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Example 6 with Animals

use of org.bukkit.entity.Animals in project acidisland by tastybento.

the class IslandGuard method onSplashPotionSplash.

/**
 * Checks for splash damage. If there is any to any affected entity and it's not allowed, it won't work on any of them.
 * @param e - event
 */
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onSplashPotionSplash(final PotionSplashEvent e) {
    if (DEBUG) {
        plugin.getLogger().info(e.getEventName());
        plugin.getLogger().info("splash entity = " + e.getEntity());
        plugin.getLogger().info("splash entity type = " + e.getEntityType());
        plugin.getLogger().info("splash affected entities = " + e.getAffectedEntities());
    // plugin.getLogger().info("splash hit entity = " + e.getHitEntity());
    }
    if (!IslandGuard.inWorld(e.getEntity().getLocation())) {
        return;
    }
    // Try to get the shooter
    Projectile projectile = (Projectile) e.getEntity();
    if (DEBUG)
        plugin.getLogger().info("splash shooter = " + projectile.getShooter());
    if (projectile.getShooter() != null && projectile.getShooter() instanceof Player) {
        Player attacker = (Player) projectile.getShooter();
        // Run through all the affected entities
        for (LivingEntity entity : e.getAffectedEntities()) {
            if (DEBUG)
                plugin.getLogger().info("DEBUG: affected splash entity = " + entity);
            // Self damage
            if (attacker.equals(entity)) {
                if (DEBUG)
                    plugin.getLogger().info("DEBUG: Self damage from splash potion!");
                continue;
            }
            Island island = plugin.getGrid().getIslandAt(entity.getLocation());
            boolean inNether = false;
            if (entity.getWorld().equals(ASkyBlock.getNetherWorld())) {
                inNether = true;
            }
            // Monsters being hurt
            if (entity instanceof Monster || entity instanceof Slime || entity instanceof Squid) {
                // Normal island check
                if (island != null && island.getMembers().contains(attacker.getUniqueId())) {
                    // Members always allowed
                    continue;
                }
                if (actionAllowed(attacker, entity.getLocation(), SettingsFlag.HURT_MONSTERS)) {
                    continue;
                }
                // Not allowed
                Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
                e.setCancelled(true);
                return;
            }
            // Mobs being hurt
            if (entity instanceof Animals || entity instanceof IronGolem || entity instanceof Snowman || entity instanceof Villager) {
                if (island != null && (island.getIgsFlag(SettingsFlag.HURT_MOBS) || island.getMembers().contains(attacker.getUniqueId()))) {
                    continue;
                }
                if (DEBUG)
                    plugin.getLogger().info("DEBUG: Mobs not allowed to be hurt. Blocking");
                Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
                e.setCancelled(true);
                return;
            }
            // Establish whether PVP is allowed or not.
            boolean pvp = false;
            if ((inNether && island != null && island.getIgsFlag(SettingsFlag.NETHER_PVP) || (!inNether && island != null && island.getIgsFlag(SettingsFlag.PVP)))) {
                if (DEBUG)
                    plugin.getLogger().info("DEBUG: PVP allowed");
                pvp = true;
            }
            // Players being hurt PvP
            if (entity instanceof Player) {
                if (pvp) {
                    if (DEBUG)
                        plugin.getLogger().info("DEBUG: PVP allowed");
                    continue;
                } else {
                    if (DEBUG)
                        plugin.getLogger().info("DEBUG: PVP not allowed");
                    Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).targetInNoPVPArea);
                    e.setCancelled(true);
                    return;
                }
            }
        }
    }
}
Also used : LivingEntity(org.bukkit.entity.LivingEntity) Player(org.bukkit.entity.Player) Animals(org.bukkit.entity.Animals) Squid(org.bukkit.entity.Squid) Monster(org.bukkit.entity.Monster) Villager(org.bukkit.entity.Villager) Snowman(org.bukkit.entity.Snowman) IronGolem(org.bukkit.entity.IronGolem) Slime(org.bukkit.entity.Slime) Island(com.wasteofplastic.acidisland.Island) Projectile(org.bukkit.entity.Projectile) EventHandler(org.bukkit.event.EventHandler)

Example 7 with Animals

use of org.bukkit.entity.Animals in project acidisland by tastybento.

the class IslandGuard1_9 method onLingeringPotionDamage.

@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onLingeringPotionDamage(final EntityDamageByEntityEvent e) {
    if (!IslandGuard.inWorld(e.getEntity().getLocation())) {
        return;
    }
    if (e.getEntity() == null || e.getEntity().getUniqueId() == null) {
        return;
    }
    if (e.getCause().equals(DamageCause.ENTITY_ATTACK) && thrownPotions.containsKey(e.getDamager().getEntityId())) {
        UUID attacker = thrownPotions.get(e.getDamager().getEntityId());
        // Self damage
        if (attacker.equals(e.getEntity().getUniqueId())) {
            return;
        }
        Island island = plugin.getGrid().getIslandAt(e.getEntity().getLocation());
        boolean inNether = false;
        if (e.getEntity().getWorld().equals(ASkyBlock.getNetherWorld())) {
            inNether = true;
        }
        // Monsters being hurt
        if (e.getEntity() instanceof Monster || e.getEntity() instanceof Slime || e.getEntity() instanceof Squid) {
            // Normal island check
            if (island != null && island.getMembers().contains(attacker)) {
                // Members always allowed
                return;
            }
            if (actionAllowed(attacker, e.getEntity().getLocation(), SettingsFlag.HURT_MONSTERS)) {
                return;
            }
            // Not allowed
            e.setCancelled(true);
            return;
        }
        // Mobs being hurt
        if (e.getEntity() instanceof Animals || e.getEntity() instanceof IronGolem || e.getEntity() instanceof Snowman || e.getEntity() instanceof Villager) {
            if (island != null && (island.getIgsFlag(SettingsFlag.HURT_MOBS) || island.getMembers().contains(attacker))) {
                return;
            }
            e.setCancelled(true);
            return;
        }
        // Establish whether PVP is allowed or not.
        boolean pvp = false;
        if ((inNether && island != null && island.getIgsFlag(SettingsFlag.NETHER_PVP) || (!inNether && island != null && island.getIgsFlag(SettingsFlag.PVP)))) {
            pvp = true;
        }
        // Players being hurt PvP
        if (e.getEntity() instanceof Player) {
            if (pvp) {
                return;
            } else {
                e.setCancelled(true);
                return;
            }
        }
    }
}
Also used : Player(org.bukkit.entity.Player) Animals(org.bukkit.entity.Animals) Squid(org.bukkit.entity.Squid) Monster(org.bukkit.entity.Monster) Villager(org.bukkit.entity.Villager) Snowman(org.bukkit.entity.Snowman) IronGolem(org.bukkit.entity.IronGolem) UUID(java.util.UUID) Slime(org.bukkit.entity.Slime) Island(com.wasteofplastic.acidisland.Island) EventHandler(org.bukkit.event.EventHandler)

Aggregations

Animals (org.bukkit.entity.Animals)7 Island (com.wasteofplastic.acidisland.Island)6 Player (org.bukkit.entity.Player)6 EventHandler (org.bukkit.event.EventHandler)6 Monster (org.bukkit.entity.Monster)4 Slime (org.bukkit.entity.Slime)4 Squid (org.bukkit.entity.Squid)4 IronGolem (org.bukkit.entity.IronGolem)3 Snowman (org.bukkit.entity.Snowman)3 Villager (org.bukkit.entity.Villager)3 ItemStack (org.bukkit.inventory.ItemStack)3 Material (org.bukkit.Material)2 LivingEntity (org.bukkit.entity.LivingEntity)2 Projectile (org.bukkit.entity.Projectile)2 ApplicableRegionSet (com.sk89q.worldguard.protection.ApplicableRegionSet)1 StateFlag (com.sk89q.worldguard.protection.flags.StateFlag)1 RegionManager (com.sk89q.worldguard.protection.managers.RegionManager)1 ArrayList (java.util.ArrayList)1 UUID (java.util.UUID)1 Location (org.bukkit.Location)1