recipe_enabling", "Pneumatic Generator", true).getBoolean(true);
enablePneumaticPumpRecipe = config.get("recipe_enabling", "Pneumatic Pump", true).getBoolean(true);
enableCreeperPlantMaceratorRecipe = config.get("recipe_enabling", "Creeper Plant Seeds --> Gunpowder (IC2 Macerator)", true).getBoolean(true);
enableHeliumPlantMaceratorRecipe = config.get("recipe_enabling", "Helium Plant Seeds --> Glowstone (IC2 Macerator)", true).getBoolean(true);
enableFlyingFlowerExtractorRecipe = config.get("recipe_enabling", "Flying Flower Seeds --> Feather (IC2 Extractor)", true).getBoolean(true);
enablePropulsionPlantExtractorRecipe = config.get("recipe_enabling", "Propulsion Plant Seeds --> Sugar (IC2 Extractor)", true).getBoolean(true);
PneumaticCraft.proxy.initConfig(config);
// save the configuration file
config.save();
}
use of net.minecraftforge.common.config.Property in project LogisticsPipes by RS485.
the class Configs method savePopupState.
public static void savePopupState() {
Property pageDisplayPopupProperty = Configs.CONFIGURATION.get(Configuration.CATEGORY_GENERAL, "displayPopup", Configs.DISPLAY_POPUP, "Set the default configuration for the popup of the Orderer Gui. Should it be used?");
pageDisplayPopupProperty.set(Boolean.toString(Configs.DISPLAY_POPUP));
Configs.CONFIGURATION.save();
}
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