use of org.bukkit.entity.IronGolem in project EliteMobs by MagmaGuy.
the class DoubleDamage method applyPowers.
@Override
public void applyPowers(Entity entity) {
if (!(entity instanceof IronGolem)) {
entity.setMetadata(powerMetadata, new FixedMetadataValue(plugin, true));
MinorPowerPowerStance minorPowerPowerStance = new MinorPowerPowerStance();
minorPowerPowerStance.itemEffect(entity);
}
}
use of org.bukkit.entity.IronGolem in project acidisland by tastybento.
the class IslandGuard method onEntityDamage.
/**
* This method protects players from PVP if it is not allowed and from
* arrows fired by other players
*
* @param e - event
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityDamage(final EntityDamageByEntityEvent e) {
if (DEBUG) {
plugin.getLogger().info(e.getEventName());
plugin.getLogger().info("DEBUG: Damager = " + e.getDamager().toString());
plugin.getLogger().info("DEBUG: Entitytype = " + e.getEntityType());
plugin.getLogger().info("DEBUG: Entity = " + e.getEntity());
}
// Check world
if (!inWorld(e.getEntity())) {
return;
}
// Get the island where the damage is occurring
Island island = plugin.getGrid().getProtectedIslandAt(e.getEntity().getLocation());
boolean inNether = false;
if (e.getEntity().getWorld().equals(ASkyBlock.getNetherWorld())) {
inNether = true;
}
// Stop TNT damage if it is disallowed
if (!Settings.allowTNTDamage && (e.getDamager().getType().equals(EntityType.PRIMED_TNT) || e.getDamager().getType().equals(EntityType.FIREWORK))) {
if (DEBUG)
plugin.getLogger().info("DEBUG: cancelling TNT or firework damage");
e.setCancelled(true);
return;
}
// Check for creeper damage at spawn
if (island != null && island.isSpawn() && e.getDamager().getType().equals(EntityType.CREEPER) && island.getIgsFlag(SettingsFlag.CREEPER_PAIN)) {
return;
}
// Stop Creeper damager if it is disallowed
if (!Settings.allowCreeperDamage && e.getDamager().getType().equals(EntityType.CREEPER) && !(e.getEntity() instanceof Player)) {
e.setCancelled(true);
return;
}
// Stop Creeper griefing if it is disallowed
if (!Settings.allowCreeperGriefing && e.getDamager().getType().equals(EntityType.CREEPER)) {
// Now we have to check what the target was
Creeper creeper = (Creeper) e.getDamager();
// plugin.getLogger().info("DEBUG: entity being damaged is " + e.getEntity());
if (creeper.getTarget() instanceof Player) {
// plugin.getLogger().info("DEBUG: target is a player");
Player target = (Player) creeper.getTarget();
// Check if the target is on their own island or not
if (!plugin.getGrid().locationIsOnIsland(target, e.getEntity().getLocation())) {
// They are a visitor tsk tsk
// plugin.getLogger().info("DEBUG: player is a visitor");
e.setCancelled(true);
return;
}
}
// Check if this creeper was lit by a visitor
if (litCreeper.contains(creeper.getUniqueId())) {
if (DEBUG) {
plugin.getLogger().info("DEBUG: preventing creeeper from damaging");
}
e.setCancelled(true);
return;
}
}
// Ops can do anything
if (e.getDamager() instanceof Player) {
Player p = (Player) e.getDamager();
if (p.isOp() || VaultHelper.checkPerm(p, Settings.PERMPREFIX + "mod.bypassprotect")) {
return;
}
}
// Get the real attacker
boolean flamingArrow = false;
boolean projectile = false;
Player attacker = null;
if (e.getDamager() instanceof Player) {
attacker = (Player) e.getDamager();
} else if (e.getDamager() instanceof Projectile) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Projectile damage");
projectile = true;
// Find out who fired the arrow
Projectile p = (Projectile) e.getDamager();
if (DEBUG)
plugin.getLogger().info("DEBUG: Shooter is " + p.getShooter().toString());
if (p.getShooter() instanceof Player) {
attacker = (Player) p.getShooter();
if (p.getFireTicks() > 0) {
flamingArrow = true;
}
// Check if this is a flaming arrow
if (DEBUG)
plugin.getLogger().info("DEBUG: fire ticks = " + p.getFireTicks() + " max = " + p.getMaxFireTicks());
}
}
if (attacker == null) {
// Not a player
return;
}
// Self damage
if (e.getEntity() instanceof Player && attacker.equals(e.getEntity())) {
if (DEBUG)
plugin.getLogger().info("Self damage!");
return;
}
if (DEBUG)
plugin.getLogger().info("DEBUG: Another player");
// Check to see if it's an item frame
if (e.getEntity() instanceof ItemFrame || e.getEntityType().toString().endsWith("STAND")) {
if (island != null && (island.getIgsFlag(SettingsFlag.BREAK_BLOCKS) || island.getMembers().contains(attacker.getUniqueId()))) {
return;
}
// Else not allowed
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
if (flamingArrow)
e.getEntity().setFireTicks(0);
if (projectile)
e.getDamager().remove();
e.setCancelled(true);
return;
}
// Monsters being hurt
if (e.getEntity() instanceof Monster || e.getEntity() instanceof Slime || e.getEntity() instanceof Squid) {
// Normal island check
if (island != null && island.getMembers().contains(attacker.getUniqueId())) {
// Members always allowed
return;
}
if (actionAllowed(attacker, e.getEntity().getLocation(), SettingsFlag.HURT_MONSTERS)) {
// Check for visitors setting creepers alight using flint steel
if (!Settings.allowCreeperGriefing && e.getEntity() instanceof Creeper) {
for (ItemStack holding : Util.getPlayerInHandItems(attacker)) {
if (holding.getType().equals(Material.FLINT_AND_STEEL)) {
// Save this creeper for later when any damage caused by its explosion will be nullified
litCreeper.add(e.getEntity().getUniqueId());
if (DEBUG) {
plugin.getLogger().info("DEBUG: adding to lit creeper set");
}
}
}
}
return;
}
// Not allowed
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
if (flamingArrow)
e.getEntity().setFireTicks(0);
if (projectile)
e.getDamager().remove();
e.setCancelled(true);
return;
}
// Mobs being hurt
if (e.getEntity() instanceof Animals || e.getEntity() instanceof IronGolem || e.getEntity() instanceof Snowman || e.getEntity() instanceof Villager) {
if (island != null && (island.getIgsFlag(SettingsFlag.HURT_MOBS) || island.getMembers().contains(attacker.getUniqueId()))) {
return;
}
if (DEBUG)
plugin.getLogger().info("DEBUG: Mobs not allowed to be hurt. Blocking");
// Else not allowed
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
if (flamingArrow)
e.getEntity().setFireTicks(0);
if (projectile)
e.getDamager().remove();
e.setCancelled(true);
return;
}
// Establish whether PVP is allowed or not.
boolean pvp = false;
if ((inNether && island != null && island.getIgsFlag(SettingsFlag.NETHER_PVP) || (!inNether && island != null && island.getIgsFlag(SettingsFlag.PVP)))) {
if (DEBUG)
plugin.getLogger().info("DEBUG: PVP allowed");
pvp = true;
}
// Players being hurt PvP
if (e.getEntity() instanceof Player) {
if (pvp) {
return;
} else {
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).targetInNoPVPArea);
if (flamingArrow)
e.getEntity().setFireTicks(0);
if (projectile)
e.getDamager().remove();
e.setCancelled(true);
return;
}
}
}
use of org.bukkit.entity.IronGolem in project acidisland by tastybento.
the class IslandGuard method onSplashPotionSplash.
/**
* Checks for splash damage. If there is any to any affected entity and it's not allowed, it won't work on any of them.
* @param e - event
*/
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onSplashPotionSplash(final PotionSplashEvent e) {
if (DEBUG) {
plugin.getLogger().info(e.getEventName());
plugin.getLogger().info("splash entity = " + e.getEntity());
plugin.getLogger().info("splash entity type = " + e.getEntityType());
plugin.getLogger().info("splash affected entities = " + e.getAffectedEntities());
// plugin.getLogger().info("splash hit entity = " + e.getHitEntity());
}
if (!IslandGuard.inWorld(e.getEntity().getLocation())) {
return;
}
// Try to get the shooter
Projectile projectile = e.getEntity();
if (DEBUG)
plugin.getLogger().info("splash shooter = " + projectile.getShooter());
if (projectile.getShooter() != null && projectile.getShooter() instanceof Player) {
Player attacker = (Player) projectile.getShooter();
// Run through all the affected entities
for (LivingEntity entity : e.getAffectedEntities()) {
if (DEBUG)
plugin.getLogger().info("DEBUG: affected splash entity = " + entity);
// Self damage
if (attacker.equals(entity)) {
if (DEBUG)
plugin.getLogger().info("DEBUG: Self damage from splash potion!");
continue;
}
Island island = plugin.getGrid().getIslandAt(entity.getLocation());
boolean inNether = false;
if (entity.getWorld().equals(ASkyBlock.getNetherWorld())) {
inNether = true;
}
// Monsters being hurt
if (entity instanceof Monster || entity instanceof Slime || entity instanceof Squid) {
// Normal island check
if (island != null && island.getMembers().contains(attacker.getUniqueId())) {
// Members always allowed
continue;
}
if (actionAllowed(attacker, entity.getLocation(), SettingsFlag.HURT_MONSTERS)) {
continue;
}
// Not allowed
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
e.setCancelled(true);
return;
}
// Mobs being hurt
if (entity instanceof Animals || entity instanceof IronGolem || entity instanceof Snowman || entity instanceof Villager) {
if (island != null && (island.getIgsFlag(SettingsFlag.HURT_MOBS) || island.getMembers().contains(attacker.getUniqueId()))) {
continue;
}
if (DEBUG)
plugin.getLogger().info("DEBUG: Mobs not allowed to be hurt. Blocking");
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).islandProtected);
e.setCancelled(true);
return;
}
// Establish whether PVP is allowed or not.
boolean pvp = false;
if ((inNether && island != null && island.getIgsFlag(SettingsFlag.NETHER_PVP) || (!inNether && island != null && island.getIgsFlag(SettingsFlag.PVP)))) {
if (DEBUG)
plugin.getLogger().info("DEBUG: PVP allowed");
pvp = true;
}
// Players being hurt PvP
if (entity instanceof Player) {
if (pvp) {
if (DEBUG)
plugin.getLogger().info("DEBUG: PVP allowed");
} else {
if (DEBUG)
plugin.getLogger().info("DEBUG: PVP not allowed");
Util.sendMessage(attacker, ChatColor.RED + plugin.myLocale(attacker.getUniqueId()).targetInNoPVPArea);
e.setCancelled(true);
return;
}
}
}
}
}
use of org.bukkit.entity.IronGolem in project acidisland by tastybento.
the class IslandGuard1_9 method onLingeringPotionDamage.
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onLingeringPotionDamage(final EntityDamageByEntityEvent e) {
if (!IslandGuard.inWorld(e.getEntity().getLocation())) {
return;
}
if (e.getEntity() == null || e.getEntity().getUniqueId() == null) {
return;
}
if (e.getCause().equals(DamageCause.ENTITY_ATTACK) && thrownPotions.containsKey(e.getDamager().getEntityId())) {
UUID attacker = thrownPotions.get(e.getDamager().getEntityId());
// Self damage
if (attacker.equals(e.getEntity().getUniqueId())) {
return;
}
Island island = plugin.getGrid().getIslandAt(e.getEntity().getLocation());
boolean inNether = false;
if (e.getEntity().getWorld().equals(ASkyBlock.getNetherWorld())) {
inNether = true;
}
// Monsters being hurt
if (e.getEntity() instanceof Monster || e.getEntity() instanceof Slime || e.getEntity() instanceof Squid) {
// Normal island check
if (island != null && island.getMembers().contains(attacker)) {
// Members always allowed
return;
}
if (actionAllowed(attacker, e.getEntity().getLocation(), SettingsFlag.HURT_MONSTERS)) {
return;
}
// Not allowed
e.setCancelled(true);
return;
}
// Mobs being hurt
if (e.getEntity() instanceof Animals || e.getEntity() instanceof IronGolem || e.getEntity() instanceof Snowman || e.getEntity() instanceof Villager) {
if (island != null && (island.getIgsFlag(SettingsFlag.HURT_MOBS) || island.getMembers().contains(attacker))) {
return;
}
e.setCancelled(true);
return;
}
// Establish whether PVP is allowed or not.
boolean pvp = false;
if ((inNether && island != null && island.getIgsFlag(SettingsFlag.NETHER_PVP) || (!inNether && island != null && island.getIgsFlag(SettingsFlag.PVP)))) {
pvp = true;
}
// Players being hurt PvP
if (e.getEntity() instanceof Player) {
if (pvp) {
} else {
e.setCancelled(true);
}
}
}
}
use of org.bukkit.entity.IronGolem in project Village_Defense by Plajer.
the class Arena method leaveAttempt.
/**
* Attempts player to leave arena.
* Calls VillageGameLeaveAttemptEvent event.
*
* @param p player to join
* @see VillageGameLeaveAttemptEvent
*/
public void leaveAttempt(Player p) {
VillageGameLeaveAttemptEvent villageGameLeaveAttemptEvent = new VillageGameLeaveAttemptEvent(p, this);
Bukkit.getPluginManager().callEvent(villageGameLeaveAttemptEvent);
if (Main.isDebugged()) {
System.out.println("[Village Debugger] Player " + p.getName() + " is attemping to leave arena!");
}
User user = UserManager.getUser(p.getUniqueId());
user.setInt("orbs", 0);
p.getInventory().clear();
ArmorHelper.clearArmor(p);
this.removePlayer(p);
if (!user.isSpectator()) {
ChatManager.broadcastLeaveMessage(this, p);
}
user.setFakeDead(false);
user.setSpectator(false);
user.removeScoreboard();
if (user.getKit() instanceof GolemFriendKit) {
for (IronGolem ironGolem : getIronGolems()) {
if (ironGolem.getCustomName().contains(user.toPlayer().getName()))
ironGolem.remove();
}
}
if (plugin.isBossbarEnabled()) {
gameBar.removePlayer(p);
}
p.setMaxHealth(20.0);
p.setHealth(p.getMaxHealth());
p.setFoodLevel(20);
p.setFlying(false);
p.setAllowFlight(false);
for (PotionEffect effect : p.getActivePotionEffects()) {
p.removePotionEffect(effect.getType());
}
p.setFireTicks(0);
if (getPlayers().size() == 0) {
this.setArenaState(ArenaState.RESTARTING);
}
p.setGameMode(GameMode.SURVIVAL);
for (Player players : plugin.getServer().getOnlinePlayers()) {
if (ArenaRegistry.getArena(players) != null)
players.showPlayer(p);
p.showPlayer(players);
}
this.teleportToEndLocation(p);
if (!plugin.isBungeeActivated() && plugin.isInventoryManagerEnabled()) {
plugin.getInventoryManager().loadInventory(p);
}
}
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