use of org.bukkit.entity.Animals in project acidisland by tastybento.
the class IslandGuard method onSplashPotionSplash.
/**
* Checks for splash damage. If there is any to any affected entity and it's not allowed, it won't work on any of them.
* @param e - event
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onSplashPotionSplash(final PotionSplashEvent e) {
if (DEBUG) {
plugin.getLogger().info(e.getEventName());
plugin.getLogger().info("splash entity = " + e.getEntity());
plugin.getLogger().info("splash entity type = " + e.getEntityType());
plugin.getLogger().info("splash affected entities = " + e.getAffectedEntities());
// plugin.getLogger().info("splash hit entity = " + e.getHitEntity());
}
if (!IslandGuard.inWorld(e.getEntity().getLocation())) {
return;
}
// Try to get the shooter
Projectile projectile = (Projectile) e.getEntity();
if (DEBUG)
plugin.getLogger().info("splash shooter = " + projectile.getShooter());
if (projectile.getShooter() != null && projectile.getShooter() instanceof Player) {
Player attacker = (Player) projectile.getShooter();
// Run through all the affected entities
for (LivingEntity entity : e.getAffectedEntities()) {
if (DEBUG)
plugin.getLogger().info("DEBUG: affected splash entity = " + entity);
// Self damage
if (attacker.equals(entity)) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Self damage from splash potion!");
continue;
}
Island island = plugin.getGrid().getIslandAt(entity.getLocation());
boolean inNether = false;
if (entity.getWorld().equals(ASkyBlock.getNetherWorld())) {
inNether = true;
}
// Monsters being hurt
if (entity instanceof Monster || entity instanceof Slime || entity instanceof Squid) {
// Normal island check
if (island != null && island.getMembers().contains(attacker.getUniqueId())) {
// Members always allowed
continue;
}
if (actionAllowed(attacker, entity.getLocation(), SettingsFlag.HURT_MONSTERS)) {
continue;
}
// Not allowed
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
e.setCancelled(true);
return;
}
// Mobs being hurt
if (entity instanceof Animals || entity instanceof IronGolem || entity instanceof Snowman || entity instanceof Villager) {
if (island != null && (island.getIgsFlag(SettingsFlag.HURT_MOBS) || island.getMembers().contains(attacker.getUniqueId()))) {
continue;
}
if (DEBUG)
plugin.getLogger().info("DEBUG: Mobs not allowed to be hurt. Blocking");
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
e.setCancelled(true);
return;
}
// Establish whether PVP is allowed or not.
boolean pvp = false;
if ((inNether && island != null && island.getIgsFlag(SettingsFlag.NETHER_PVP) || (!inNether && island != null && island.getIgsFlag(SettingsFlag.PVP)))) {
if (DEBUG)
plugin.getLogger().info("DEBUG: PVP allowed");
pvp = true;
}
// Players being hurt PvP
if (entity instanceof Player) {
if (pvp) {
if (DEBUG)
plugin.getLogger().info("DEBUG: PVP allowed");
continue;
} else {
if (DEBUG)
plugin.getLogger().info("DEBUG: PVP not allowed");
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).targetInNoPVPArea);
e.setCancelled(true);
return;
}
}
}
}
}
use of org.bukkit.entity.Animals in project acidisland by tastybento.
the class IslandGuard1_9 method onLingeringPotionDamage.
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onLingeringPotionDamage(final EntityDamageByEntityEvent e) {
if (!IslandGuard.inWorld(e.getEntity().getLocation())) {
return;
}
if (e.getEntity() == null || e.getEntity().getUniqueId() == null) {
return;
}
if (e.getCause().equals(DamageCause.ENTITY_ATTACK) && thrownPotions.containsKey(e.getDamager().getEntityId())) {
UUID attacker = thrownPotions.get(e.getDamager().getEntityId());
// Self damage
if (attacker.equals(e.getEntity().getUniqueId())) {
return;
}
Island island = plugin.getGrid().getIslandAt(e.getEntity().getLocation());
boolean inNether = false;
if (e.getEntity().getWorld().equals(ASkyBlock.getNetherWorld())) {
inNether = true;
}
// Monsters being hurt
if (e.getEntity() instanceof Monster || e.getEntity() instanceof Slime || e.getEntity() instanceof Squid) {
// Normal island check
if (island != null && island.getMembers().contains(attacker)) {
// Members always allowed
return;
}
if (actionAllowed(attacker, e.getEntity().getLocation(), SettingsFlag.HURT_MONSTERS)) {
return;
}
// Not allowed
e.setCancelled(true);
return;
}
// Mobs being hurt
if (e.getEntity() instanceof Animals || e.getEntity() instanceof IronGolem || e.getEntity() instanceof Snowman || e.getEntity() instanceof Villager) {
if (island != null && (island.getIgsFlag(SettingsFlag.HURT_MOBS) || island.getMembers().contains(attacker))) {
return;
}
e.setCancelled(true);
return;
}
// Establish whether PVP is allowed or not.
boolean pvp = false;
if ((inNether && island != null && island.getIgsFlag(SettingsFlag.NETHER_PVP) || (!inNether && island != null && island.getIgsFlag(SettingsFlag.PVP)))) {
pvp = true;
}
// Players being hurt PvP
if (e.getEntity() instanceof Player) {
if (pvp) {
return;
} else {
e.setCancelled(true);
return;
}
}
}
}
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