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Example 6 with PotionEffectType

use of org.bukkit.potion.PotionEffectType in project Glowstone by GlowstoneMC.

the class GlowMetaPotion method fromNBT.

public static PotionEffect fromNBT(CompoundTag tag) {
    PotionEffectType type = PotionEffectType.getById(tag.getByte("Id"));
    int duration = tag.getInt("Duration");
    int amplifier = tag.getByte("Amplifier");
    boolean ambient = tag.isByte("Ambient") && tag.getBool("Ambient");
    boolean particles = !tag.isByte("ShowParticles") || tag.getBool("ShowParticles");
    return new PotionEffect(type, duration, amplifier, ambient, particles);
}
Also used : PotionEffect(org.bukkit.potion.PotionEffect) PotionEffectType(org.bukkit.potion.PotionEffectType)

Example 7 with PotionEffectType

use of org.bukkit.potion.PotionEffectType in project Bukkit by Bukkit.

the class EffectCommand method execute.

@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
    if (!testPermission(sender)) {
        return true;
    }
    if (args.length < 2) {
        sender.sendMessage(getUsage());
        return true;
    }
    final Player player = sender.getServer().getPlayer(args[0]);
    if (player == null) {
        sender.sendMessage(ChatColor.RED + String.format("Player, %s, not found", args[0]));
        return true;
    }
    if ("clear".equalsIgnoreCase(args[1])) {
        for (PotionEffect effect : player.getActivePotionEffects()) {
            player.removePotionEffect(effect.getType());
        }
        sender.sendMessage(String.format("Took all effects from %s", args[0]));
        return true;
    }
    PotionEffectType effect = PotionEffectType.getByName(args[1]);
    if (effect == null) {
        effect = PotionEffectType.getById(getInteger(sender, args[1], 0));
    }
    if (effect == null) {
        sender.sendMessage(ChatColor.RED + String.format("Effect, %s, not found", args[1]));
        return true;
    }
    int duration = 600;
    int duration_temp = 30;
    int amplification = 0;
    if (args.length >= 3) {
        duration_temp = getInteger(sender, args[2], 0, 1000000);
        if (effect.isInstant()) {
            duration = duration_temp;
        } else {
            duration = duration_temp * 20;
        }
    } else if (effect.isInstant()) {
        duration = 1;
    }
    if (args.length >= 4) {
        amplification = getInteger(sender, args[3], 0, 255);
    }
    if (duration_temp == 0) {
        if (!player.hasPotionEffect(effect)) {
            sender.sendMessage(String.format("Couldn't take %s from %s as they do not have the effect", effect.getName(), args[0]));
            return true;
        }
        player.removePotionEffect(effect);
        broadcastCommandMessage(sender, String.format("Took %s from %s", effect.getName(), args[0]));
    } else {
        final PotionEffect applyEffect = new PotionEffect(effect, duration, amplification);
        player.addPotionEffect(applyEffect, true);
        broadcastCommandMessage(sender, String.format("Given %s (ID %d) * %d to %s for %d seconds", effect.getName(), effect.getId(), amplification, args[0], duration_temp));
    }
    return true;
}
Also used : Player(org.bukkit.entity.Player) PotionEffect(org.bukkit.potion.PotionEffect) PotionEffectType(org.bukkit.potion.PotionEffectType)

Example 8 with PotionEffectType

use of org.bukkit.potion.PotionEffectType in project xAuth by CypherX.

the class PlayerDataHandler method buildPotFx.

private Collection<PotionEffect> buildPotFx(String str) {
    String[] effectSplit = str.split(";");
    String[] type = effectSplit[0].split(",");
    String[] duration = effectSplit[1].split(",");
    String[] amplifier = effectSplit[2].split(",");
    Collection<PotionEffect> effects = new ArrayList<PotionEffect>();
    for (int i = 0; i < type.length; i++) {
        PotionEffectType potFxType = PotionEffectType.getById(Integer.parseInt(type[i]));
        int potFxDur = Integer.parseInt(duration[i]);
        int potFxAmp = Integer.parseInt(amplifier[i]);
        effects.add(new PotionEffect(potFxType, potFxDur, potFxAmp));
    }
    return effects;
}
Also used : PotionEffect(org.bukkit.potion.PotionEffect) PotionEffectType(org.bukkit.potion.PotionEffectType) ArrayList(java.util.ArrayList)

Example 9 with PotionEffectType

use of org.bukkit.potion.PotionEffectType in project Denizen-For-Bukkit by DenizenScript.

the class EntityPotionEffects method adjust.

public void adjust(Mechanism mechanism) {
    // -->
    if (mechanism.matches("potion_effects")) {
        dList effects = dList.valueOf(mechanism.getValue().asString());
        for (String effect : effects) {
            List<String> split = CoreUtilities.split(effect, ',');
            if (split.size() != 3) {
                continue;
            }
            PotionEffectType effectType = PotionEffectType.getByName(split.get(0));
            if (Integer.valueOf(split.get(1)) == null || Integer.valueOf(split.get(2)) == null || effectType == null) {
                continue;
            }
            entity.getLivingEntity().addPotionEffect(new PotionEffect(effectType, Integer.valueOf(split.get(2)), Integer.valueOf(split.get(1))));
        }
    }
}
Also used : PotionEffect(org.bukkit.potion.PotionEffect) PotionEffectType(org.bukkit.potion.PotionEffectType) net.aufdemrand.denizencore.objects.dList(net.aufdemrand.denizencore.objects.dList)

Example 10 with PotionEffectType

use of org.bukkit.potion.PotionEffectType in project EliteMobs by MagmaGuy.

the class EliteDropsHandler method superDropParser.

public void superDropParser() {
    List<String> lootCount = lootCounter();
    for (String lootEntry : lootCount) {
        int itemPower = 0;
        StringBuilder path = new StringBuilder();
        path.append(lootEntry);
        String previousPath = path.toString();
        String itemType = itemTypeHandler(previousPath);
        itemPower += itemTypePower(Material.getMaterial(itemType));
        Bukkit.getLogger().info("Adding: " + previousPath);
        String itemName = itemNameHandler(previousPath);
        List itemLore = itemLoreHandler(previousPath);
        List itemEnchantments = itemEnchantmentHandler(previousPath);
        List potionEffects = itemPotionEffectHandler(previousPath);
        ItemStack itemStack = new ItemStack(Material.getMaterial(itemType), 1);
        ItemMeta itemMeta = itemStack.getItemMeta();
        itemMeta.setDisplayName(itemName);
        itemMeta.setLore(itemLore);
        if (itemEnchantments != null) {
            for (Object object : itemEnchantments) {
                String string = object.toString();
                String[] parsedString = string.split(",");
                String enchantmentName = parsedString[0];
                Enchantment enchantmentType = Enchantment.getByName(enchantmentName);
                int enchantmentLevel = Integer.parseInt(parsedString[1]);
                itemPower += enchantmentLevel;
                itemMeta.addEnchant(enchantmentType, enchantmentLevel, true);
            }
        }
        itemStack.setItemMeta(itemMeta);
        lootList.add(itemStack);
        List<PotionEffect> parsedPotionEffect = new ArrayList();
        //Add potion effects to a separate list to reduce i/o operations
        if (potionEffects != null) {
            for (Object object : potionEffects) {
                String string = object.toString();
                String[] parsedString = string.split(",");
                String potionEffectTypeString = parsedString[0];
                PotionEffectType potionEffectType = PotionEffectType.getByName(potionEffectTypeString);
                //this is a really bad way of doing things, two wrongs make a right
                if (parsedString.length % 2 != 0) {
                    getLogger().info("Your item " + itemName + " has a problematic potions effect entry.");
                }
                int potionEffectAmplifier = Integer.parseInt(parsedString[1]);
                itemPower += potionEffectAmplifier;
                PotionEffect potionEffect = new PotionEffect(potionEffectType, 40, potionEffectAmplifier);
                parsedPotionEffect.add(potionEffect);
            }
            potionEffectItemList.put(itemStack, parsedPotionEffect);
        }
        rankedItemMapCreator(itemPower, itemStack);
    }
}
Also used : PotionEffect(org.bukkit.potion.PotionEffect) PotionEffectType(org.bukkit.potion.PotionEffectType) ArrayList(java.util.ArrayList) ArrayList(java.util.ArrayList) List(java.util.List) ItemStack(org.bukkit.inventory.ItemStack) Enchantment(org.bukkit.enchantments.Enchantment) ItemMeta(org.bukkit.inventory.meta.ItemMeta)

Aggregations

PotionEffectType (org.bukkit.potion.PotionEffectType)14 PotionEffect (org.bukkit.potion.PotionEffect)12 ArrayList (java.util.ArrayList)5 List (java.util.List)2 net.aufdemrand.denizencore.objects.dList (net.aufdemrand.denizencore.objects.dList)2 Player (org.bukkit.entity.Player)2 ItemStack (org.bukkit.inventory.ItemStack)2 Callback (au.com.mineauz.minigames.menu.Callback)1 Menu (au.com.mineauz.minigames.menu.Menu)1 MenuItemInteger (au.com.mineauz.minigames.menu.MenuItemInteger)1 MenuItemList (au.com.mineauz.minigames.menu.MenuItemList)1 MenuItemPage (au.com.mineauz.minigames.menu.MenuItemPage)1 MenuItemTime (au.com.mineauz.minigames.menu.MenuItemTime)1 ConverterMethod (com.bergerkiller.mountiplex.conversion.annotations.ConverterMethod)1 MetaItemStack (com.earth2me.essentials.MetaItemStack)1 Map (java.util.Map)1 TreeSet (java.util.TreeSet)1 Pattern (java.util.regex.Pattern)1 FlagManager (net.aufdemrand.denizen.flags.FlagManager)1 EntityHelper (net.aufdemrand.denizen.nms.interfaces.EntityHelper)1