use of org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer in project Citizens2 by CitizensDev.
the class NMSImpl method sendTabListAdd.
@Override
public void sendTabListAdd(Player recipient, Player listPlayer) {
Preconditions.checkNotNull(recipient);
Preconditions.checkNotNull(listPlayer);
EntityPlayer entity = ((CraftPlayer) listPlayer).getHandle();
NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, entity));
}
use of org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer in project Citizens2 by CitizensDev.
the class NMSImpl method sendTabListRemove.
@Override
public void sendTabListRemove(Player recipient, Player listPlayer) {
Preconditions.checkNotNull(recipient);
Preconditions.checkNotNull(listPlayer);
EntityPlayer entity = ((CraftPlayer) listPlayer).getHandle();
NMSImpl.sendPacket(recipient, new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, entity));
}
use of org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB3100 method setDead.
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
use of org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB3100 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead) {
return AlmostBoolean.NO;
}
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.boundingBox;
if (LocUtil.isBadCoordinate(box.a, box.b, box.c, box.d, box.e, box.f)) {
return AlmostBoolean.YES;
}
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
if (dY > 1.8) {
// dY > 1.65D ||
return AlmostBoolean.YES;
}
if (dY < 0.1D && entityPlayer.length >= 0.1) {
return AlmostBoolean.YES;
}
}
return AlmostBoolean.MAYBE;
}
use of org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCBDev method setDead.
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
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