use of org.bukkit.event.entity.EntityDamageByEntityEvent in project Prism-Bukkit by prism.
the class PrismEntityEvents method onEntityDeath.
/**
* EntityDeathEvent.
* @param event EntityDeathEvent
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onEntityDeath(final EntityDeathEvent event) {
final LivingEntity entity = event.getEntity();
// Mob Death
if (!(entity instanceof Player)) {
// Log item drops
if (Prism.getIgnore().event("item-drop", entity.getWorld())) {
String name = entity.getType().name().toLowerCase();
// Inventory
if (entity instanceof InventoryHolder) {
final InventoryHolder holder = (InventoryHolder) entity;
for (final ItemStack i : holder.getInventory().getContents()) {
if (checkNotNullorAir(i)) {
RecordingQueue.addToQueue(ActionFactory.createItemStack("item-drop", i, i.getAmount(), -1, null, entity.getLocation(), name));
}
}
}
// Equipment
EntityEquipment equipment = entity.getEquipment();
if (equipment != null) {
for (final ItemStack i : equipment.getArmorContents()) {
if (checkNotNullorAir(i)) {
RecordingQueue.addToQueue(ActionFactory.createItemStack("item-drop", i, i.getAmount(), -1, null, entity.getLocation(), name));
}
}
}
// Hand items not stored in "getArmorContents"
ItemStack main = entity.getEquipment().getItemInMainHand();
ItemStack off = entity.getEquipment().getItemInOffHand();
if (checkNotNullorAir(main)) {
RecordingQueue.addToQueue(ActionFactory.createItemStack("item-drop", main, main.getAmount(), -1, null, entity.getLocation(), name));
}
if (checkNotNullorAir(off)) {
RecordingQueue.addToQueue(ActionFactory.createItemStack("item-drop", off, off.getAmount(), -1, null, entity.getLocation(), name));
}
}
EntityDamageEvent damageEvent = entity.getLastDamageCause();
Entity entitySource = null;
Block blockSource = null;
// Resolve source
if (damageEvent != null && !damageEvent.isCancelled()) {
if (damageEvent instanceof EntityDamageByEntityEvent) {
entitySource = ((EntityDamageByEntityEvent) damageEvent).getDamager();
if (entitySource instanceof Projectile) {
ProjectileSource ps = ((Projectile) entitySource).getShooter();
if (ps instanceof BlockProjectileSource) {
entitySource = null;
blockSource = ((BlockProjectileSource) ps).getBlock();
} else {
entitySource = (Entity) ps;
}
}
} else if (damageEvent instanceof EntityDamageByBlockEvent) {
blockSource = ((EntityDamageByBlockEvent) damageEvent).getDamager();
}
}
// Create handlers
if (entitySource instanceof Player) {
Player player = (Player) entitySource;
if (!Prism.getIgnore().event("player-kill", player)) {
return;
}
RecordingQueue.addToQueue(ActionFactory.createEntity("player-kill", entity, player));
} else if (entitySource != null) {
if (!Prism.getIgnore().event("entity-kill", entity.getWorld())) {
return;
}
String name = entitySource.getType().name().toLowerCase(Locale.ENGLISH).replace('_', ' ');
RecordingQueue.addToQueue(ActionFactory.createEntity("entity-kill", entity, name));
} else if (blockSource != null) {
if (!Prism.getIgnore().event("entity-kill", entity.getWorld())) {
return;
}
String name = "block:" + blockSource.getType().name().toLowerCase(Locale.ENGLISH).replace('_', ' ');
RecordingQueue.addToQueue(ActionFactory.createEntity("entity-kill", entity, name));
} else {
if (!Prism.getIgnore().event("entity-kill", entity.getWorld())) {
return;
}
String name = "unknown";
if (damageEvent != null && !damageEvent.isCancelled()) {
name = damageEvent.getCause().name().toLowerCase(Locale.ENGLISH).replace('_', ' ');
}
RecordingQueue.addToQueue(ActionFactory.createEntity("entity-kill", entity, name));
}
/*
* if (entity.getLastDamageCause() instanceof EntityDamageByEntityEvent) { final
* EntityDamageByEntityEvent entityDamageByEntityEvent =
* (EntityDamageByEntityEvent) entity .getLastDamageCause();
*
* // Mob killed by player if (entityDamageByEntityEvent.getDamager() instanceof
* Player) { final Player player = (Player)
* entityDamageByEntityEvent.getDamager(); if
* (!Prism.getIgnore().event("player-kill", player)) return;
* RecordingQueue.addToQueue(ActionFactory.createEntity("player-kill", entity,
* player));
*
* } // Mob shot by an arrow from a player else if
* (entityDamageByEntityEvent.getDamager() instanceof Arrow) { final Arrow arrow
* = (Arrow) entityDamageByEntityEvent.getDamager();
*
* if (arrow.getShooter() instanceof Player) { final Player player = (Player)
* arrow.getShooter(); if (!Prism.getIgnore().event("player-kill", player))
* return; RecordingQueue.addToQueue(ActionFactory.createEntity("player-kill",
* entity, player));
*
* } else if (arrow.getShooter() instanceof LivingEntity) { final Entity damager
* = (Entity) arrow.getShooter(); String name = "unknown"; if (damager != null)
* { name = damager.getType().name().toLowerCase(); }
*
* if (!Prism.getIgnore().event("entity-kill", entity.getWorld())) return;
* RecordingQueue.addToQueue(ActionFactory.createEntity("entity-kill", entity,
* name)); } else if (arrow.getShooter() instanceof BlockProjectileSource) {
*
* final Block damager = (Block)
* ((BlockProjectileSource)arrow.getShooter()).getBlock();
*
* if (!Prism.getIgnore().event("entity-kill", entity.getWorld())) return;
*
* String name = "block:" + damager.getType().name().toLowerCase();
*
* RecordingQueue.addToQueue(ActionFactory.createEntity("entity-kill", entity,
* name)); } } else { // Mob died by another mob final Entity damager =
* entityDamageByEntityEvent.getDamager(); String name = "unknown"; if (damager
* != null) { name = damager.getType().name().toLowerCase(); }
*
* if (!Prism.getIgnore().event("entity-kill", entity.getWorld())) return;
* RecordingQueue.addToQueue(ActionFactory.createEntity("entity-kill", entity,
* name)); } } else {
*
* if (!Prism.getIgnore().event("entity-kill", entity.getWorld())) return;
*
* String killer = "unknown"; final EntityDamageEvent damage =
* entity.getLastDamageCause(); if (damage != null) { final DamageCause cause =
* damage.getCause(); if (cause != null) { killer = cause.name().toLowerCase();
* } }
*
* // Record the death as natural
* RecordingQueue.addToQueue(ActionFactory.createEntity("entity-kill", entity,
* killer));
*
* }
*/
} else {
// Determine who died and what the exact cause was
final Player p = (Player) event.getEntity();
if (Prism.getIgnore().event("player-death", p)) {
final String cause = DeathUtils.getCauseNiceName(p);
String attacker = DeathUtils.getAttackerName(p);
if (attacker.equals("pvpwolf")) {
final String owner = DeathUtils.getTameWolfOwner(event);
attacker = owner + "'s wolf";
}
RecordingQueue.addToQueue(ActionFactory.createPlayerDeath("player-death", p, cause, attacker));
}
// Log item drops
if (Prism.getIgnore().event("item-drop", p)) {
if (!event.getDrops().isEmpty()) {
for (final ItemStack i : event.getDrops()) {
RecordingQueue.addToQueue(ActionFactory.createItemStack("item-drop", i, i.getAmount(), -1, null, p.getLocation(), p));
}
}
}
}
}
use of org.bukkit.event.entity.EntityDamageByEntityEvent in project NoCheatPlus by NoCheatPlus.
the class FightListener method onEntityDamageMonitor.
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onEntityDamageMonitor(final EntityDamageEvent event) {
final Entity damaged = event.getEntity();
if (damaged instanceof Player) {
final Player damagedPlayer = (Player) damaged;
final IPlayerData damagedPData = DataManager.getPlayerData(damagedPlayer);
final FightData damagedData = damagedPData.getGenericInstance(FightData.class);
final int ndt = damagedPlayer.getNoDamageTicks();
if (damagedData.lastDamageTick == TickTask.getTick() && damagedData.lastNoDamageTicks != ndt) {
// Plugin compatibility thing.
damagedData.lastNoDamageTicks = ndt;
}
// Knock-back calculation (1.8: events only fire if they would count by ndt).
switch(event.getCause()) {
case ENTITY_ATTACK:
if (event instanceof EntityDamageByEntityEvent) {
final Entity entity = ((EntityDamageByEntityEvent) event).getDamager();
if ((entity instanceof Player) && !damagedPlayer.isInsideVehicle() && damagedPData.getGenericInstance(FightConfig.class).knockBackVelocityPvP) {
// TODO: Use the velocity event that is sent anyway and replace x/z if 0 (queue max. values).
applyKnockBack((Player) entity, damagedPlayer, damagedData, damagedPData);
}
}
default:
break;
}
}
}
use of org.bukkit.event.entity.EntityDamageByEntityEvent in project AuthMeReloaded by AuthMe.
the class EntityListenerTest method shouldNotCancelEntityDamageByEntityEvent.
@Test
public void shouldNotCancelEntityDamageByEntityEvent() {
// given
EntityDamageByEntityEvent event = mock(EntityDamageByEntityEvent.class);
Entity player = mock(Player.class);
given(event.getDamager()).willReturn(player);
given(listenerService.shouldCancelEvent(player)).willReturn(false);
// when
listener.onAttack(event);
// then
verify(listenerService).shouldCancelEvent(player);
verify(event, only()).getDamager();
}
use of org.bukkit.event.entity.EntityDamageByEntityEvent in project Denizen-For-Bukkit by DenizenScript.
the class EntityHelper method fireFakeDamageEvent.
public static EntityDamageEvent fireFakeDamageEvent(Entity target, Entity source, EntityDamageEvent.DamageCause cause, float amount) {
EntityDamageEvent ede = source == null ? new EntityDamageEvent(target, cause, amount) : new EntityDamageByEntityEvent(source, target, cause, amount);
Bukkit.getPluginManager().callEvent(ede);
return ede;
}
use of org.bukkit.event.entity.EntityDamageByEntityEvent in project Denizen-For-Bukkit by DenizenScript.
the class NPCTagBase method onDeath.
// <--[action]
// @Actions
// death
// death by entity
// death by <entity>
// death by block
// death by <cause>
//
// @Triggers when the NPC dies.
//
// @Context
// <context.killer> returns the entity that killed the NPC (if any)
// <context.shooter> returns the shooter of the killing projectile (if any)
// <context.damage> returns the last amount of damage applied (if any)
// <context.death_cause> returns the last damage cause (if any)
//
// -->
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onDeath(EntityDeathEvent deathEvent) {
NPC citizen = CitizensAPI.getNPCRegistry().getNPC(deathEvent.getEntity());
if (citizen == null || !citizen.hasTrait(AssignmentTrait.class)) {
return;
}
NPCTag npc = new NPCTag(citizen);
EntityDamageEvent event = deathEvent.getEntity().getLastDamageCause();
String deathCause = event == null ? "unknown" : CoreUtilities.toLowerCase(event.getCause().toString()).replace('_', ' ');
Map<String, ObjectTag> context = new HashMap<>();
context.put("damage", new ElementTag(event == null ? 0 : event.getDamage()));
context.put("death_cause", new ElementTag(deathCause));
PlayerTag player = null;
if (event instanceof EntityDamageByEntityEvent) {
Entity killerEntity = ((EntityDamageByEntityEvent) event).getDamager();
context.put("killer", new EntityTag(killerEntity).getDenizenObject());
if (killerEntity instanceof Player) {
player = PlayerTag.mirrorBukkitPlayer((Player) killerEntity);
} else if (killerEntity instanceof Projectile) {
ProjectileSource shooter = ((Projectile) killerEntity).getShooter();
if (shooter instanceof LivingEntity) {
context.put("shooter", new EntityTag((LivingEntity) shooter).getDenizenObject());
if (shooter instanceof Player) {
player = PlayerTag.mirrorBukkitPlayer((Player) shooter);
}
npc.action("death by " + ((LivingEntity) shooter).getType().toString(), player, context);
}
}
npc.action("death by entity", player, context);
npc.action("death by " + killerEntity.getType().toString(), player, context);
} else if (event instanceof EntityDamageByBlockEvent) {
npc.action("death by block", null, context);
}
npc.action("death", player, context);
npc.action("death by " + deathCause, player, context);
}
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