use of org.antlr.v4.runtime.atn.ATN in project antlr4 by antlr.
the class LexerATNSimulator method execATN.
protected int execATN(CharStream input, DFAState ds0) {
//System.out.println("enter exec index "+input.index()+" from "+ds0.configs);
if (debug) {
System.out.format(Locale.getDefault(), "start state closure=%s\n", ds0.configs);
}
if (ds0.isAcceptState) {
// allow zero-length tokens
captureSimState(prevAccept, input, ds0);
}
int t = input.LA(1);
// s is current/from DFA state
DFAState s = ds0;
while (true) {
// while more work
if (debug) {
System.out.format(Locale.getDefault(), "execATN loop starting closure: %s\n", s.configs);
}
// As we move src->trg, src->trg, we keep track of the previous trg to
// avoid looking up the DFA state again, which is expensive.
// If the previous target was already part of the DFA, we might
// be able to avoid doing a reach operation upon t. If s!=null,
// it means that semantic predicates didn't prevent us from
// creating a DFA state. Once we know s!=null, we check to see if
// the DFA state has an edge already for t. If so, we can just reuse
// it's configuration set; there's no point in re-computing it.
// This is kind of like doing DFA simulation within the ATN
// simulation because DFA simulation is really just a way to avoid
// computing reach/closure sets. Technically, once we know that
// we have a previously added DFA state, we could jump over to
// the DFA simulator. But, that would mean popping back and forth
// a lot and making things more complicated algorithmically.
// This optimization makes a lot of sense for loops within DFA.
// A character will take us back to an existing DFA state
// that already has lots of edges out of it. e.g., .* in comments.
DFAState target = getExistingTargetState(s, t);
if (target == null) {
target = computeTargetState(input, s, t);
}
if (target == ERROR) {
break;
}
// end of the token.
if (t != IntStream.EOF) {
consume(input);
}
if (target.isAcceptState) {
captureSimState(prevAccept, input, target);
if (t == IntStream.EOF) {
break;
}
}
t = input.LA(1);
// flip; current DFA target becomes new src/from state
s = target;
}
return failOrAccept(prevAccept, input, s.configs, t);
}
use of org.antlr.v4.runtime.atn.ATN in project antlr4 by antlr.
the class DefaultErrorStrategy method recover.
/**
* {@inheritDoc}
*
* <p>The default implementation resynchronizes the parser by consuming tokens
* until we find one in the resynchronization set--loosely the set of tokens
* that can follow the current rule.</p>
*/
@Override
public void recover(Parser recognizer, RecognitionException e) {
// ", states="+lastErrorStates);
if (lastErrorIndex == recognizer.getInputStream().index() && lastErrorStates != null && lastErrorStates.contains(recognizer.getState())) {
// uh oh, another error at same token index and previously-visited
// state in ATN; must be a case where LT(1) is in the recovery
// token set so nothing got consumed. Consume a single token
// at least to prevent an infinite loop; this is a failsafe.
// System.err.println("seen error condition before index="+
// lastErrorIndex+", states="+lastErrorStates);
// System.err.println("FAILSAFE consumes "+recognizer.getTokenNames()[recognizer.getInputStream().LA(1)]);
recognizer.consume();
}
lastErrorIndex = recognizer.getInputStream().index();
if (lastErrorStates == null)
lastErrorStates = new IntervalSet();
lastErrorStates.add(recognizer.getState());
IntervalSet followSet = getErrorRecoverySet(recognizer);
consumeUntil(recognizer, followSet);
}
use of org.antlr.v4.runtime.atn.ATN in project antlr4 by antlr.
the class DefaultErrorStrategy method getErrorRecoverySet.
/* Compute the error recovery set for the current rule. During
* rule invocation, the parser pushes the set of tokens that can
* follow that rule reference on the stack; this amounts to
* computing FIRST of what follows the rule reference in the
* enclosing rule. See LinearApproximator.FIRST().
* This local follow set only includes tokens
* from within the rule; i.e., the FIRST computation done by
* ANTLR stops at the end of a rule.
*
* EXAMPLE
*
* When you find a "no viable alt exception", the input is not
* consistent with any of the alternatives for rule r. The best
* thing to do is to consume tokens until you see something that
* can legally follow a call to r *or* any rule that called r.
* You don't want the exact set of viable next tokens because the
* input might just be missing a token--you might consume the
* rest of the input looking for one of the missing tokens.
*
* Consider grammar:
*
* a : '[' b ']'
* | '(' b ')'
* ;
* b : c '^' INT ;
* c : ID
* | INT
* ;
*
* At each rule invocation, the set of tokens that could follow
* that rule is pushed on a stack. Here are the various
* context-sensitive follow sets:
*
* FOLLOW(b1_in_a) = FIRST(']') = ']'
* FOLLOW(b2_in_a) = FIRST(')') = ')'
* FOLLOW(c_in_b) = FIRST('^') = '^'
*
* Upon erroneous input "[]", the call chain is
*
* a -> b -> c
*
* and, hence, the follow context stack is:
*
* depth follow set start of rule execution
* 0 <EOF> a (from main())
* 1 ']' b
* 2 '^' c
*
* Notice that ')' is not included, because b would have to have
* been called from a different context in rule a for ')' to be
* included.
*
* For error recovery, we cannot consider FOLLOW(c)
* (context-sensitive or otherwise). We need the combined set of
* all context-sensitive FOLLOW sets--the set of all tokens that
* could follow any reference in the call chain. We need to
* resync to one of those tokens. Note that FOLLOW(c)='^' and if
* we resync'd to that token, we'd consume until EOF. We need to
* sync to context-sensitive FOLLOWs for a, b, and c: {']','^'}.
* In this case, for input "[]", LA(1) is ']' and in the set, so we would
* not consume anything. After printing an error, rule c would
* return normally. Rule b would not find the required '^' though.
* At this point, it gets a mismatched token error and throws an
* exception (since LA(1) is not in the viable following token
* set). The rule exception handler tries to recover, but finds
* the same recovery set and doesn't consume anything. Rule b
* exits normally returning to rule a. Now it finds the ']' (and
* with the successful match exits errorRecovery mode).
*
* So, you can see that the parser walks up the call chain looking
* for the token that was a member of the recovery set.
*
* Errors are not generated in errorRecovery mode.
*
* ANTLR's error recovery mechanism is based upon original ideas:
*
* "Algorithms + Data Structures = Programs" by Niklaus Wirth
*
* and
*
* "A note on error recovery in recursive descent parsers":
* http://portal.acm.org/citation.cfm?id=947902.947905
*
* Later, Josef Grosch had some good ideas:
*
* "Efficient and Comfortable Error Recovery in Recursive Descent
* Parsers":
* ftp://www.cocolab.com/products/cocktail/doca4.ps/ell.ps.zip
*
* Like Grosch I implement context-sensitive FOLLOW sets that are combined
* at run-time upon error to avoid overhead during parsing.
*/
protected IntervalSet getErrorRecoverySet(Parser recognizer) {
ATN atn = recognizer.getInterpreter().atn;
RuleContext ctx = recognizer._ctx;
IntervalSet recoverSet = new IntervalSet();
while (ctx != null && ctx.invokingState >= 0) {
// compute what follows who invoked us
ATNState invokingState = atn.states.get(ctx.invokingState);
RuleTransition rt = (RuleTransition) invokingState.transition(0);
IntervalSet follow = atn.nextTokens(rt.followState);
recoverSet.addAll(follow);
ctx = ctx.parent;
}
recoverSet.remove(Token.EPSILON);
// System.out.println("recover set "+recoverSet.toString(recognizer.getTokenNames()));
return recoverSet;
}
use of org.antlr.v4.runtime.atn.ATN in project antlr4 by antlr.
the class DefaultErrorStrategy method sync.
/**
* The default implementation of {@link ANTLRErrorStrategy#sync} makes sure
* that the current lookahead symbol is consistent with what were expecting
* at this point in the ATN. You can call this anytime but ANTLR only
* generates code to check before subrules/loops and each iteration.
*
* <p>Implements Jim Idle's magic sync mechanism in closures and optional
* subrules. E.g.,</p>
*
* <pre>
* a : sync ( stuff sync )* ;
* sync : {consume to what can follow sync} ;
* </pre>
*
* At the start of a sub rule upon error, {@link #sync} performs single
* token deletion, if possible. If it can't do that, it bails on the current
* rule and uses the default error recovery, which consumes until the
* resynchronization set of the current rule.
*
* <p>If the sub rule is optional ({@code (...)?}, {@code (...)*}, or block
* with an empty alternative), then the expected set includes what follows
* the subrule.</p>
*
* <p>During loop iteration, it consumes until it sees a token that can start a
* sub rule or what follows loop. Yes, that is pretty aggressive. We opt to
* stay in the loop as long as possible.</p>
*
* <p><strong>ORIGINS</strong></p>
*
* <p>Previous versions of ANTLR did a poor job of their recovery within loops.
* A single mismatch token or missing token would force the parser to bail
* out of the entire rules surrounding the loop. So, for rule</p>
*
* <pre>
* classDef : 'class' ID '{' member* '}'
* </pre>
*
* input with an extra token between members would force the parser to
* consume until it found the next class definition rather than the next
* member definition of the current class.
*
* <p>This functionality cost a little bit of effort because the parser has to
* compare token set at the start of the loop and at each iteration. If for
* some reason speed is suffering for you, you can turn off this
* functionality by simply overriding this method as a blank { }.</p>
*/
@Override
public void sync(Parser recognizer) throws RecognitionException {
ATNState s = recognizer.getInterpreter().atn.states.get(recognizer.getState());
// If already recovering, don't try to sync
if (inErrorRecoveryMode(recognizer)) {
return;
}
TokenStream tokens = recognizer.getInputStream();
int la = tokens.LA(1);
// try cheaper subset first; might get lucky. seems to shave a wee bit off
IntervalSet nextTokens = recognizer.getATN().nextTokens(s);
if (nextTokens.contains(Token.EPSILON) || nextTokens.contains(la)) {
return;
}
switch(s.getStateType()) {
case ATNState.BLOCK_START:
case ATNState.STAR_BLOCK_START:
case ATNState.PLUS_BLOCK_START:
case ATNState.STAR_LOOP_ENTRY:
// report error and recover if possible
if (singleTokenDeletion(recognizer) != null) {
return;
}
throw new InputMismatchException(recognizer);
case ATNState.PLUS_LOOP_BACK:
case ATNState.STAR_LOOP_BACK:
// System.err.println("at loop back: "+s.getClass().getSimpleName());
reportUnwantedToken(recognizer);
IntervalSet expecting = recognizer.getExpectedTokens();
IntervalSet whatFollowsLoopIterationOrRule = expecting.or(getErrorRecoverySet(recognizer));
consumeUntil(recognizer, whatFollowsLoopIterationOrRule);
break;
default:
// do nothing if we can't identify the exact kind of ATN state
break;
}
}
use of org.antlr.v4.runtime.atn.ATN in project antlr4 by antlr.
the class Parser method isExpectedToken.
/**
* Checks whether or not {@code symbol} can follow the current state in the
* ATN. The behavior of this method is equivalent to the following, but is
* implemented such that the complete context-sensitive follow set does not
* need to be explicitly constructed.
*
* <pre>
* return getExpectedTokens().contains(symbol);
* </pre>
*
* @param symbol the symbol type to check
* @return {@code true} if {@code symbol} can follow the current state in
* the ATN, otherwise {@code false}.
*/
public boolean isExpectedToken(int symbol) {
// return getInterpreter().atn.nextTokens(_ctx);
ATN atn = getInterpreter().atn;
ParserRuleContext ctx = _ctx;
ATNState s = atn.states.get(getState());
IntervalSet following = atn.nextTokens(s);
if (following.contains(symbol)) {
return true;
}
// System.out.println("following "+s+"="+following);
if (!following.contains(Token.EPSILON))
return false;
while (ctx != null && ctx.invokingState >= 0 && following.contains(Token.EPSILON)) {
ATNState invokingState = atn.states.get(ctx.invokingState);
RuleTransition rt = (RuleTransition) invokingState.transition(0);
following = atn.nextTokens(rt.followState);
if (following.contains(symbol)) {
return true;
}
ctx = (ParserRuleContext) ctx.parent;
}
if (following.contains(Token.EPSILON) && symbol == Token.EOF) {
return true;
}
return false;
}
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