use of org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory in project Denizen-For-Bukkit by DenizenScript.
the class ImprovedOfflinePlayer_v1_8_R3 method getEnderChest.
@Override
public Inventory getEnderChest() {
if (offlineEnderChests.containsKey(getUniqueId())) {
return offlineEnderChests.get(getUniqueId());
}
InventoryEnderChest endchest = new InventoryEnderChest();
endchest.a(((CompoundTag_v1_8_R3) this.compound).toNMSTag().getList("EnderItems", 10));
Inventory inv = new CraftInventory(endchest);
offlineEnderChests.put(getUniqueId(), inv);
return inv;
}
use of org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory in project Denizen-For-Bukkit by DenizenScript.
the class ImprovedOfflinePlayer_v1_10_R1 method getEnderChest.
@Override
public Inventory getEnderChest() {
if (offlineEnderChests.containsKey(getUniqueId())) {
return offlineEnderChests.get(getUniqueId());
}
InventoryEnderChest endchest = new InventoryEnderChest();
endchest.a(((CompoundTag_v1_10_R1) this.compound).toNMSTag().getList("EnderItems", 10));
org.bukkit.inventory.Inventory inv = new CraftInventory(endchest);
offlineEnderChests.put(getUniqueId(), inv);
return inv;
}
use of org.bukkit.craftbukkit.v1_15_R1.inventory.CraftInventory in project solinia3-core by mixxit.
the class PatchUtils method listToInventory.
public Inventory listToInventory(NBTTagList nbttaglist) {
TileEntityChest tileentitychest = new TileEntityChest();
for (int i = 0; i < nbttaglist.size(); i++) {
NBTTagCompound nbttagcompound = (NBTTagCompound) nbttaglist.get(i);
int j = nbttagcompound.getByte("Slot") & 0xFF;
if (j >= 0 && j < 27) {
tileentitychest.setItem(j, net.minecraft.server.v1_15_R1.ItemStack.a(nbttagcompound));
}
}
return new CraftInventory(tileentitychest);
}
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