use of org.bukkit.craftbukkit.v1_7_R4.CraftChunk in project MechanicsMain by WeaponMechanics.
the class Block_1_13_R2 method getMultiBlockMaskPacket.
private PacketPlayOutMultiBlockChange getMultiBlockMaskPacket(List<Block> blocks, @Nullable IBlockData mask) {
net.minecraft.server.v1_13_R2.Chunk chunk = ((CraftChunk) blocks.get(0).getChunk()).getHandle();
// Setup default information
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange(0, new short[0], chunk);
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] changes = new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[blocks.size()];
for (int i = 0; i < blocks.size(); i++) {
Block block = blocks.get(i);
// Where the block is relative to the chunk it is in
int x = block.getX() & 0xF;
int y = block.getY();
int z = block.getZ() & 0xF;
// Setting the (x, y, z) location into VarInt format
short location = (short) (x << 12 | y | z << 8);
// If mask is null, then undo the mask. Otherwise set the mask
if (mask == null) {
changes[i] = packet.new MultiBlockChangeInfo(location, chunk);
} else {
changes[i] = packet.new MultiBlockChangeInfo(location, mask);
}
}
ReflectionUtil.setField(multiBlockChangeB, packet, changes);
return packet;
}
use of org.bukkit.craftbukkit.v1_7_R4.CraftChunk in project MechanicsMain by WeaponMechanics.
the class Block_1_9_R2 method getMultiBlockMaskPacket.
private PacketPlayOutMultiBlockChange getMultiBlockMaskPacket(List<Block> blocks, @Nullable IBlockData mask) {
net.minecraft.server.v1_9_R2.Chunk chunk = ((CraftChunk) blocks.get(0).getChunk()).getHandle();
// Setup default information
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange(0, new short[0], chunk);
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] changes = new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[blocks.size()];
for (int i = 0; i < blocks.size(); i++) {
Block block = blocks.get(i);
// Where the block is relative to the chunk it is in
int x = block.getX() & 0xF;
int y = block.getY();
int z = block.getZ() & 0xF;
// Setting the (x, y, z) location into VarInt format
short location = (short) (x << 12 | y | z << 8);
// If mask is null, then undo the mask. Otherwise set the mask
if (mask == null) {
changes[i] = packet.new MultiBlockChangeInfo(location, chunk);
} else {
changes[i] = packet.new MultiBlockChangeInfo(location, mask);
}
}
ReflectionUtil.setField(multiBlockChangeB, packet, changes);
return packet;
}
use of org.bukkit.craftbukkit.v1_7_R4.CraftChunk in project THP-Engine by TheHollowPlanetMC.
the class PacketManager method sendClearChunkMultiBlockChangePacketAtPrimaryThread.
public static void sendClearChunkMultiBlockChangePacketAtPrimaryThread(Player player, ParallelChunk parallelChunk, NMSHandler nmsHandler) {
if (!Bukkit.isPrimaryThread())
throw new IllegalStateException("DO NOT CALL FROM ASYNC THREAD!");
org.bukkit.World world = Bukkit.getWorld(parallelChunk.getWorld().getName());
if (world == null)
return;
if (player.getWorld() != world)
return;
List<Short> coordList = new ArrayList<>();
boolean has = false;
for (int sectionIndex = 0; sectionIndex < 16; sectionIndex++) {
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(sectionIndex);
if (sectionTypeArray == null)
continue;
int finalSectionIndex = sectionIndex;
boolean notEmpty = sectionTypeArray.threadsafeIteration((x, y, z, iBlockData) -> {
short loc = (short) (x << 12 | z << 8 | (y + (finalSectionIndex << 4)));
coordList.add(loc);
});
if (notEmpty)
has = true;
}
if (!has)
return;
if (coordList.size() == 0)
return;
org.bukkit.Chunk chunk = world.getChunkAt(parallelChunk.getChunkX(), parallelChunk.getChunkZ());
net.minecraft.server.v1_15_R1.Chunk nmsChunk = ((CraftChunk) chunk).getHandle();
short[] array = new short[coordList.size()];
for (int i = 0; i < coordList.size(); i++) {
array[i] = coordList.get(i);
}
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange(coordList.size(), array, nmsChunk);
nmsHandler.sendPacket(player, packet);
}
use of org.bukkit.craftbukkit.v1_7_R4.CraftChunk in project PGM by PGMDev.
the class NMSHacks method getBlocks.
static Set<org.bukkit.block.Block> getBlocks(Chunk bukkitChunk, Material material) {
CraftChunk craftChunk = (CraftChunk) bukkitChunk;
Set<org.bukkit.block.Block> blocks = new HashSet<>();
net.minecraft.server.v1_8_R3.Block nmsBlock = CraftMagicNumbers.getBlock(material);
net.minecraft.server.v1_8_R3.Chunk chunk = craftChunk.getHandle();
for (ChunkSection section : chunk.getSections()) {
// ChunkSection.a() -> true if section is empty
if (section == null || section.a())
continue;
char[] blockIds = section.getIdArray();
for (int i = 0; i < blockIds.length; i++) {
// This does a lookup in the block registry, but does not create any objects, so should be
// pretty efficient
IBlockData blockData = (IBlockData) net.minecraft.server.v1_8_R3.Block.d.a(blockIds[i]);
if (blockData != null && blockData.getBlock() == nmsBlock) {
blocks.add(bukkitChunk.getBlock(i & 0xf, section.getYPosition() | (i >> 8), (i >> 4) & 0xf));
}
}
}
return blocks;
}
use of org.bukkit.craftbukkit.v1_7_R4.CraftChunk in project VanillaSource by TheHollowPlanetMC.
the class PacketManager method sendClearChunkMultiBlockChangePacketAtPrimaryThread.
public static void sendClearChunkMultiBlockChangePacketAtPrimaryThread(Player player, ParallelChunk parallelChunk, NMSHandler nmsHandler) {
if (!Bukkit.isPrimaryThread())
throw new IllegalStateException("DO NOT CALL FROM ASYNC THREAD!");
org.bukkit.World world = Bukkit.getWorld(parallelChunk.getWorld().getName());
if (world == null)
return;
if (player.getWorld() != world)
return;
org.bukkit.Chunk chunk = world.getChunkAt(parallelChunk.getChunkX(), parallelChunk.getChunkZ());
net.minecraft.server.v1_16_R3.Chunk nmsChunk = ((CraftChunk) chunk).getHandle();
for (int sectionIndex = 0; sectionIndex < 16; sectionIndex++) {
SectionTypeArray sectionTypeArray = parallelChunk.getSectionTypeArray(sectionIndex);
if (sectionTypeArray == null)
continue;
ChunkSection chunkSection = nmsChunk.getSections()[sectionIndex];
if (chunkSection == null)
continue;
List<Short> coordList = new ArrayList<>();
List<IBlockData> dataList = new ArrayList<>();
boolean notEmpty = sectionTypeArray.threadsafeIteration((x, y, z, iBlockData) -> {
coordList.add((short) (x << 8 | z << 4 | y));
IBlockData chunkData = chunkSection.getType(x, y, z);
if (chunkData == null)
chunkData = ((CraftBlockData) org.bukkit.Material.AIR.createBlockData()).getState();
dataList.add(chunkData);
});
if (!notEmpty)
continue;
short[] coordArray = new short[coordList.size()];
IBlockData[] dataArray = new IBlockData[dataList.size()];
for (int i = 0; i < coordList.size(); i++) {
coordArray[i] = coordList.get(i);
dataArray[i] = dataList.get(i);
}
try {
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange();
MultiBlockChangePacketHandler.a.set(packet, SectionPosition.a(parallelChunk.getChunkX(), sectionIndex, parallelChunk.getChunkZ()));
MultiBlockChangePacketHandler.b.set(packet, coordArray);
MultiBlockChangePacketHandler.c.set(packet, dataArray);
MultiBlockChangePacketHandler.d.setBoolean(packet, true);
nmsHandler.sendPacket(player, packet);
} catch (Exception e) {
e.printStackTrace();
}
}
}
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